#022 Fearow
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Fearow
Japan: Onidrill
オニドリル
French: Rapasdepic
German: Ibitak
Korean: 깨비드릴조
National: #022
BW Unova: #---
B2W2 Unova: #---
Male :50%
Female :50%
Abilities: Keen Eye - Sniper (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy.
Hidden Ability (Available):
Sniper: Power of critical-hit moves is tripled instead of doubled.
Classification Height Weight Capture Rate Base Egg Steps
Beak Pokémon 3’11”
1.2m
83.8lbs
38kg
90 3,840
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
97 Level 20
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1
Wild Hold Item Egg Groups

Sharp Beak
- 5%
Flying
Evolutionary Chain
Locations - In-Depth Details
Black Route 15Details
White Route 15Details
Black 2 Route 15 (Swarm)Details
White 2 Route 15 (Swarm)Details
Trainer Locations  Details

Flavor Text
Black It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
5 Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
9 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
13 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
17 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
23 Mirror Move -- -- 20 --
The user counters the target by mimicking the target's last move.
29 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
35 Assurance 50 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
41 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
47 Drill Peck 80 100 20 --
A corkscrewing attack with the sharp beak acting as a drill.
53 Drill Run 80 95 10 --
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM83 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Faint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Scary Face -- 100 10 -- Details
The user frightens the target with a scary face to harshly reduce its Speed stat.
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Tri Attack 80 100 10 20 Details
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis.
Astonish 30 100 15 -- Details
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Sky Attack 140 90 5 -- Details
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Whirlwind -- 100 20 -- Details
The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Uproar 90 100 10 -- Details
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Featherdance -- 100 15 -- Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Steel Wing 70 90 25 -- Details
The target is hit with wings of steel. It may also raise the user's Defense stat.
Razor Wind 80 100 10 -- Details
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Drill Run809510--
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Sky Attack140905--
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Defog -- -- 15 -- Gen IV HM05 DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Air Cutter 55 95 25 -- Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Twister 40 100 20 -- Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 65 90 65 61 61 100
Max Stats
Hindering Nature
Lv. 50 125 - 172 85 - 127 63 - 105 59 - 101 59 - 101 94 - 136
Lv. 100 240 - 334 166 - 251 121 - 206 114 - 198 114 - 198 184 - 269
Max Stats
Neutral Nature
Lv. 50 125 - 172 95 - 142 70 - 117 66 - 113 66 - 113 105 - 152
Lv. 100 240 - 334 185 - 279 135 - 229 127 - 221 127 - 221 205 - 299
Max Stats
Beneficial Nature
Lv. 50 125 - 172 104 - 156 77 - 128 72 - 124 72 - 124 115 - 167
Lv. 100 240 - 334 203 - 306 148 - 251 139 - 243 139 - 243 225 - 328

<--- #021
Spearow
#023
Ekans
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