#222 Corsola
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Corsola Saniigo
サニーゴ
National: #222
Johto: #173
Male :25%
Female :75%
Ability: Hustle & Natural Cure
Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%.
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Classification Height Weight Capture Rate Base Egg Steps
Coral Pokémon 2'00" 11.0lbs 60 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
800,000 Points
Fast
70 1 Defense Point(s)
1 Sp. Defense Point(s)
Pink 0
Damage Taken
*0.5 *0.25 *1 *2 *4 *0.5 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups

Hard Stone
- 5%
Water 1
Water 3
Evolutionary Chain
Flavour Text
Diamond Many live in the clean seas of the south. They apparently can't live in polluted waters.
Pearl
Platinum Many live in the clean seas of the south. They apparently can't live in polluted waters.
HeartGold It continuously sheds and grows. The tip of its head is prized as a treasure because of its beauty.
SoulSilver In a south-sea nation, the people live in communities that are built on groups of these Pokémon.

Location (In-Depth Details)
Game Location
Ruby Route 128 & EverGrande City (Fish)
Sapphire Route 128 & EverGrande City (Fish)
Emerald Route 128 & EverGrande City (Fish)
FireRed Trade from Ruby/Sapphire/Emerald
LeafGreen Trade from Ruby/Sapphire/Emerald
Colosseum Trade from Ruby/Sapphire/Emerald
XD Trade from Ruby/Sapphire/Emerald
Diamond Swarm in Route 230 Details
Pearl Swarm in Route 230 Details
Platinum Route 230 - (Swarm) Details
HeartGold Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave Details
SoulSilver Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave Details
PokéWalker Beyond the Sea Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle359535--
A physical attack in which the user charges and slams into the foe with its whole body.
4Harden----30--
The user stiffens all the muscles in its body to raise its Defense stat.
8Bubble201003010
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat.
13Recover----10--
A self-healing move. The user restores its own HP by up to half of its max HP.
16Refresh----20--
The user rests to cure itself of a poisoning, burn, or paralysis.
20Rock Blast258010--
The user hurls hard rocks at the foe. Two to five rocks are launched in quick succession.
25Bubblebeam651002010
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
28Lucky Chant----30--
The user chants an incantation toward the sky, preventing the foe from landing critical hits.
32Ancientpower60100510
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
37Aqua Ring----20--
The user envelops itself in a veil made of water. It regains some HP on every turn.
40Spike Cannon2010015--
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
44Power Gem7010020--
The user attacks with a ray of light that sparkles as if it were made of gemstones.
48Mirror Coat??10020--
A retaliation move that counters any special attack, inflicting double the damage taken.
53Earth Power901001010
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04 Calm Mind -- -- 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM37 Sandstorm -- -- 10 --
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel.
TM39 Rock Tomb 50 80 10 100
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio.
TM76 Stealth Rock -- -- 20 --
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Ancientpower 60 100 5 10
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Earth Power 90 100 10 10
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Rollout 30 90 20 --
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Rock Slide75901030Details
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
Screech--8540--Details
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
Mist----30--Details
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Amnesia----20--Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Barrier----30--Details
The user throws up a sturdy wall that sharply raises its Defense stat.
Ingrain----20--Details
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out.
Confuse Ray--10010--Details
The foe is exposed to a sinister ray that triggers confusion.
Icicle Spear1010030--Details
The user launches sharp icicles at the foe. It strikes two to five times in a row.
Nature Power----20--Details
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
Aqua Ring----20--Details
The user envelops itself in a veil made of water. It regains some HP on every turn.
Curse - HGSS Only----10--Details
A move that works differently for the Ghost type than for all the other types.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 55 55 85 65 85 35
Max Stats
Hindering Nature
Lv. 50 115 - 162 54 - 96 81 - 123 63 - 105 81 - 123 36 - 78
Lv. 100 220 - 314 103 - 188 157 - 242 121 - 206 157 - 242 67 - 152
Max Stats
Neutral Nature
Lv. 50 115 - 162 60 - 107 90 - 137 70 - 117 90 - 137 40 - 87
Lv. 100 220 - 314 115 - 209 175 - 269 135 - 229 175 - 269 75 - 169
Max Stats
Beneficial Nature
Lv. 50 115 - 162 66 - 117 99 - 150 77 - 128 99 - 150 44 - 95
Lv. 100 220 - 314 126 - 229 192 - 295 148 - 251 192 - 295 82 - 185

<--- #221
Piloswine
#223
Remoraid
--->

 
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