Stats
Stats are one of the most important things in the Pokémon games. If you have a Pokémon with great attacks, yet not so good stats, you are destined to lose the battle, even if you have type advantages. As such, this page is to help you understand the way stats are calculated, what affects them and how to boost them and hinder your opponents. There are six stats in total that you can fully manipulate and two alternate stats which always have a set value at the beginning of the battle, until they get affected by attacks that is. There are many ways in which the stats are determined;
Stat Calculation
Base Stats
Base stats are the core of the whole stats. Each Pokémon species has their own unique set of base stats. These stats help determine the total stats when the Pokémon is at a specific level. However, as each species has a different, this means that if say you have two Meganium, their stats will not be radically different if untrained.
Individual Values
Individual Values are a specific value that each Pokémon has one each of its six stats. The value ranges from 0 to 31 and each value corresponds to one single stat point at Level 100. Technically, apart from seeing their effect, they are a hidden value which you have little to no control over. If you have a Pokémon with a high IV, you will have the ability to pass it down via breeding, however that means is pretty much random. As there are six stats and thirty one possible values for each stat, there are 1,073,741,824
different IV combinations making sure that you will pretty much never have a Pokémon exactly the same as another one of the same species. To calculate IVs, use our IV Calculator.
Effort Values
Effort Values are another set of values utilised to determine a Pokémon's stat. However, unlike IVs and Base Stats, EVs are totally customisable. You earn Effort Values by battling Pokémon, with each Pokémon giving a different set of EVs to the Pokémon that defeats it. For every 4 EVs earned in a particular stat, you get 1 extra stat point at Level 100. However, there are limits on the Effort Values you can have. You can only have 510 Effort Values on any one Pokémon, corresponding to a maximum of 255 on two stats. However, as that is not divisable by four, it's best to take it to 252 when maxing a stat. This corresponds to 63 more stat points at Level 100. The dispersal of these values is completely up to you so it can help you make the most out of your Pokémon.
Level
The Level of your Pokémon is also vital in the calculation of the Pokémon stats. As you increase in level, the stats get increased by 2% of the Base Stat value and 1% of the combined IV and current EV value. This means that even if you have maxed out a stat in EVs but it's still say Level 10, you'll only notice a minimal stat increase.
Natures
Finally, Natures are the other attribute which have a permanent affect on the stats. Each nature raises one stat while lowering another (the neutral natures raise and lower the same stat rendering them inert). At the end of the calculation, the nature is taken into account. If it raises the stat, then the stat's value becomes 110% of what it would normally be and if it lowers the stat, the value becomes 90% of what it would normally be
Calculation
This is how the stats are calculated;
Hit Points:
( (IV + 2 * BaseStat + (EV/4) ) * Level/100 ) + 10 + Level
Attack, Defense, Speed, Sp. Attack, Sp. Defense:
(((IV + 2 * BaseStat + (EV/4) ) * Level/100 ) + 5) * Nature Value
Stat Modification
