Name Type PP Att. Acc. Effect Con. Type
Bone Club 20 65 85 Clubs the foe with a bone. May cause flinching.
Bone Rush 10 25 80 Strikes the foe with a bone in hand 2 to 5 times.
Bonemerang 10 50 90 Throws a bone boomerang that strikes twice.
Dig 10 60 100 Digs underground the first turn and strikes next turn.
Earthquake 10 100 100 A powerful quake, but has no effect on flying foes.
Fissure 5 -- 30 A one-hit KO move that drops the foe in a fissure.
Magnitude 30 -- 100 A ground-shaking attack of random intensity.
Mud Shot 15 55 95 Hurls mud at the foe and reduces SPEED.
Mud Sport 15 -- 100 Covers the user in mud to raise electrical resistance.
Mud-slap 10 20 100 Hurls mud in the foe's face to reduce its accuracy.
Sand Tomb 15 15 70 Traps and hurts the foe in quicksand for 2 to 5 turns.
Sand-attack 15 -- 100 Reduces the foe's accuracy by hurling sand in its face.
Spikes 20 -- -- Sets spikes that hurt a foe switching out.
 
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