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#530 Excadrill | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Excadrill |
| Japan: | Doryuuzu ドリュウズ |
| French: | Minotaupe |
| German: | Stalobor |
| Korean: | 몰드류 |
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| National: | #530 |
| BW Unova: | #36 |
| B2W2 Unova: | #077 |
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| Abilities: Sand Rush - Sand Force - Mold Breaker (Hidden Ability) |
Sand Rush: Speed is doubled within a sandstorm
Sand Force: Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm
Hidden Ability (Available): Mold Breaker: The Pokémon's moves are not affected by foe’s abilities during battle |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Subterrene Pokémon |
2’04”
0.7m |
89.1lbs
40.4kg |
60 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,000,000 Points Medium Fast |
70 |
2 Attack Point(s)
|
104 |
| Locations - In-Depth Details |
| Black |
Challenger's Cave, Victory Road, Giant Chasm | Details |
| White |
Challenger's Cave, Victory Road, Giant Chasm | Details |
| Black 2 |
Wellspring Cave, Clay Tunnel, Twist Mountain, Reversal Mountain, Seaside Cave, Giant Chasm, Victory Road | Details |
| White 2 |
Wellspring Cave, Clay Tunnel, Twist Mountain, Reversal Mountain, Seaside Cave, Giant Chasm, Victory Road | Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
It can help in tunnel construction. Its drill has evolved into steel strong enough to bore through iron plates. |
| White |
More than 300 feet below the surface, they build mazelike nests. Their activity can be destructive to subway tunnels. |
| Black 2 |
Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Scratch |
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 |
40 |
100 |
35 |
-- |
| Hard, pointed, and sharp claws rake the target to inflict damage. |
| — |
Mud Sport |
 |
 |
-- |
-- |
15 |
-- |
| The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| — |
Rapid Spin |
 |
 |
20 |
100 |
40 |
-- |
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| — |
Mud-slap |
 |
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20 |
100 |
10 |
-- |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 5 |
Rapid Spin |
 |
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20 |
100 |
40 |
-- |
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| 8 |
Mud-slap |
 |
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20 |
100 |
10 |
-- |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 12 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
| The target is raked with sharp claws or scythes for two to five times in quick succession. |
| 15 |
Metal Claw |
 |
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50 |
95 |
35 |
-- |
| The target is raked with steel claws. It may also raise the user's Attack stat. |
| 19 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| 22 |
Hone Claws |
 |
 |
-- |
-- |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| 26 |
Slash |
 |
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70 |
100 |
20 |
-- |
| The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| 29 |
Rock Slide |
 |
 |
75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
| 31 |
Horn Drill |
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 |
?? |
30 |
5 |
-- |
| The user stabs the target with a horn that rotates like a drill. If it hits, the target faints instantly. |
| 36 |
Earthquake |
 |
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100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes those around it. |
| 42 |
Swords Dance |
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 |
-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| 49 |
Sandstorm |
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 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 55 |
Drill Run |
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 |
80 |
95 |
10 |
-- |
| The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| 62 |
Fissure |
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 |
?? |
30 |
5 |
-- |
| The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits. |
| TM & HM Attacks | |
| TM01 |
Hone Claws |
 |
 |
-- |
-- |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. | | TM06 |
Toxic |
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-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM15 |
Hyper Beam |
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150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 |
Earthquake |
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100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes those around it. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
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75 |
100 |
15 |
-- |
| The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. | | TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | | TM40 |
Aerial Ace |
 |
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60 |
-- |
20 |
-- |
| The user confounds the target with speed, then slashes. The attack lands without fail. | | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM52 |
Focus Blast |
 |
 |
120 |
70 |
5 |
-- |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | | TM56 |
Fling |
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 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. | | TM65 |
Shadow Claw |
 |
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70 |
100 |
15 |
-- |
| The user slashes with a sharp claw made from shadows. Critical hits land more easily. | | TM68 |
Giga Impact |
 |
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150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM75 |
Swords Dance |
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-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM78 |
Bulldoze |
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60 |
100 |
20 |
-- |
| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | | TM81 |
X-scissor |
 |
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80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | | TM84 |
Poison Jab |
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 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | | TM87 |
Swagger |
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 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM94 |
Rock Smash |
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40 |
100 |
15 |
-- |
| The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | | HM01 |
Cut |
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50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | | HM04 |
Strength |
 |
 |
80 |
100 |
15 |
-- |
| The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| Egg Moves (Details) | | Iron Defense |
 |
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-- |
-- |
15 |
-- |
Details |
| The user hardens its body's surface like iron, sharply raising its Defense stat. | | Rapid Spin |
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20 |
100 |
40 |
-- |
Details |
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | | Earth Power |
 |
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90 |
100 |
10 |
-- |
Details |
| The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | | Crush Claw |
 |
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75 |
95 |
10 |
-- |
Details |
| The user slashes the target with hard and sharp claws. It may also lower the target's Defense. | | Metal Sound |
 |
 |
-- |
85 |
40 |
-- |
Details |
| A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | | Submission |
 |
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80 |
80 |
25 |
-- |
Details |
| The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. | | Skull Bash |
 |
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100 |
100 |
15 |
100 |
Details |
| The user tucks in its head to raise its Defense in the first turn, then rams the target on the next turn. | | Rock Climb |
 |
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90 |
85 |
20 |
20 |
Details |
| The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
| Black 2/White 2 Move Tutor Attacks | |
| Drill Run |  |  | 80 | 95 | 10 | -- | | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | | Earth Power |  |  | 90 | 100 | 10 | -- | | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | | Iron Defense |  |  | -- | -- | 15 | -- | | The user hardens its body's surface like iron, sharply raising its Defense stat. | | Iron Head |  |  | 80 | 100 | 15 | -- | | The user slams the target with its steel-hard head. It may also make the target flinch. | | Magnet Rise |  |  | -- | -- | 10 | -- | | The user levitates using electrically generated magnetism for five turns. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Stealth Rock |  |  | -- | -- | 20 | -- | | The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. |
| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
110 |
135 |
60 |
50 |
65 |
88 |
Max Stats Hindering Nature |
Lv. 50 |
170 - 217 |
126 - 168 |
58 - 100 |
49 - 91 |
63 - 105 |
83 - 126 |
| Lv. 100 |
330 - 424 |
247 - 332 |
112 - 197 |
94 - 179 |
121 - 206 |
162 - 247 |
Max Stats Neutral Nature |
Lv. 50 |
170 - 217 |
140 - 187 |
65 - 112 |
55 - 102 |
70 - 117 |
93 - 140 |
| Lv. 100 |
330 - 424 |
275 - 369 |
125 - 219 |
105 - 199 |
135 - 229 |
181 - 275 |
Max Stats Beneficial Nature |
Lv. 50 |
170 - 217 |
154 - 205 |
71 - 123 |
60 - 112 |
77 - 128 |
102 - 154 |
| Lv. 100 |
330 - 424 |
302 - 405 |
137 - 240 |
115 - 218 |
148 - 251 |
199 - 302 |
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