In battles, a Pokémon's stats are able to be modified, both positively and negatively, for the duration of the Pokémon in battle. There are several ways in which these are boosted/lowered; By Attack, by Item or by Ability. When the specific attack or item is used, the stats go up or down by a number of stages, usually by one stage, sometimes by two and on some occassions, by even more. There are 13 total stages in which the stat can hold and once it reaches the top or the bottom, it cannot be increased or lowered any further respectively. At the start of battle or when the Pokémon is switched in, the value is always set at Stage 0, when . Accuracy and Evasion also work in a similar means, just with different multipliers; Accuracy being a multiplication of the user's attack accuracy and Evasion being a multiplication of the attacker's attack accuracy. Some items and abilities also increase the Pokémon's stats, these are unrelated to the Stat Modification here and work in addition to these and not as part of them
| Stage |
Main Stats |
Accuracy |
Evasion |
| -6 |
StatValue * 0.25 |
Accuracy * 0.33 |
OppAcc * 3 |
| -5 |
StatValue * 0.285 |
Accuracy * 0.375 |
OppAcc * 2.66 |
| -4 |
StatValue * 0.33 |
Accuracy * 0.428 |
OppAcc * 2.33 |
| -3 |
StatValue * 0.4 |
Accuracy * 0.5 |
OppAcc * 2 |
| -2 |
StatValue * 0.5 |
Accuracy * 0.6 |
OppAcc * 1.66 |
| -1 |
StatValue * 0.66 |
Accuracy * 0.75 |
OppAcc * 1.33 |
| 0 |
StatValue * 1 |
Accuracy * 1 |
OppAcc * 1 |
| 1 |
StatValue * 1.5 |
Accuracy * 1.33 |
OppAcc * 0.75 |
| 2 |
StatValue * 2 |
Accuracy * 1.66 |
OppAcc * 0.6 |
| 3 |
StatValue * 2.5 |
Accuracy * 2 |
OppAcc * 0.5 |
| 4 |
StatValue * 3 |
Accuracy * 2.33 |
OppAcc * 0.428 |
| 5 |
StatValue * 3.5 |
Accuracy * 2.66 |
OppAcc * 0.375 |
| 6 |
StatValue * 4 |
Accuracy * 3 |
OppAcc * 0.33 |
There are however, a variety of attacks and abilities that negate & prevent these stat changes. They are as follows:
Attacks:
|
Name
|
Type
|
Cat.
|
PP
|
Att.
|
Acc.
|
Effect
|
|
Haze
|
|
|
30
|
--
|
--
|
Creates a black haze that eliminates all stat changes.
|
|
Mist
|
|
|
30
|
--
|
--
|
Creates a mist that stops reduction of abilities.
|
Abilities:
| Name |
Effect |
| Clear Body |
Prevents the Pokémon’s stats from being lowered. |
| White Smoke |
Prevents the Pokémon’s stats from being lowered. |
Items:
| Picture |
Name |
Effect |
 |
Guard Spec |
Temporairily prevents stat reduction |
 |
White Herb |
Cures any status effect; can only be used once |
Stat Details
Attack | Defense | Speed | Sp. Attack | Sp. Defense
Accuracy | Evasion
|
Attack
The Attack stat is the stat that is utilised in calculating the damage given from Physical Attacks.
Natures that raise Attack: Lonely, Brave, Adamant, Naughty
Natures that lower Attack: Bold, Timid, Modest, Calm
The following items raise attack:
|
|
| Picture |
Name |
Effect |
 |
Choice Band |
Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back |
 |
Life Orb |
Boosts attack damage by x1.3 but decreases HP whenever you deal damage |
|
Liechi Berry
|
A Poffin ingredient. If held by a Pokémon, it raises its Attack stat in a pinch.
|
 |
Light Ball |
Pikachu's Attack & Special Attack increases by x2 |
|
Starf Berry
|
A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
|
 |
Thick Club |
If attached to Cubone or Marowak, their Attack rises by x2 |
 |
X-Attack |
Raises the User's Attack by one stage |
The following abilities boost the user's Attack when activated: Anger Point, Download, Flower Gift, Guts, Huge Power, Hustle, Pure Power, Rivalry
The following abilities lower the user's Attack when activated: Rivalry, Slow Start
The following abilities lower the opponent's Attack when activated: Intimidate
The following abilities prevent the User's Attack from being lowered: Hyper Cutter
Using the following attacks boosts the User's attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Ancientpower |
 |
 |
5 |
60 |
100 |
An attack that may raise all stats. |
| Belly Drum |
 |
 |
10 |
-- |
-- |
Maximizes ATTACK while sacrificing HP. |
| Bulk Up |
 |
 |
20 |
-- |
