#519 Pidove
General Location Attacks Stats Egg Moves SpinOff Dex
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Pidove
Japan: Mamepato
マメパト
French: Poichigeon
German: Dusselgurr
Korean: 콩둘기
National: #519
BW Unova: #25
B2W2 Unova: #014
Male :50%
Female :50%
Abilities: Big Pecks - Super Luck - Rivalry (Hidden Ability)
Big Pecks: Its defense cannot be lowered.
Super Luck: Raises the critical-hit ratio of moves.
Hidden Ability (Available):
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
Classification Height Weight Capture Rate Base Egg Steps
Tiny Pigeon Pokémon 1’00”
0.3m
4.6lbs
2.1kg
255 3,840
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,059,860 Points
Medium Slow
70 1 Attack Point(s)
79
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1
Wild Hold Item Egg Groups
Flying
Evolutionary Chain
Locations - In-Depth Details
Black Route 3, Pinwheel ForestDetails
White Route 3, Pinwheel ForestDetails
Black 2 Route 20, Floccesy Ranch, Virbank Complex, Castelia CityDetails
White 2 Route 20, Floccesy Ranch, Virbank Complex, Castelia CityDetails
Dream World Windswept Sky - Beginning (B2W2 only) Details
Trainer Locations  Details

Flavor Text
Black Each follows its Trainer's orders as best it can, but they sometimes fail to understand complicated commands.
White These Pokémon live in cities. They are accustomed to people. Flocks often gather in parks and plazas.
Black 2 This very forgetful Pokémon will wait for a new order from its Trainer even though it already has one.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
4 Growl -- 100 40 --
The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
8 Leer -- 100 30 --
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
11 Quick Attack 40 100 30 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
15 Air Cutter 55 95 25 --
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
18 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
22 Detect -- -- 5 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
25 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
29 Air Slash 75 95 20 --
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
32 Razor Wind 80 100 10 --
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
36 Featherdance -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
39 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
43 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
46 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
50 Sky Attack 140 90 5 --
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM49 Echoed Voice 40 100 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM83 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Pluck 60 100 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Steel Wing 70 90 25 -- Details
The target is hit with wings of steel. It may also raise the user's Defense stat.
Hypnosis -- 60 20 -- Details
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Uproar 90 100 10 -- Details
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Bestow -- -- 15 -- Details
The user passes its held item to the target when the target isn't holding an item.
Wish -- -- 10 -- Details
One turn after this move is used, the target's HP is restored by half the user's maximum HP.
Morning Sun -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Lucky Chant -- -- 30 -- Details
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Roost----10--
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Sky Attack140905--
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 50 55 50 36 30 43
Max Stats
Hindering Nature
Lv. 50 110 - 157 54 - 96 49 - 91 36 - 79 31 - 73 43 - 85
Lv. 100 210 - 304 103 - 188 94 - 179 69 - 153 58 - 143 81 - 166
Max Stats
Neutral Nature
Lv. 50 110 - 157 60 - 107 55 - 102 41 - 88 35 - 82 48 - 95
Lv. 100 210 - 304 115 - 209 105 - 199 77 - 171 65 - 159 91 - 185
Max Stats
Beneficial Nature
Lv. 50 110 - 157 66 - 117 60 - 112 45 - 96 38 - 90 52 - 104
Lv. 100 210 - 304 126 - 229 115 - 218 84 - 188 71 - 174 100 - 203

<--- #518
Musharna
#520
Tranquill
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