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#114 Tangela | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Tangela |
| Japan: | Monjara モンジャラ |
| French: | Saquedeneu |
| German: | Tangela |
| Korean: | 덩쿠리 |
|
| National: | #114 |
| BW Unova: | #--- |
| B2W2 Unova: | #217 |
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| Abilities: Chlorophyll - Leaf Guard - Regenerator (Hidden Ability) |
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies.
Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight.
Hidden Ability (Available): Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Vine Pokémon |
3’03”
1.0m |
77.2lbs
35.0kg |
45 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,000,000 Points Medium Fast |
70 |
1 Defense Point(s)
|
144 |
Level 10 |
| Locations - In-Depth Details |
| Black |
Route 13, Giant Chasm | Details |
| White |
Route 13, Giant Chasm | Details |
| Black 2 |
Route 13, Giant Chasm Hidden Grotto - Route 13 | Details |
| White 2 |
Route 13, Giant Chasm Hidden Grotto - Route 13 | Details |
| Dream World |
Pleasant Forest - Beginning |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish. |
| White |
| Black 2 |
Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long. |
| White 2 |
| Black/White Level Up | |
| — |
Ingrain |
 |
 |
-- |
-- |
20 |
-- |
| The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| — |
Constrict |
 |
 |
10 |
100 |
35 |
-- |
| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. |
| 5 |
Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
| The user scatters a big cloud of sleep-inducing dust around the target. |
| 8 |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 12 |
Growth |
 |
 |
-- |
-- |
40 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 15 |
Poisonpowder |
 |
 |
-- |
75 |
35 |
-- |
| The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 19 |
Vine Whip |
 |
 |
35 |
100 |
15 |
-- |
| The target is struck with slender, whiplike vines to inflict damage. |
| 22 |
Bind |
 |
 |
15 |
85 |
20 |
100 |
| Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| 26 |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 29 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 33 |
Knock Off |
 |
 |
20 |
100 |
20 |
-- |
| The user slaps down the target's held item, preventing that item from being used in the battle. |
| 36 |
Ancientpower |
 |
 |
60 |
100 |
5 |
-- |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 40 |
Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 43 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, etc., to inflict damage. |
| 47 |
Tickle |
 |
 |
-- |
100 |
20 |
-- |
| The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 50 |
Wring Out |
 |
 |
?? |
100 |
5 |
-- |
| The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 54 |
Power Whip |
 |
 |
120 |
85 |
10 |
-- |
| The user violently whirls its vines or tentacles to harshly lash the target. |
| Black 2/White 2 Level Up | |
| — |
Ingrain |
 |
 |
-- |
-- |
20 |
-- |
| The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| — |
Constrict |
 |
 |
10 |
100 |
35 |
-- |
| The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat. |
| 4 |
Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
| The user scatters a big cloud of sleep-inducing dust around the target. |
| 7 |
Vine Whip |
 |
 |
35 |
100 |
15 |
-- |
| The target is struck with slender, whiplike vines to inflict damage. |
| 10 |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 14 |
Poisonpowder |
 |
 |
-- |
75 |
35 |
-- |
| The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 17 |
Bind |
 |
 |
15 |
85 |
20 |
100 |
| Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| 20 |
Growth |
 |
 |
-- |
-- |
40 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 23 |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 27 |
Knock Off |
 |
 |
20 |
100 |
20 |
-- |
| The user slaps down the target's held item, preventing that item from being used in the battle. |
| 30 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 33 |
Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| 36 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 40 |
Ancientpower |
 |
 |
60 |
100 |
5 |
-- |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| 43 |
Slam |
 |
 |
80 |
75 |
20 |
-- |
| The target is slammed with a long tail, vines, etc., to inflict damage. |
| 46 |
Tickle |
 |
 |
-- |
100 |
20 |
-- |
| The user tickles the target into laughing, reducing its Attack and Defense stats. |
| 49 |
Wring Out |
 |
 |
?? |
100 |
5 |
-- |
| The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
