#222 Corsola
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#222 R--- Corsola サニーゴ
Saniigo
Ability: Hustle & Natural Cure
Hustle: Corsola's Attack Damage is Multiplied by 1.5 but average Accuracy is only 80%
Natural Cure: Status Conditions are healed when withdrawn from Battle
Classification Type 1 Type 2 Height Weight
Coral Pokémon
2'00" 11.0 lbs
Evolution Chain

Mystery Dungeon 1 Info
Body Size Friend Area
Shallow Beach

Location
Game Get Rate Obtainable Location
Trozei Normal Phobos Sumbarine
Endless Level 20
Forever Level 20
Mr. Who's Den
Dungeon 8.3 % Silver Trench 5F-13F
Grand Sea 5F-13F
Fantasy Strait B5-B13
Ranger - Corsola is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Tackle
Charges the foe with a full- body tackle.
6Harden
Stiffens the body's muscles to raise DEFENSE.
12Bubble
An attack using bubbles. May lower the foe's SPEED.
17Recover
Recovers up to half the user's maximum HP.
17Refresh
Heals poisoning, paralysis, or a burn.
23Bubblebeam
Forcefully sprays bubbles that may lower SPEED.
28Spike Cannon
Launches sharp spikes that strike 2 to 5 times.
34Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
39Mirror Coat
Counters the foe's special attack at double the power.
45Ancientpower
An attack that may raise all stats.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM03Water Pulse
Attacks with ultrasonic waves. May confuse the foe
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM07Hail
Summons a hailstorm that strikes every turn.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
TM14Blizzard
Hits the foe with an icy storm that may freeze it.
TM16Light Screen
Creates a wall of light that lowers SP. ATK damage.
TM17Protect
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
TM20Safeguard
A mystical force prevents all status problems.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM26Earthquake
A powerful quake, but has no effect on flying foes.
TM27Return
An attack that increases in power with friendship.
TM28Dig
Digs underground the first turn and strikes next turn.
TM29Psychic
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM33Reflect
Creates a wall of light that weakens physical attacks.
TM37Sandstorm
Causes a sandstorm that rages for several turns.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
HM03Surf
Creates a huge wave, then crashes it down on the foe.
HM04Strength
Builds enormous power, then slams the foe.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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