West Town Moves |
Name |
Type |
Strength |
Hits |
Direction |
Distance |
Speed | Effect |
Brick Break |
|
★★★ |
2 |
Close |
Wide |
Medium |
No additional effect |
Grass Knot |
|
★★★ |
1 |
Close |
Wide |
Medium |
Does more damage the heavier the opponent |
Mean Look |
|
- |
1 |
Wave |
Wide |
Medium |
Stops the opponent from moving |
Payback |
|
★★★ |
1 |
Close |
Wide |
Fast |
Doubles damage if the user has just been hit |
Headbutt |
|
★★★ |
3 |
Assault |
Short-Distance |
Medium |
Causes opponent to Flinch |
Assurance |
|
★★★ |
1 |
Close |
Short-Distance |
Fast |
Does double damage if user has been knocked back |
Swords Dance |
|
- |
1 |
- |
Wide |
Slow |
Incrases the user's Attack |
Iron Defense |
|
- |
1 |
- |
Long Distance |
Slow |
Increases user's Defense |
Fling |
|
★★★ |
1 |
Projectile |
Short-Distance |
Medium |
Throws coins at the opponent |
Rest |
|
- |
1 |
- |
Long Distance |
Medium |
Puts the user to sleep but heals all HP |
Substitute |
|
- |
1 |
- |
Long Distance |
Slow |
Lowers your HP but creates a substitute |
Hidden Power |
|
★★★ |
1 |
All Directions |
Short-Distance |
Medium |
Does different damage depending on the Pokémon species |
Metal Claw |
|
★★★ |
1 |
Close |
Wide |
Medium |
May increase the user's Attack |
Metal Burst |
|
- |
1 |
- |
Long Distance |
Slow |
While the effect is in place, if you take damage your opponent takes damage too |
Revenge |
|
★★★ |
1 |
Close |
Wide |
Fast |
Inflicts double damage if the user has just been damaged |
Rock Polish |
|
- |
1 |
- |
Short-Distance |
Medium |
Increases the user's Speed |
Level Up |
|
— |
Scratch |
|
Hard, pointed, and sharp claws rake the target to inflict damage. |
6 |
Leer |
|
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
9 |
Fury Cutter |
|
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
14 |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
17 |
Faint Attack |
|
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
22 |
Scary Face |
|
The user frightens the target with a scary face to harshly reduce its Speed stat. |
25 |
Metal Claw |
|
The target is raked with steel claws. It may also raise the user's Attack stat. |
30 |
Slash |
|
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
33 |
Assurance |
|
If the target has already taken some damage in the same turn, this attack's power is doubled. |
38 |
Metal Sound |
|
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
41 |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
46 |
Iron Defense |
|
The user hardens its body's surface like iron, sharply raising its Defense stat. |
49 |
Night Slash |
|
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
54 |
Iron Head |
|
The user slams the target with its steel-hard head. It may also make the target flinch. |
57 |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
62 |
Guillotine |
|
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
Machine Moves |
|
Hone Claws |
|
The user sharpens its claws to boost its Attack stat and accuracy. |
Toxic |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
|
A unique attack that varies in type and intensity depending on the Pokémon using it. |
Taunt |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Protect |
|
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Return |
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Dig |
|
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
Brick Break |
|
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
Double Team |
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Sandstorm |
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Rock Tomb |
|
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Aerial Ace |
|
The user confounds the target with speed, then slashes. The attack lands without fail. |
Torment |
|
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
|
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
|
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Low Sweep |
|
The user attacks the target's legs swiftly, reducing the target's Speed stat. |
Round |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
False Swipe |
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
Fling |
|
The user flings its held item at the target to attack. Its power and effects depend on the item. |
Embargo |
|
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
Shadow Claw |
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Payback |
|
If the user moves after the target, this attack's power will be doubled. |
Retaliate |
|
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
Rock Polish |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
Thunder Wave |
|
A weak electric charge is launched at the target. It causes paralysis if it hits. |
Swords Dance |
|
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
X-scissor |
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
Poison Jab |
|
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. |
Grass Knot |
|
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
|
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Rock Smash |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Snarl |
|
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
Cut |
|
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |