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#091 Cloyster | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Cloyster |
| Japan: | Parshen パルシェン |
| French: | Crustabri |
| German: | Austos |
| Korean: | 파르셀 |
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| National: | #091 |
| BW Unova: | #--- |
| B2W2 Unova: | #--- |
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| Abilities: Shell Armor - Skill Link - Overcoat (Hidden Ability) |
Shell Armor: Opponent’s moves cannot Critical Hit.
Skill Link: Moves that attack 2-5 times always hit 5 times.
Hidden Ability (Available): Overcoat: It will not take damage from weather effects. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Bivalve Pokémon |
4’11”
1.5m |
292.1lbs
132.5kg |
60 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,250,000 Points Slow |
70 |
2 Defense Point(s)
|
142 |
Level 10 |
| Locations - In-Depth Details |
| Black |
Route 13, Undella Town, Undella Bay (Fish) | Details |
| White |
Route 13, Undella Town, Undella Bay (Fish) | Details |
| Black 2 |
Route 13, Undella Town, Seaside Cave, Humilau City | Details |
| White 2 |
Route 13, Undella Town, Seaside Cave, Humilau City | Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
It fights by keeping its shell tightly shut for protection and by shooting spikes to repel foes. |
| White |
| Black 2 |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Toxic Spikes |
 |
 |
-- |
-- |
20 |
-- |
| The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle. |
| — |
Withdraw |
 |
 |
-- |
-- |
40 |
-- |
| The user withdraws its body into its hard shell, raising its Defense stat. |
| — |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
| The user generates odd sound waves from its body. It may confuse the target. |
| — |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| — |
Aurora Beam |
 |
 |
65 |
100 |
20 |
-- |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| 13 |
Spike Cannon |
 |
 |
20 |
100 |
15 |
-- |
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| 28 |
Spikes |
 |
 |
-- |
-- |
20 |
-- |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| 52 |
Icicle Crash |
 |
 |
85 |
90 |
10 |
-- |
| The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
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 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
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 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | | TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM64 |
Explosion |
 |
 |
250 |
100 |
5 |
-- |
| The user explodes to inflict damage on those around it. The user faints upon using this move. | | TM66 |
Payback |
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 |
50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. | | TM68 |
Giga Impact |
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150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM79 |
Frost Breath |
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40 |
90 |
10 |
100 |
| The user blows a cold breath on the target. This attack always results in a critical hit. | | TM84 |
Poison Jab |
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80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | | TM87 |
Swagger |
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 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM03 |
Surf |
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 |
95 |
100 |
15 |
-- |
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | | HM06 |
Dive |
 |
 |
80 |
100 |
10 |
-- |
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Egg Moves (Details) | | Bubblebeam |
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65 |
100 |
20 |
-- |
Details |
| A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. | | Take Down |
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90 |
85 |
20 |
-- |
Details |
| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | | Barrier |
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 |
-- |
-- |
30 |
-- |
Details |
| The user throws up a sturdy wall that sharply raises its Defense stat. | | Rapid Spin |
 |
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20 |
100 |
40 |
-- |
Details |
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | | Screech |
 |
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-- |
85 |
40 |
-- |
Details |
| An earsplitting screech harshly reduces the target's Defense stat. | | Icicle Spear |
 |
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25 |
100 |
30 |
-- |
Details |
| The user launches sharp icicles at the target. It strikes two to five times in a row. | | Mud Shot |
 |
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55 |
95 |
15 |
-- |
Details |
| The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | | Rock Blast |
 |
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25 |
90 |
10 |
-- |
Details |
| The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. | | Water Pulse |
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60 |
100 |
20 |
20 |
Details |
| The user attacks the target with a pulsing blast of water. It may also confuse the target. | | Aqua Ring |
 |
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-- |
-- |
20 |
-- |
Details |
| The user envelops itself in a veil made of water. It regains some HP on every turn. | | Avalanche |
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60 |
100 |
10 |
-- |
Details |
| An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. | | Twineedle |
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25 |
100 |
20 |
20 |
Details |
| The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target. |
| Black 2/White 2 Move Tutor Attacks | |
| Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | | Iron Defense |  |  | -- | -- | 15 | -- | | The user hardens its body's surface like iron, sharply raising its Defense stat. | | Signal Beam |  |  | 75 | 100 | 15 | 10 | | The user attacks with a sinister beam of light. It may also confuse the target. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Pre-Evolution Only Moves | | Tackle |
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50 |
100 |
35 |
-- |
 | Lv. 1 | |
| A physical attack in which the user charges and slams into the target with its whole body. | | Icicle Spear |
 |
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25 |
100 |
30 |
-- |
 | Lv. 13 | |
| The user launches sharp icicles at the target. It strikes two to five times in a row. | | Leer |
 |
 |
-- |
100 |
30 |
-- |
 | Lv. 20 | |
| The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | | Clamp |
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35 |
85 |
15 |
100 |
 | Lv. 25 | |
| The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. | | Ice Shard |
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40 |
100 |
30 |
-- |
 | Lv. 28 | |
| The user flash freezes chunks of ice and hurls them at the target. This move always goes first. | | Razor Shell |
 |
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75 |
95 |
10 |
-- |
 | Lv. 32 | |
| The user cuts its target with sharp shells. This attack may also lower the target's Defense stat. | | Whirlpool |
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35 |
85 |
15 |
100 |
 | Lv. 40 | |
| Traps foes in a violent swirling whirlpool for four to five turns. | | Brine |
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65 |
100 |
10 |
-- |
 | Lv. 44 | |
| If the target's HP is down to about half, this attack will hit with double the power. | | Iron Defense |
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-- |
-- |
15 |
-- |
 | Lv. 49 | |
| The user hardens its body's surface like iron, sharply raising its Defense stat. | | Ice Beam |
 |
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95 |
100 |
10 |
10 |
 | Lv. 52 | |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | Shell Smash |
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-- |
-- |
15 |
-- |
 | Lv. 56 | |
| The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. | | Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
 | Lv. 61 | |
| The target is blasted by a huge volume of water launched under great pressure. |
| Gen III & IV Only Moves (Details) | |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Brine |
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65 |
100 |
10 |
-- |
Gen IV TM55 |
| If the target's HP is down to about half, this attack will hit with double the power. | | Endure |
 |
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-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Whirlpool |
 |
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35 |
85 |
15 |
100 |
Gen IV HM05 HGSS |
| Traps foes in a violent swirling whirlpool for four to five turns. | | Swift |
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60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing team. This attack never misses. | | Selfdestruct |
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200 |
100 |
5 |
-- |
Move Tutor - XD |
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | | Double-edge |
 |
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120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
50 |
95 |
180 |
85 |
45 |
70 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
90 - 132 |
166 - 208 |
81 - 123 |
45 - 87 |
67 - 109 |
| Lv. 100 |
210 - 304 |
175 - 260 |
328 - 413 |
157 - 242 |
85 - 170 |
130 - 215 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
100 - 147 |
185 - 232 |
90 - 137 |
50 - 97 |
75 - 122 |
| Lv. 100 |
210 - 304 |
195 - 289 |
365 - 459 |
175 - 269 |
95 - 189 |
145 - 239 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
110 - 161 |
203 - 255 |
99 - 150 |
55 - 106 |
82 - 134 |
| Lv. 100 |
210 - 304 |
214 - 317 |
401 - 504 |
192 - 295 |
104 - 207 |
159 - 262 |
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