#356 Dusclops
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#356 R-171 Dusclops サマヨール
Ability: Pressure
The Opponent's Moves against Dusclops use 2 PP instead of 1
Classification Type 1 Type 2 Height Weight
Beckon Pokémon
5'03" 67.5 lbs
Evolution Chain
--Lv. 37-->

Mystery Dungeon 1 Info
Body Size Friend Area
Darkness Ridge

Ranger Info
Type Group Field Ability Pkmn Assist
Ghost None Ghost

Game Get Rate Obtainable Location
Trozei Rare Endless Level 65
Pair Trozei
Forever Level 15
Mr. Who's Den
Dungeon Impossible Evolve Duskull
Ranger - Panulla Cave

Dungeon Level Up
LevelAttack NameTypeDescription
Binds and squeezes the foe for 2 to 5 turns.
Frightens the foe with a leer to lower DEFENSE.
Night Shade
Inflicts damage identical to the user's level.
Psychically disables one of the foe's moves.
Psychically disables one of the foe's moves.
Negates the foe's efforts to heighten evasiveness.
An attack that may shock the foe into flinching.
23Confuse Ray
A sinister ray that confuses the foe.
Inflicts bad damage if used on a foe switching out.
A move that functions differently for GHOSTS.
37Shadow Punch
An unavoidable punch that is thrown from shadows.
Inflicts a burn on the foe with intense fire.
51Mean Look
Fixes the foe with a mean look that prevents escape.
58Future Sight
Heightens inner power to strike 2 turns later.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM01Focus Punch
A powerful loyalty attack. The user flinches if hit.
TM04Calm Mind
Raises SP. ATK and SP. DEF by focusing the mind.
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
Taunts the foe into only using attack moves.
TM13Ice Beam
Blasts the foe with an icy beam that may freeze it.
Hits the foe with an icy storm that may freeze it.
TM15Hyper Beam
Powerful, but leaves the user immobile the next turn.
Evades attack, but may fail if used in succession.
TM18Rain Dance
Boosts the power of WATER- type moves for 5 turns.
An attack that is stronger if the TRAINER is disliked.
A powerful quake, but has no effect on flying foes.
An attack that increases in power with friendship.
A powerful psychic attack that may lower SP. DEF.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM39Rock Tomb
Stops the foe from moving with rocks and cuts SPEED.
Torments the foe and stops successive use of a move.
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
The user sleeps for 2 turns, restoring HP and status.
Makes the opposite gender less likely to attack.
While attacking, it may steal the foe's held item.
TM48Skill Swap
The user swaps special abilities with the target.
Steals the effects of the move the foe uses next.
Builds enormous power, then slams the foe.
Looses a powerful blast of light that cuts accuracy.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

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