-- |
Bulks up the body to boost both ATTACK and DEFENSE. |
| Curse |
 |
 |
10 |
-- |
-- |
A move that functions differently for GHOSTS. |
| Dragon Dance |
 |
 |
20 |
-- |
-- |
A mystical dance that ups ATTACK and SPEED. |
| Howl |
 |
 |
40 |
-- |
-- |
Howls to raise the spirit and boosts ATTACK. |
| Meditate |
 |
 |
40 |
-- |
-- |
Meditates in a peaceful fashion to raise ATTACK. |
| Metal Claw |
 |
 |
35 |
50 |
95 |
A claw attack that may raise the user's ATTACK. |
| Meteor Mash |
 |
 |
10 |
100 |
85 |
Fires a meteor-like punch. May raise ATTACK. |
| Ominous Wind |
 |
 |
5 |
60 |
100 |
May raise all user's stats one stage |
| Sharpen |
 |
 |
30 |
-- |
-- |
Reduces the polygon count and raises ATTACK. |
| Silver Wind |
 |
 |
5 |
60 |
100 |
A powdery attack that may raise abilities. |
| Swords Dance |
 |
 |
30 |
-- |
-- |
A fighting dance that sharply raises ATTACK. |
Using the following attacks lower the User's attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Superpower |
 |
 |
5 |
120 |
100 |
Boosts strength sharply, but lowers abilities. |
Using the following attacks raises the opponent's attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Swagger |
 |
 |
15 |
-- |
90 |
Confuses the foe, but also sharply raises ATTACK. |
Using the following attacks lowers the opponent's attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Aurora Beam |
 |
 |
20 |
65 |
100 |
Fires a rainbow-colored beam that may lower ATTACK. |
| Charm |
 |
 |
20 |
-- |
100 |
Charms the foe and sharply reduces its ATTACK. |
| Featherdance |
 |
 |
15 |
-- |
100 |
Envelops the foe with down to sharply reduce ATTACK. |
| Growl |
 |
 |
40 |
-- |
100 |
Growls cutely to reduce the foe's ATTACK. |
| Memento |
 |
 |
10 |
-- |
100 |
The user faints and lowers the foe's abilities. |
| Tickle |
 |
 |
20 |
-- |
100 |
Makes the foe laugh to lower ATTACK and DEFENSE. |
| Defense
The Defense stat is the stat that is utilised in calculating the damage given by Physical Attacks.
Natures that raise Defense: Bold, Relaxed, Impish, Lax
Natures that lower Defense: Lonely, Hasty, Mild, Gentle
The following items raise Defense:
|
|
| Picture |
Name |
Effect |
|
Ganlon Berry
|
A Poffin ingredient. If held by a Pokémon, it raises its Defense stat in a pinch.
|
 |
Metal Powder |
If attached to Ditto, its Defense and Sp. Defense are raised by x2 |
|
Starf Berry
|
A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
|
 |
X-Defend |
Raises the User's Defense by one stage |
The following abilities boost the user's Defense when activated: Marvel Scale
Using the following attacks boosts the User's Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acid Armor |
 |
 |
40 |
-- |
-- |
Liquifies the user's body to sharply raise DEFENSE. |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Ancientpower |
 |
 |
5 |
60 |
100 |
An attack that may raise all stats. |
| Barrier |
 |
 |
30 |
-- |
-- |
Creates a barrier that sharply raises DEFENSE. |
| Bulk Up |
 |
 |
20 |
-- |
-- |
Bulks up the body to boost both ATTACK and DEFENSE. |
| Cosmic Power |
 |
 |
20 |
-- |
-- |
Raises DEFENSE and SP. DEF with a mystic power. |
| Curse |
 |
 |
10 |
-- |
-- |
A move that functions differently for GHOSTS. |
| Defend Order |
 |
 |
10 |
-- |
-- |
Raises user's DEFENSE and SP.DEF one stage |
| Defense Curl |
 |
 |
40 |
-- |
-- |
Curls up to conceal weak spots and raise DEFENSE. |
| Harden |
 |
 |
30 |
-- |
-- |
Stiffens the body's muscles to raise DEFENSE. |
| Iron Defense |
 |
 |
15 |
-- |
-- |
Hardens the body's surface to sharply raise DEFENSE. |
| Ominous Wind |
 |
 |
5 |
60 |
100 |
May raise all user's stats one stage |
| Silver Wind |
 |
 |
5 |
60 |
100 |
A powdery attack that may raise abilities. |
| Skull Bash |
 |
 |
15 |
100 |
100 |
Tucks in the head, then attacks on the next turn. |
