#416 Vespiquen
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Vespiquen
Japan: Beequeen
ビークイン
French: Apireine
German: Honweisel
Korean: 비퀸
National: #416
BW Unova: #---
B2W2 Unova: #143
Male :0%
Female :100%
Abilities: Pressure - Unnerve (Hidden Ability)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Hidden Ability (Available):
Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle
Classification Height Weight Capture Rate Base Egg Steps
Beehive Pokémon 3’11”
1.2m
84.9lbs
38.5kg
45 3,840
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
1,059,860 Points
Medium Slow
70 1 Defense Point(s)
1 Sp. Defense Point(s)
127 Level 21
Damage Taken
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1
Wild Hold Item Egg Groups

Poison Barb
- 5%
Bug
Evolutionary Chain
Locations - In-Depth Details
Black Route 12Details
White Route 12Details
Black 2 Route 12, Lostlorn ForestDetails
White 2 Route 12, Lostlorn ForestDetails
Trainer Locations  Details

Flavor Text
Black It releases various pheromones to make the grubs in its body do its bidding while fighting foes.
White
Black 2 It houses its colony in cells in its body and releases various pheromones to make those grubs do its bidding.
White 2

Black/White Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Sweet Scent -- 100 20 --
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
3 Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
7 Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
9 Fury Cutter 20 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
13 Defend Order -- -- 10 --
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
15 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
19 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
21 Power Gem 70 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
25 Heal Order -- -- 10 --
The user calls out its underlings to heal it. The user regains up to half of its max HP.
27 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
31 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
33 Captivate -- 100 20 --
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
37 Attack Order 90 100 15 --
The user calls out its underlings to pummel the target. Critical hits land more easily.
39 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
43 Destiny Bond -- -- 5 --
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Sweet Scent -- 100 20 --
A sweet scent that lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
Confuse Ray -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
5 Fury Cutter 20 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
9 Pursuit 40 100 20 --
An attack move that inflicts double damage if used on a target that is switching out of battle.
13 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
17 Defend Order -- -- 10 --
The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.
21 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
25 Power Gem 70 100 20 --
The user attacks with a ray of light that sparkles as if it were made of gemstones.
29 Heal Order -- -- 10 --
The user calls out its underlings to heal it. The user regains up to half of its max HP.
33 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
37 Air Slash 75 95 20 --
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
41 Captivate -- 100 20 --
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
45 Attack Order 90 100 15 --
The user calls out its underlings to pummel the target. Critical hits land more easily.
49 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
53 Destiny Bond -- -- 5 --
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM60 Quash -- 100 15 --
The user suppresses the target and makes its move go last.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM81 X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Endeavor??1005--
An attack move that cuts down the target's HP to equal the user's HP.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Bug Bite 60 100 20 --
Lv. 13
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Silver Wind 60 100 5 -- Gen IV TM62
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Defog -- -- 15 -- Gen IV HM05 DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Air Cutter 55 95 25 -- Move Tutor - PtHGSS
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Mud-slap 20 100 10 -- Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
String Shot -- 95 40 -- Move Tutor - HGSS
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 80 102 80 102 40
Max Stats
Hindering Nature
Lv. 50 130 - 177 76 - 118 96 - 138 76 - 118 96 - 138 40 - 82
Lv. 100 250 - 344 148 - 233 188 - 272 148 - 233 188 - 272 76 - 161
Max Stats
Neutral Nature
Lv. 50 130 - 177 85 - 132 107 - 154 85 - 132 107 - 154 45 - 92
Lv. 100 250 - 344 165 - 259 209 - 303 165 - 259 209 - 303 85 - 179
Max Stats
Beneficial Nature
Lv. 50 130 - 177 93 - 145 117 - 169 93 - 145 117 - 169 49 - 101
Lv. 100 250 - 344 181 - 284 229 - 333 181 - 284 229 - 333 93 - 196

<--- #415
Combee
#417
Pachirisu
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