#131 Lapras
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#131 R-106 Lapras ラプラス
Laplace
Ability: Water Absorb & Shell Armor
Water Absorb: Lapras is healed by up to 25% of Max HP when hit by Water Attacks.
Shell Armor: The Opponent's Moves cannot Critically Hit
Classification Type 1 Type 2 Height Weight
Transport Pokémon
8'02" 48.5 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Mystic Sea

Ranger Info
Type Group Field Ability Pkmn Assist
Ice None Water

Location
Game Get Rate Obtainable Location
Trozei Rare Secret Storage 14
Trozei Battle
Mr. Who's Den
Dungeon 6.7 % Far-Off Sea 45F-50F (Blue Only)
Ranger - Fall City seaport (no capture needed)

Dungeon Level Up
LevelAttack NameTypeDescription
Water Gun
Squirts water to attack the foe.
Growl
Growls cutely to reduce the foe's ATTACK.
Sing
A soothing song lulls the foe into a deep slumber.
7Mist
Creates a mist that stops reduction of abilities.
13Body Slam
A full-body slam that may cause paralysis.
19Confuse Ray
A sinister ray that confuses the foe.
25Perish Song
Any POKéMON hearing this song faints in 3 turns.
31Ice Beam
Blasts the foe with an icy beam that may freeze it.
37Rain Dance
Boosts the power of WATER- type moves for 5 turns.
43Safeguard
A mystical force prevents all status problems.
49Hydro Pump
Blasts water at high power to strike the foe.
55Sheer Cold
A chilling attack that causes fainting if it hits.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
A strong electrical attack that may paralyze the foe.
TM25Thunder
A lightning attack that may cause paralysis.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM34Shock Wave
A fast and unavoidable electric attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
HM07Waterfall
Charges the foe with speed to climb waterfalls.
HM08Dive
Dives underwater the first turn and strikes next turn.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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