| Steel Wing |
 |
 |
25 |
70 |
90 |
Strikes the foe with hard wings spread wide. |
| Stockpile |
 |
 |
20 |
-- |
-- |
Charges up power for up to 3 turns. |
| Withdraw |
 |
 |
40 |
-- |
-- |
Withdraws the body into its hard shell to raise DEFENSE. |
Using the following attacks lower the User's Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
|
Close Combat |
 |
 |
5 |
120 |
100 |
Lowers user's DEFENSE and SP.DEF |
| Superpower |
 |
 |
5 |
120 |
100 |
Boosts strength sharply, but lowers abilities. |
Using the following attacks lowers the opponent's Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Crunch |
 |
 |
15 |
80 |
100 |
Crunches with sharp fangs. May lower DEFENSE. |
| Crush Claw |
 |
 |
10 |
75 |
95 |
Tears at the foe with sharp claws. May lower DEFENSE. |
| Iron Tail |
 |
 |
15 |
100 |
75 |
Attacks with a rock-hard tail. May lower DEFENSE. |
| Leer |
 |
 |
30 |
-- |
100 |
Frightens the foe with a leer to lower DEFENSE. |
| Rock Smash |
 |
 |
15 |
40 |
100 |
A rock-crushing attack that may lower DEFENSE. |
| Screech |
 |
 |
40 |
-- |
85 |
Emits a screech to sharply reduce the foe's DEFENSE. |
| Tail Whip |
 |
 |
30 |
-- |
100 |
Wags the tail to lower the foe's DEFENSE. |
| Tickle |
 |
 |
20 |
-- |
100 |
Makes the foe laugh to lower ATTACK and DEFENSE. |
|
Speed
The Speed stat is the stat that is utilised to determine when the Pokémon attacks in the particular turn, Speed Priority attacks notwithstanding.
Natures that raise Speed: Timid, Hasty, Jolly, Naive
Natures that lower Speed: Brave, Relaxed, Quiet, Sassy
The following items raise Speed:
|
|
| Picture |
Name |
Effect |
 |
Choice Scarf |
Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back |
 |
Quick Powder |
Raises Ditto's Speed by x1.5 |
|
Salac Berry
|
A Poffin ingredient. If held by a Pokémon, it raises its Speed stat in a pinch.
|
|
Starf Berry
|
A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
|
 |
X-Speed |
Raises the User's Speedby one stage |
The following items lower Speed:
| Picture |
Name |
Effect |
 |
Iron Ball |
Lowers speed of holder, also makes Flying-types and Levitate Ability using Pokémon vulnerable to Ground moves when equipped to them |
 |
Macho Brace |
Cuts Speed in half but increases Effort Values |
 |
Power Anklet |
Lowers Speed, increases EV for Speed |
 |
Power Band |
Lowers Speed, increases EV for Sp.Defense |
 |
Power Belt |
Lowers Speed, increases EV for Defense |
 |
Power Bracer |
Lowers Speed, increases EV for Attack |
 |
Power Lens |
Lowers Speed, increases EV for Sp.Attack |
 |
Power Weight |
Lowers Speed, increases EV for HP |
The following abilities boost the user's Speed when activated: Chlorophyll, Motor Drive, Quick Feet, Speed Boost, Steadfast, Swift Swim, Unburden
The following abilities lower the user's Speed when activated: Slow Start, Stall
Using the following attacks boosts the User's Speed:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Agility |
 |
 |
30 |
-- |
-- |
Relaxes the body to sharply boost SPEED. |
| Ancientpower |
 |
 |
5 |
60 |
100 |
An attack that may raise all stats. |
| Dragon Dance |
 |
 |
20 |
-- |
-- |
A mystical dance that ups ATTACK and SPEED. |
| Ominous Wind |
 |
 |
5 |
60 |
100 |
May raise all user's stats one stage |
| Rock Polish |
 |
 |
20 |
-- |
-- |
Raises users SPEED two stages |
| Silver Wind |
 |
 |
5 |
60 |
100 |
A powdery attack that may raise abilities. |
Using the following attacks lower the User's Speed:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Curse |
 |
 |
10 |
-- |
-- |
A move that functions differently for GHOSTS. |
| Hammer Arm |
 |
 |
10 |
100 |
90 |
Lowers users SPEED one stage |
Using the following attacks lowers the opponent's Speed:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Bubble |
 |
 |
30 |
20 |
100 |
