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#184 Azumarill | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Azumarill |
| Japan: | Mariruri マリルリ |
| French: | Azumarill |
| German: | Azumarill |
| Korean: | 마릴리 |
|
| National: | #184 |
| BW Unova: | #--- |
| B2W2 Unova: | #032 |
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| Abilities: Thick Fat - Huge Power - Sap Sipper (Hidden Ability) |
Thick Fat: Fire and Ice-type moves deal 50% damage.
Huge Power: The power of the Pokémon’s attacks is doubled; the effect is halved if the ability is changed (Skill Swap).
Hidden Ability (Available): Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Aquarabbit Pokémon |
2’07”
0.8m |
62.8lbs
28.5kg |
75 |
2,560 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
800,000 Points Fast |
70 |
3 HP Point(s)
|
157 |
Level 18 |
| Evolutionary Chain |
 | To get Azurill, you will need to breed while holding the Sea Incense |
|
| Locations |
| Black |
Trade from White |
| White |
Evolve Marill |
| Black 2 |
Route 20, 6, 11, 22, Floccesy Ranch, Pinwheel Forest, Relic Passage, Village Bridge, Abundant Shrine, Victory Road | Details |
| White 2 |
Route 20, 6, 11, 22, Floccesy Ranch, Pinwheel Forest, Relic Passage, Village Bridge, Abundant Shrine, Victory Road | Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
It can spend all day in water, since it can inhale and store a large volume of air. |
| White |
| Black 2 |
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are. |
| White 2 |
| Black/White Level Up | |
| — |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
| The user curls up to conceal weak spots and raise its Defense stat. |
| — |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| — |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 2 |
Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
| The user curls up to conceal weak spots and raise its Defense stat. |
| 7 |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 10 |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 15 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
| The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| 20 |
Bubblebeam |
 |
 |
65 |
100 |
20 |
-- |
| A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| 27 |
Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 33 |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| 40 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| 47 |
Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 54 |
Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| Black 2/White 2 Level Up | |
| — |
Tackle |
 |
 |
50 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Bubble |
 |
 |
20 |
100 |
30 |
-- |
| A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
| — |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| — |
Water Sport |
 |
 |
-- |
-- |
15 |
-- |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| 2 |
Tail Whip |
 |
 |
-- |
100 |
30 |
-- |
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| 5 |
Water Sport |
 |
 |
-- |
-- |
15 |
-- |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| 7 |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 10 |
Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
| The user curls up to conceal weak spots and raise its Defense stat. |
| 10 |
Rollout |
 |
 |
30 |
90 |
20 |
-- |
| The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| 13 |
Bubblebeam |
 |
 |
65 |
100 |
20 |
-- |
| A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
| 16 |
Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| The user assists an ally by boosting the power of its attack. |
| 21 |
Aqua Tail |
 |
 |
90 |
90 |
10 |
-- |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| 25 |
Double-edge |
 |
 |
120 |
100 |
15 |
-- |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| 31 |
Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 35 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| 42 |
Superpower |
 |
 |
120 |
100 |
5 |
-- |
| The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| 46 |
Hydro Pump |
 |
 |
120 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | | TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM16 |
Light Screen |
 |
 |
-- |
-- |
30 |
-- |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
-- |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | | TM55 |
Scald |
 |
 |
80 |
100 |
15 |
30 |
| The user shoots boiling hot water at its target. It may also leave the target with a burn. | | TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM78 |
Bulldoze |
 |
 |
60 |
100 |
20 |
-- |
| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | | TM83 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. | | TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM94 |
Rock Smash |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | | HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | | HM04 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | | HM05 |
Waterfall |
 |
 |
80 |
100 |
15 |
-- |
| The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | | HM06 |
Dive |
 |
 |
80 |
100 |
10 |
-- |
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Egg Moves (Details) | | Present |
 |
 |
?? |
90 |
15 |
-- |
Details |
| The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | | Amnesia |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | | Future Sight |
 |
