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#546 Cottonee | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Cottonee |
| Japan: | Monmen モンメン |
| French: | Doudouvet |
| German: | Waumboll |
| Korean: | 소미안 |
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| National: | #546 |
| BW Unova: | #52 |
| B2W2 Unova: | #082 |
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| Abilities: Prankster - Infiltrator - Chlorophyll (Hidden Ability) |
Prankster: Status category moves have their Speed Priority increased by 1
Infiltrator: The protections and stat boosts caused by the moves Reflect, Light Screen and Safeguard by the opponent are ignored.
Hidden Ability (Available): Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Clear Skies. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Cotton Puff Pokémon |
1’00”
0.3m |
1.3lbs
0.6kg |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,000,000 Points Medium Fast |
70 |
1 Speed Point(s)
|
34 |
| Locations - In-Depth Details |
| Black |
Pinwheel Forest, Abundant Shrine, Lostlorn Forest | Details |
| White |
Trade from Black |
| Black 2 |
Castelia City, Pinwheel Forest, Lostlorn Forest, Abundant Shrine, Victory Road | Details |
| White 2 |
Trade Required |
| Dream World |
Pleasant Forest - Beginning (B2W2 only) |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
When attacked, it escapes by shooting cotton from its body. The cotton serves as a decoy to distract the attacker. |
| White |
They go wherever the wind takes them. On rainy days, their bodies are heavier, so they take shelter beneath big trees. |
| Black 2 |
Perhaps because they feel more at ease in a group, they stick to others they find. They end up looking like a cloud. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Absorb |
 |
 |
20 |
100 |
25 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 4 |
Growth |
 |
 |
-- |
-- |
40 |
-- |
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| 8 |
Leech Seed |
 |
 |
-- |
90 |
10 |
-- |
| A seed is planted on the target. It steals some HP from the target every turn. |
| 10 |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| 13 |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 17 |
Cotton Spore |
 |
 |
-- |
100 |
40 |
-- |
| The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat. |
| 19 |
Razor Leaf |
 |
 |
55 |
95 |
25 |
-- |
| Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
| 22 |
Poisonpowder |
 |
 |
-- |
75 |
35 |
-- |
| The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| 26 |
Giga Drain |
 |
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75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 28 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. |
| 31 |
Helping Hand |
 |
 |
-- |
-- |
20 |
-- |
| The user assists an ally by boosting the power of its attack. |
| 35 |
Energy Ball |
 |
 |
80 |
100 |
10 |
-- |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| 37 |
Cotton Guard |
 |
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-- |
-- |
10 |
-- |
| The user protects itself by wrapping its body in soft cotton, drastically raising the user's Defense stat. |
| 40 |
Sunny Day |
 |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| 44 |
Endeavor |
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?? |
100 |
5 |
-- |
| An attack move that cuts down the target's HP to equal the user's HP. |
| 46 |
Solarbeam |
 |
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120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM20 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 |
Solarbeam |
 |
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120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM53 |
Energy Ball |
 |
 |
80 |
100 |
10 |
-- |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | | TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | | TM85 |
Dream Eater |
 |
 |
100 |
100 |
15 |
-- |
| The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | | TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the damage. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Egg Moves (Details) | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Encore |
 |
 |
-- |
100 |
5 |
-- |
Details |
| The user compels the target to keep using only the move it last used for three turns. | | Tickle |
 |
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-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | | Fake Tears |
 |
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-- |
100 |
20 |
-- |
Details |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | | Grasswhistle |
 |
 |
-- |
55 |
15 |
-- |
Details |
| The user plays a pleasant melody that lulls the target into a deep sleep. | | Memento |
 |
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-- |
100 |
10 |
-- |
Details |
| The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | | Beat Up |
 |
 |
?? |
100 |
10 |
-- |
Details |
| The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | | Switcheroo |
 |
 |
-- |
100 |
10 |
-- |
Details |
| The user trades held items with the target faster than the eye can follow. | | Worry Seed |
 |
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-- |
100 |
10 |
-- |
Details |
| A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Black 2/White 2 Move Tutor Attacks | |
| Covet |  |  | 60 | 100 | 40 | -- | | The user endearingly approaches the target, then steals the target's held item. | | Endeavor |  |  | ?? | 100 | 5 | -- | | An attack move that cuts down the target's HP to equal the user's HP. | | Giga Drain |  |  | 75 | 100 | 10 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Helping Hand |  |  | -- | -- | 20 | -- | | The user assists an ally by boosting the power of its attack. | | Knock Off |  |  | 20 | 100 | 20 | -- | | The user slaps down the target's held item, preventing that item from being used in the battle. | | Seed Bomb |  |  | 80 | 100 | 15 | -- | | The user slams a barrage of hard-shelled seeds down on the target from above. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Tailwind |  |  | -- | -- | 30 | -- | | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. | | Worry Seed |  |  | -- | 100 | 10 | -- | | A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia. |
| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
40 |
27 |
60 |
37 |
50 |
66 |
Max Stats Hindering Nature |
Lv. 50 |
100 - 147 |
28 - 71 |
58 - 100 |
37 - 80 |
49 - 91 |
63 - 106 |
| Lv. 100 |
190 - 284 |
53 - 137 |
112 - 197 |
71 - 155 |
94 - 179 |
123 - 207 |
Max Stats Neutral Nature |
Lv. 50 |
100 - 147 |
32 - 79 |
65 - 112 |
42 - 89 |
55 - 102 |
71 - 118 |
| Lv. 100 |
190 - 284 |
59 - 153 |
125 - 219 |
79 - 173 |
105 - 199 |
137 - 231 |
Max Stats Beneficial Nature |
Lv. 50 |
100 - 147 |
35 - 86 |
71 - 123 |
46 - 97 |
60 - 112 |
78 - 129 |
| Lv. 100 |
190 - 284 |
64 - 168 |
137 - 240 |
86 - 190 |
115 - 218 |
150 - 254 |
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