An attack using bubbles. May lower the foe's SPEED. |
| Bubblebeam |
 |
 |
20 |
65 |
100 |
Forcefully sprays bubbles that may lower SPEED. |
| Constrict |
 |
 |
35 |
10 |
100 |
Constricts to inflict pain. May lower SPEED. |
| Cotton Spore |
 |
 |
40 |
-- |
85 |
Spores cling to the foe, sharply reducing SPEED. |
| Icy Wind |
 |
 |
15 |
55 |
95 |
A chilling attack that lowers the foe's SPEED. |
| Mud Shot |
 |
 |
15 |
55 |
95 |
Hurls mud at the foe and reduces SPEED. |
| Rock Tomb |
 |
 |
10 |
50 |
80 |
Stops the foe from moving with rocks and cuts SPEED. |
| Scary Face |
 |
 |
10 |
-- |
90 |
Frightens with a scary face to sharply reduce SPEED. |
| Secret Power |
 |
 |
20 |
70 |
100 |
An attack with effects that vary by location. |
| String Shot |
 |
 |
40 |
-- |
95 |
Binds the foe with string to reduce its SPEED. |
|
Special Attack
The Special Attack stat is the stat that is utilised in calculating the damage given from Special Attacks.
Natures that raise Special Attack: Modest, Mild, Quiet, Rash
Natures that lower Special Attack: Adamant, Impish, Jolly, Careful
The following items raise Special Attack:
|
|
| Picture |
Name |
Effect |
 |
Choice Specs |
Raises Sp. Attack by x1.5, but only allows the use of one attack until the Pokémon is called back |
 |
Deepseatooth |
Clamperl's Special Attack increases by x2 |
 |
Life Orb |
Boosts attack damage by x1.3 but decreases HP whenever you deal damage |
 |
Light Ball |
Pikachu's Attack & Special Attack increases by x2 |
|
Petaya Berry
|
A Poffin ingredient. If held by a Pokémon, it raises its Sp. Attack stat in a pinch.
|
 |
Soul Dew |
Raises Latios & Latias' Sp. Attack and Sp. Defense by 50%. |
|
Starf Berry
|
A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
|
 |
X-Special |
Raises the User's Sp. Attack by one stage |
The following abilities boost the user's Special Attack when activated: Download, Flower Gift, Minus, Plus, Solar Power
Using the following attacks boosts the User's Special Attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Ancientpower |
 |
 |
5 |
60 |
100 |
An attack that may raise all stats. |
| Calm Mind |
 |
 |
20 |
-- |
-- |
Raises SP. ATK and SP. DEF by focusing the mind. |
| Charge Beam |
 |
 |
10 |
50 |
90 |
High chance of raising user's SP.ATT one stage |
| Growth |
 |
 |
40 |
-- |
-- |
Forces the body to grow and heightens SP. ATK. |
| Nasty Plot |
 |
 |
20 |
-- |
-- |
Raises SP.ATT two stages |
| Ominous Wind |
 |
 |
5 |
60 |
100 |
May raise all user's stats one stage |
| Silver Wind |
 |
 |
5 |
60 |
100 |
A powdery attack that may raise abilities. |
| Tail Glow |
 |
 |
20 |
-- |
-- |
Flashes a light that sharply raises SP. ATK. |
Using the following attacks lower the User's Special Attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Draco Meteor |
 |
 |
5 |
140 |
90 |
Lowers users SP.ATT two stages |
| Leaf Storm |
 |
 |
5 |
140 |
90 |
Lowers users SP.ATT two stages |
| Overheat |
 |
 |
5 |
140 |
90 |
Allows a full-power attack, but sharply lowers SP. ATK. |
| Psycho Boost |
 |
 |
5 |
140 |
90 |
Allows a full-power attack, but sharply lowers SP. ATK. |
Using the following attacks boosts the opponent's Special Attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Flatter |
 |
 |
15 |
-- |
100 |
Confuses the foe, but raises its SP. ATK. |
Using the following attacks lowers the opponent's Special Attack:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Captivate |
 |
 |
20 |
-- |
100 |
Lowers opposite gender foe's SP.ATT two stages |
| Memento |
 |
 |
10 |
-- |
100 |
The user faints and lowers the foe's abilities. |
| Mist Ball |
 |
 |
5 |
70 |
100 |
Attacks with a flurry of down. May lower SP. ATK. |
|
Special Defense
The Special Defense stat is the stat that is utilised in calculating the damage given by Special Attacks.