 |
100 |
100 |
10 |
-- |
Details |
| Two turns after this move is used, a hunk of psychic energy attacks the target. | | Belly Drum |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | | Perish Song |
 |
 |
-- |
-- |
5 |
-- |
Details |
| Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | | Supersonic |
 |
 |
-- |
55 |
20 |
-- |
Details |
| The user generates odd sound waves from its body. It may confuse the target. | | Aqua Jet |
 |
 |
40 |
100 |
20 |
-- |
Details |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | | Superpower |
 |
 |
120 |
100 |
5 |
-- |
Details |
| The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | | Refresh |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user rests to cure itself of a poisoning, burn, or paralysis. | | Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Details |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | | Water Sport |
 |
 |
-- |
-- |
15 |
-- |
Details |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | | Muddy Water |
 |
 |
95 |
85 |
10 |
-- |
Details |
| The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
| Black 2/White 2 Move Tutor Attacks | |
| Aqua Tail |  |  | 90 | 90 | 10 | -- | | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | | Bounce |  |  | 85 | 85 | 5 | 30 | | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | | Covet |  |  | 60 | 100 | 40 | -- | | The user endearingly approaches the target, then steals the target's held item. | | Helping Hand |  |  | -- | -- | 20 | -- | | The user assists an ally by boosting the power of its attack. | | Hyper Voice |  |  | 90 | 100 | 10 | -- | | The user lets loose a horribly echoing shout with the power to inflict damage. | | Ice Punch |  |  | 75 | 100 | 15 | 10 | | The target is punched with an icy fist. It may also leave the target frozen. | | Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | | Iron Tail |  |  | 100 | 75 | 15 | -- | | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | Knock Off |  |  | 20 | 100 | 20 | -- | | The user slaps down the target's held item, preventing that item from being used in the battle. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Superpower |  |  | 120 | 100 | 5 | -- | | The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| Pre-Evolution Only Moves | | Splash |
 |
 |
-- |
-- |
40 |
-- |
 | Lv. 1 | |
| The user just flops and splashes around to no effect at all... | | Charm |
 |
 |
-- |
100 |
20 |
-- |
 | Lv. 2 | |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | | Bubble |
 |
 |
20 |
100 |
30 |
-- |
 | Lv. 10 | |
| A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. | | Slam |
 |
 |
80 |
75 |
20 |
-- |
 | Lv. 15 | |
| The target is slammed with a long tail, vines, etc., to inflict damage. | | Encore |
 |
 |
-- |
100 |
5 |
-- |
|
| The user compels the target to keep using only the move it last used for three turns. | | Sing |
 |
 |
-- |
55 |
15 |
-- |
|
| A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | | Slam |
 |
 |
80 |
75 |
20 |
-- |
|
| The target is slammed with a long tail, vines, etc., to inflict damage. | | Tickle |
 |
 |
-- |
100 |
20 |
-- |
|
| The user tickles the target into laughing, reducing its Attack and Defense stats. | | Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
|
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | | Soak |
 |
 |
-- |
100 |
20 |
-- |
|
| The user shoots a torrent of water at the target and changes the target's type to Water. |
| Gen III & IV Only Moves (Details) | |
| Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
Gen IV TM01 |
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | | Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
Gen IV TM03 |
| The user attacks the target with a pulsing blast of water. It may also confuse the target. | | Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
Gen IV HM05 HGSS |
| Traps foes in a violent swirling whirlpool for four to five turns. | | Swift |
 |
 |
60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing team. This attack never misses. | | Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | | Headbutt |
 |
 |
70 |
100 |
15 |
-- |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | | Dynamicpunch |
 |
 |
100 |
50 |
5 |
100 |
Move Tutor - Emerald |
| The user punches the target with full, concentrated power. It confuses the target if it hits. | | Mega Punch |
 |
 |
80 |
85 |
20 |
-- |
Move Tutor - FRLG |
| The target is slugged by a punch thrown with muscle-packed power. | | Mega Kick |
 |
 |
120 |
75 |
5 |
-- |
Move Tutor - FRLG |
| The target is attacked by a kick launched with muscle-packed power. | | Seismic Toss |
 |
 |
?? |
100 |
20 |
-- |
Move Tutor - FRLG |
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
100 |
50 |
80 |
50 |
80 |
50 |
Max Stats Hindering Nature |
Lv. 50 |
160 - 207 |
49 - 91 |
76 - 118 |
49 - 91 |
76 - 118 |
49 - 91 |
| Lv. 100 |
310 - 404 |
94 - 179 |
148 - 233 |
94 - 179 |
148 - 233 |
94 - 179 |
Max Stats Neutral Nature |
Lv. 50 |
160 - 207 |
55 - 102 |
85 - 132 |
55 - 102 |
85 - 132 |
55 - 102 |
| Lv. 100 |
310 - 404 |
105 - 199 |
165 - 259 |
105 - 199 |
165 - 259 |
105 - 199 |
Max Stats Beneficial Nature |
Lv. 50 |
160 - 207 |
60 - 112 |
93 - 145 |
60 - 112 |
93 - 145 |
60 - 112 |
| Lv. 100 |
310 - 404 |
115 - 218 |
181 - 284 |
115 - 218 |
181 - 284 |
115 - 218 |
|
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