#139 Omastar
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Omastar
Japan: Omstar
オムスター
French: Amonistar
German: Amoroso
Korean: 암스타
National: #139
BW Unova: #---
B2W2 Unova: #---
Male :87.5%
Female :12.5%
Abilities: Swift Swim - Shell Armor - Weak Armor (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by one stage.
Classification Height Weight Capture Rate Base Egg Steps
Spiral Pokémon 3’03”
1.0m
77.2lbs
35.0kg
45 7,680
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,000,000 Points
Medium Fast
70 2 Defense Point(s)
133 Level 40
Damage Taken
*0.5 *0.25 *1 *2 *4 *0.5 *2 *0.5 *2 *0.5 *1 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
Water 1
Water 3
Evolutionary Chain
Locations
Black Evolve Omanyte
White Evolve Omanyte
Black 2 Evolve Omanyte
White 2 Evolve Omanyte
Trainer Locations  Details

Flavor Text
Black It is thought that this Pokémon became extinct because its spiral shell grew too large.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
Withdraw -- -- 40 --
The user withdraws its body into its hard shell, raising its Defense stat.
Bite 60 100 25 --
The target is bitten with viciously sharp fangs. It may make the target flinch.
7 Bite 60 100 25 --
The target is bitten with viciously sharp fangs. It may make the target flinch.
10 Water Gun 40 100 25 --
The target is blasted with a forceful shot of water.
16 Rollout 30 90 20 --
The user continually rolls into the target over five turns. It becomes stronger each time it hits.
19 Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
25 Mud Shot 55 95 15 --
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
28 Brine 65 100 10 --
If the target's HP is down to about half, this attack will hit with double the power.
34 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 Ancientpower 60 100 5 --
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
40 Spike Cannon 20 100 15 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
48 Tickle -- 100 20 --
The user tickles the target into laughing, reducing its Attack and Defense stats.
56 Rock Blast 25 90 10 --
The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
67 Shell Smash -- -- 15 --
The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats.
75 Hydro Pump 120 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM37 Sandstorm -- -- 10 --
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM39 Rock Tomb 50 80 10 --
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69 Rock Polish -- -- 20 --
The user polishes its body to reduce drag. It can sharply raise the Speed stat.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM74 Gyro Ball ?? 100 5 --
The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM80 Rock Slide 75 90 10 --
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM03 Surf 95 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM05 Waterfall 80 100 15 --
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
HM06 Dive 80 100 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Bubblebeam 65 100 20 -- Details
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
Aurora Beam 65 100 20 -- Details
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Slam 80 75 20 -- Details
The target is slammed with a long tail, vines, etc., to inflict damage.
Supersonic -- 55 20 -- Details
The user generates odd sound waves from its body. It may confuse the target.
Haze -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Spikes -- -- 20 -- Details
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Knock Off 20 100 20 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Wring Out ?? 100 5 -- Details
The user powerfully wrings the target. The more HP the target has, the greater this attack's power.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Muddy Water 95 85 10 -- Details
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
Bide ?? -- 10 -- Details
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Water Pulse 60 100 20 20 Details
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Whirlpool 35 85 15 100 Details
Traps foes in a violent swirling whirlpool for four to five turns.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bind158520100
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
Earth Power9010010--
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense----15--
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Stealth Rock----20--
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Headbutt 70 100 15 -- Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 60 125 115 70 55
Max Stats
Hindering Nature
Lv. 50 130 - 177 58 - 100 117 - 159 108 - 150 67 - 109 54 - 96
Lv. 100 250 - 344 112 - 197 229 - 314 211 - 296 130 - 215 103 - 188
Max Stats
Neutral Nature
Lv. 50 130 - 177 65 - 112 130 - 177 120 - 167 75 - 122 60 - 107
Lv. 100 250 - 344 125 - 219 255 - 349 235 - 329 145 - 239 115 - 209
Max Stats
Beneficial Nature
Lv. 50 130 - 177 71 - 123 143 - 194 132 - 183 82 - 134 66 - 117
Lv. 100 250 - 344 137 - 240 280 - 383 258 - 361 159 - 262 126 - 229

<--- #138
Omanyte
#140
Kabuto
--->

 
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