Natures that raise Special Defense: Calm, Gentle, Sassy, Careful
Natures that lower Special Defense: Naughty, Lax, Naive, Rash
The following items raise Special Defense:
|
|
| Picture |
Name |
Effect |
|
Apicot Berry
|
A Poffin ingredient. If held by a Pokémon, it raises its Sp. Defense stat in a pinch.
|
 |
Deepseascale |
Clamperl's Special Defense increases by x2 |
 |
Metal Powder |
If attached to Ditto, its Defense and Sp. Defense are raised by x2 |
 |
Soul Dew |
Raises Latios & Latias' Sp. Attack and Sp. Defense by 50%. |
|
Starf Berry
|
A Poffin ingredient. If held by a Pokémon, it sharply raises one of its stats in a pinch.
|
 |
X-Sp. Def |
Raises the User's Sp. Defense by one stage |
The following abilities boost the user's & opponent's Special Defense when activated: Sandstream
Using the following attacks boosts the User's Special Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Amnesia |
 |
 |
20 |
-- |
-- |
Forgets about something and sharply raises SP. DEF. |
| Ancientpower |
 |
 |
5 |
60 |
100 |
An attack that may raise all stats. |
| Calm Mind |
 |
 |
20 |
-- |
-- |
Raises SP. ATK and SP. DEF by focusing the mind. |
| Charge |
 |
 |
20 |
-- |
-- |
Charges power to boost the electric move used next. |
| Cosmic Power |
 |
 |
20 |
-- |
-- |
Raises DEFENSE and SP. DEF with a mystic power. |
| Defend Order |
 |
 |
10 |
-- |
-- |
Raises user's DEFENSE and SP.DEF one stage |
| Ominous Wind |
 |
 |
5 |
60 |
100 |
May raise all user's stats one stage |
| Silver Wind |
 |
 |
5 |
60 |
100 |
A powdery attack that may raise abilities. |
| Stockpile |
 |
 |
20 |
-- |
-- |
Charges up power for up to 3 turns. |
Using the following attacks lowers the user's Special Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
|
Close Combat |
 |
 |
5 |
120 |
100 |
Lowers user's DEFENSE and SP.DEF |
Using the following attacks lowers the opponent's Special Defense:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acid |
 |
 |
30 |
40 |
100 |
Sprays a hide-melting acid. May lower SP. DEF. |
| Bug Buzz |
 |
 |
10 |
90 |
100 |
May lower opponent's SP.DEF one stage |
| Earth Power |
 |
 |
10 |
90 |
100 |
May lower foe's SP.DEF one stage |
| Energy Ball |
 |
 |
10 |
80 |
100 |
May lower foe's SP.DEF one stage |
| Fake Tears |
 |
 |
20 |
-- |
100 |
Feigns crying to sharply lower the foe's SP. DEF. |
| Flash Cannon |
 |
 |
10 |
80 |
100 |
May lower foe's SP.DEF one stage |
| Focus Blast |
 |
 |
5 |
120 |
70 |
May lower foe's SP.DEF one stage |
| Luster Purge |
 |
 |
5 |
70 |
100 |
Attacks with a burst of light. May lower SP. DEF. |
| Metal Sound |
 |
 |
40 |
-- |
85 |
Emits a horrible screech that sharply lowers SP. DEF. |
| Psychic |
 |
 |
10 |
90 |
100 |
A powerful psychic attack that may lower SP. DEF. |
| Seed Flare |
 |
 |
5 |
120 |
85 |
Lowers foe's SP.DEF |
| Shadow Ball |
 |
 |
15 |
80 |
100 |
Hurls a black blob that may lower the foe's SP. DEF. |
|
Accuracy
The Accuracy stat is a hidden stat used to assist in having attacks hit the opponent.
