#033 Nidorino
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Nidorino
Japan: Nidorino
ニドリーノ
French: Nidorino
German: Nidorino
Korean: 니드리노
National: #033
BW Unova: #---
B2W2 Unova: #---
Male :100%
Female :0%
Abilities: Poison Point - Rivalry - Hustle (Hidden Ability)
Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
Hidden Ability (Available):
Hustle: Damage from physical attacks is 1.5 times, but average accuracy is only 80%.
Classification Height Weight Capture Rate Base Egg Steps
Poison Pin Pokémon 2’11”
0.9m
43.0lbs
19.5kg
120 5,120
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,059,860 Points
Medium Slow
70 2 Attack Point(s)
55 Level 16
Damage Taken
*1 *1 *1 *1 *0.5 *1 *0.5 *0.5 *2 *1 *2 *0.5 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
Monster
Field
Evolutionary Chain
Locations
Black Trade from White
White Evolve Nidoran
Black 2 Evolve Nidoran
White 2 Evolve Nidoran

Flavor Text
Black It has a violent disposition and stabs foes with its horn, which oozes poison upon impact.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
7 Focus Energy -- -- 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
9 Double Kick 30 100 30 --
The target is quickly kicked twice in succession using both feet.
13 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
20 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
23 Horn Attack 65 100 25 --
The target is jabbed with a sharply pointed horn to inflict damage.
28 Helping Hand -- -- 20 --
The user assists an ally by boosting the power of its attack.
35 Toxic Spikes -- -- 20 --
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
38 Flatter -- 100 15 --
Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
43 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
50 Captivate -- 100 20 --
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
58 Horn Drill ?? 30 5 --
The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM24 Thunderbolt 95 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder 120 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM65 Shadow Claw 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Disable -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Supersonic -- 55 20 -- Details
The user generates odd sound waves from its body. It may confuse the target.
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Amnesia -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Confusion 50 100 25 10 Details
The target is hit by a weak telekinetic force. It may also leave the target confused.
Beat Up ?? 100 10 -- Details
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Sucker Punch 80 100 5 -- Details
This move enables the user to attack first. It fails if the target is not readying an attack, however.
Head Smash 150 80 5 -- Details
The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
Iron Tail 100 75 15 -- Details
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Poison Tail 50 100 25 10 Details
The user hits the target with its tail. It may also poison the target. Critical hits land more easily.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Chip Away 70 100 20 -- Details
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Drill Run809510--
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Helping Hand----20--
The user assists an ally by boosting the power of its attack.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Water Pulse 60 100 20 20 Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Shock Wave 60 -- 20 -- Gen IV TM34
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 61 72 57 55 55 65
Max Stats
Hindering Nature
Lv. 50 121 - 168 69 - 111 55 - 98 54 - 96 54 - 96 63 - 105
Lv. 100 232 - 326 134 - 218 107 - 191 103 - 188 103 - 188 121 - 206
Max Stats
Neutral Nature
Lv. 50 121 - 168 77 - 124 62 - 109 60 - 107 60 - 107 70 - 117
Lv. 100 232 - 326 149 - 243 119 - 213 115 - 209 115 - 209 135 - 229
Max Stats
Beneficial Nature
Lv. 50 121 - 168 84 - 136 68 - 119 66 - 117 66 - 117 77 - 128
Lv. 100 232 - 326 163 - 267 130 - 234 126 - 229 126 - 229 148 - 251

<--- #032
Nidoran♂
#034
Nidoking
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