| 53 |
Power Whip |
 |
 |
120 |
85 |
10 |
-- |
| The user violently whirls its vines or tentacles to harshly lash the target. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 |
Solarbeam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM33 |
Reflect |
 |
 |
-- |
-- |
20 |
-- |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | | TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM46 |
Thief |
 |
 |
40 |
100 |
10 |
-- |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM53 |
Energy Ball |
 |
 |
80 |
100 |
10 |
-- |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | | TM75 |
Swords Dance |
 |
 |
-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. | | TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM94 |
Rock Smash |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | | HM01 |
Cut |
 |
 |
50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) | | Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | Confusion |
 |
 |
50 |
100 |
25 |
10 |
Details |
| The target is hit by a weak telekinetic force. It may also leave the target confused. | | Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
Details |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Amnesia |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | | Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
Details |
| A seed is planted on the target. It steals some HP from the target every turn. | | Nature Power |
 |
 |
-- |
-- |
20 |
-- |
Details |
| An attack that makes use of nature's power. Its effects vary depending on the user's environment. | | Endeavor |
 |
 |
?? |
100 |
5 |
-- |
Details |
| An attack move that cuts down the target's HP to equal the user's HP. | | Leaf Storm |
 |
 |
140 |
90 |
5 |
-- |
Details |
| The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. | | Power Swap |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. | | Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
Details |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Rage Powder |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Black 2/White 2 Move Tutor Attacks | |
| Bind |  |  | 15 | 85 | 20 | 100 | | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | | Endeavor |  |  | ?? | 100 | 5 | -- | | An attack move that cuts down the target's HP to equal the user's HP. | | Giga Drain |  |  | 75 | 100 | 10 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Knock Off |  |  | 20 | 100 | 20 | -- | | The user slaps down the target's held item, preventing that item from being used in the battle. | | Pain Split |  |  | -- | -- | 20 | -- | | The user adds its HP to the target's HP, then equally shares the combined HP with the target. | | Seed Bomb |  |  | 80 | 100 | 15 | -- | | The user slams a barrage of hard-shelled seeds down on the target from above. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Synthesis |  |  | -- | -- | 5 | -- | | The user restores its own HP. The amount of HP regained varies with the weather. | | Worry Seed |  |  | -- | 100 | 10 | -- | | A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Special Moves | |
| Seed Bomb |  |  | 80 | 100 | 15 | -- | | The user slams a barrage of hard-shelled seeds down on the target from above. | Dream World |
| Gen III & IV Only Moves (Details) | |
| Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
Gen IV TM09 |
| The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. | | Shock Wave |
 |
 |
60 |
-- |
20 |
-- |
Gen IV TM34 |
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | | Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Headbutt |
 |
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70 |
100 |
15 |
-- |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | | Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Move Tutor - FRLG |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | | Morning Sun |
 |
 |
-- |
-- |
5 |
-- |
XD Purification |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
65 |
55 |
115 |
100 |
40 |
60 |
Max Stats Hindering Nature |
Lv. 50 |
125 - 172 |
54 - 96 |
108 - 150 |
94 - 136 |
40 - 82 |
58 - 100 |
| Lv. 100 |
240 - 334 |
103 - 188 |
211 - 296 |
184 - 269 |
76 - 161 |
112 - 197 |
Max Stats Neutral Nature |
Lv. 50 |
125 - 172 |
60 - 107 |
120 - 167 |
105 - 152 |
45 - 92 |
65 - 112 |
| Lv. 100 |
240 - 334 |
115 - 209 |
235 - 329 |
205 - 299 |
85 - 179 |
125 - 219 |
Max Stats Beneficial Nature |
Lv. 50 |
125 - 172 |
66 - 117 |
132 - 183 |
115 - 167 |
49 - 101 |
71 - 123 |
| Lv. 100 |
240 - 334 |
126 - 229 |
258 - 361 |
225 - 328 |
93 - 196 |
137 - 240 |
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