The following items raise Accuracy:
|
|
| Picture |
Name |
Effect |
 |
Lax Incense |
Enemy's chance of landing a hit is lowered by 5%; attach to a female Wobbuffet and breed to get Wynaut |
|
Micle Berry
|
A Poffin ingredient. If held by a Pokémon, it raises the accuracy of a move just once in a pinch.
|
 |
Wide Lens |
Slightly raises accuracy of moves |
 |
X-Accuracy |
Raises the User's Accuracy by one stage |
 |
Zoom Lens |
Accuracy increases if user is attacked by foe first in a turn |
The following abilities boost the user's Accuracy when activated: CompoundEyes
The following abilities lower the user's Accuracy when activated: Hustle
The following abilities prevent the User's Accuracy from being lowered: Keen Eye
Using the following attacks boosts the User's Accuracy:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
Using the following attacks lowers the opponent's Accuracy:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Flash |
 |
 |
20 |
-- |
100 |
Looses a powerful blast of light that cuts accuracy. |
| Kinesis |
 |
 |
15 |
-- |
80 |
Distracts the foe. May lower accuracy. |
| Mirror Shot |
 |
 |
10 |
65 |
85 |
May lower opponent's accuracy one stage |
| Mud Bomb |
 |
 |
10 |
65 |
85 |
May lower foe's accuracy one stage |
| Mud-slap |
 |
 |
10 |
20 |
100 |
Hurls mud in the foe's face to reduce its accuracy. |
| Muddy Water |
 |
 |
10 |
95 |
85 |
Attacks with muddy water. May lower accuracy. |
| Octazooka |
 |
 |
10 |
65 |
85 |
Fires a lump of ink to damage and cut accuracy. |
| Sand-attack |
 |
 |
15 |
-- |
100 |
Reduces the foe's accuracy by hurling sand in its face. |
| Smokescreen |
 |
 |
20 |
-- |
100 |
Lowers the foe's accuracy using smoke, ink, etc. |
|
Evasion
The Evasion stat is a hidden stat used to possibly prevent opponent's attacks from hitting.
The following items raise Evasion:
|
|
| Picture |
Name |
Effect |
 |
Bright Powder |
Raises Evasiveness |
The following abilities boost the user's Evasion when activated: Sand Veil, Snow Cloak, Tangled Feet
Using the following attacks boosts the User's Evasion:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Acupressure |
 |
 |
30 |
-- |
-- |
Randomly raises user's one stat two stages |
| Double Team |
 |
 |
15 |
-- |
-- |
Creates illusory copies to raise evasiveness. |
| Minimize |
 |
 |
20 |
-- |
-- |
Minimizes the user's size to raise evasiveness. |
Using the following attacks lowers the opponent's Evasion:
| Name |
Type |
Cat. |
PP |
Att. |
Acc. |
Effect |
| Defog |
 |
 |
15 |
-- |
-- |
Lowers foe's evasiveness |
| Sweet Scent |
 |
 |
20 |
-- |
100 |
Allures the foe to reduce evasiveness. |