#176 Togetic
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#176 R--- Togetic トゲチック
Togechikku
Ability: Hustle & Serene Grace
Hustle: Togetic's Attack Damage is Multiplied by 1.5 but average Accuracy is only 80%
Serene Grace: If a move has an extra effect, the chances of it occuring is doubled
Classification Type 1 Type 2 Height Weight
Happiness Pokémon
2'00" 7.1 lbs
Evolution Chain
--Intelligence-->

Mystery Dungeon 1 Info
Body Size Friend Area
Flyaway Forest

Location
Game Get Rate Obtainable Location
Trozei Rare Endless Level 3
Pair Trozei
Forever Level 52
Mr. Who's Den
Dungeon Impossible Evolve Togepi
Ranger - Togetic is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Magical Leaf
Attacks with a strange leaf that cannot be evaded.
Growl
Growls cutely to reduce the foe's ATTACK.
Charm
Charms the foe and sharply reduces its ATTACK.
Metronome
Waggles a finger to use any POKéMON move at random.
Sweet Kiss
Demands a kiss with a cute look. May cause confusion.
4Metronome
Waggles a finger to use any POKéMON move at random.
9Sweet Kiss
Demands a kiss with a cute look. May cause confusion.
13Yawn
Lulls the foe into yawning, then sleeping next turn.
17Encore
Makes the foe repeat its last move over 2 to 6 turns.
21Ancientpower
An attack that may raise all stats.
25Follow Me
Draws attention to make foes attack only the user.
29Wish
A wish that restores HP. It takes time to work.
33Safeguard
A mystical force prevents all status problems.
37Double-edge
A life-risking tackle that also hurts the user.
41Baton Pass
Switches out the user while keeping effects in play.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM27Return
An attack that increases in power with friendship.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM31Brick Break
Destroys barriers such as REFLECT and causes damage.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM34Shock Wave
A fast and unavoidable electric attack.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM40Aerial Ace
An extremely speedy and unavoidable attack.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM47Steel Wing
Strikes the foe with hard wings spread wide.
HM02Fly
Flies up on the first turn, then strikes the next turn.
HM05Flash
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
All Content is ©Copyright of Serebii.net 1999-2014.
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2014