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#551 Sandile | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Sandile |
| Japan: | Meguroco メグロコ |
| French: | Mascaïman |
| German: | Ganovil |
| Korean: | 깜눈크 |
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| National: | #551 |
| BW Unova: | #57 |
| B2W2 Unova: | #099 |
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| Abilities: Intimidate - Moxie - Anger Point (Hidden Ability) |
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon
Hidden Ability (Available): Anger Point: Increases Attack to maximum level upon taking a critical hit. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Desert Croc Pokémon |
2’04”
0.7m |
33.5lbs
15.2kg |
180 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,059,860 Points Medium Slow |
70 |
1 Attack Point(s)
|
83 |
| Flavor Text |
| Black |
They live buried in the sands of the desert. The sun-warmed sands prevent their body temperature from dropping. |
| White |
It moves along below the sand's surface, except for its nose and eyes. A dark membrane shields its eyes from the sun. |
| Black 2 |
They live hidden under hot desert sands in order to keep their body temperature from dropping. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Leer |
 |
 |
-- |
100 |
30 |
-- |
| The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
| — |
Rage |
 |
 |
20 |
100 |
20 |
-- |
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. |
| 4 |
Bite |
 |
 |
60 |
100 |
25 |
-- |
| The target is bitten with viciously sharp fangs. It may make the target flinch. |
| 7 |
Sand-attack |
 |
 |
-- |
100 |
15 |
-- |
| Sand is hurled in the target's face, reducing its accuracy. |
| 10 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| 13 |
Sand Tomb |
 |
 |
35 |
85 |
15 |
100 |
| The user traps the target inside a harshly raging sandstorm for four to five turns. |
| 16 |
Assurance |
 |
 |
50 |
100 |
10 |
-- |
| If the target has already taken some damage in the same turn, this attack's power is doubled. |
| 19 |
Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| 22 |
Embargo |
 |
 |
-- |
100 |
15 |
-- |
| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| 25 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| 28 |
Crunch |
 |
 |
80 |
100 |
15 |
-- |
| The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| 31 |
Dig |
 |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| 34 |
Scary Face |
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 |
-- |
100 |
10 |
-- |
| The user frightens the target with a scary face to harshly reduce its Speed stat. |
| 37 |
Foul Play |
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 |
95 |
100 |
15 |
-- |
| The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
| 40 |
Sandstorm |
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 |
-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
| 43 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes those around it. |
| 46 |
Thrash |
 |
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120 |
100 |
10 |
-- |
| The user rampages and attacks for two to three turns. It then becomes confused, however. |
| TM & HM Attacks | |
| TM01 |
Hone Claws |
 |
 |
-- |
-- |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. | | TM05 |
Roar |
 |
 |
-- |
100 |
20 |
-- |
| The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM12 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
| The user sets off an earthquake that strikes those around it. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
 |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM32 |
Double Team |
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 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. | | TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
-- |
| Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | | TM41 |
Torment |
 |
 |
-- |
100 |
15 |
-- |
| The user torments and enrages the target, making it incapable of using the same move twice in a row. | | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM46 |
Thief |
 |
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40 |
100 |
10 |
-- |
| The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM59 |
Incinerate |
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30 |
100 |
15 |
-- |
| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | | TM63 |
Embargo |
 |
 |
-- |
100 |
15 |
-- |
| It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | | TM66 |
Payback |
 |
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50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. | | TM67 |
Retaliate |
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70 |
100 |
5 |
-- |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | | TM71 |
Stone Edge |
 |
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100 |
80 |
5 |
-- |
| The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | | TM78 |
Bulldoze |
 |
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60 |
100 |
20 |
-- |
| The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
-- |
| Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | | TM87 |
Swagger |
 |
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-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | TM95 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
| The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | | HM01 |
Cut |
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50 |
95 |
30 |
-- |
| The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Egg Moves (Details) | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Details |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Rock Climb |
 |
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90 |
85 |
20 |
20 |
Details |
| The user attacks the target by smashing into it with incredible force. It may also confuse the target. | | Pursuit |
 |
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40 |
100 |
20 |
-- |
Details |
| An attack move that inflicts double damage if used on a target that is switching out of battle. | | Uproar |
 |
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90 |
100 |
10 |
-- |
Details |
| The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | | Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
Details |
| The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | | Thunder Fang |
 |
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65 |
95 |
15 |
10 |
Details |
| The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | | Beat Up |
 |
 |
?? |
100 |
10 |
-- |
Details |
| The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | | Focus Energy |
 |
 |
-- |
-- |
30 |
-- |
Details |
| The user takes a deep breath and focuses so that critical hits land more easily. | | Counter |
 |
 |
?? |
100 |
20 |
-- |
Details |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | | Mean Look |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Black 2/White 2 Move Tutor Attacks | |
| Aqua Tail |  |  | 90 | 90 | 10 | -- | | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | | Dark Pulse |  |  | 80 | 100 | 15 | -- | | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | | Earth Power |  |  | 90 | 100 | 10 | -- | | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. | | Foul Play |  |  | 95 | 100 | 15 | -- | | The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | | Iron Tail |  |  | 100 | 75 | 15 | -- | | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snatch |  |  | -- | -- | 10 | -- | | The user steals the effects of any healing or stat-changing move the opponent attempts to use. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Spite |  |  | -- | 100 | 10 | -- | | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | | Stealth Rock |  |  | -- | -- | 20 | -- | | The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle. | | Uproar |  |  | 90 | 100 | 10 | -- | | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
50 |
72 |
35 |
35 |
35 |
65 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
69 - 111 |
36 - 78 |
36 - 78 |
36 - 78 |
63 - 105 |
| Lv. 100 |
210 - 304 |
134 - 218 |
67 - 152 |
67 - 152 |
67 - 152 |
121 - 206 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
77 - 124 |
40 - 87 |
40 - 87 |
40 - 87 |
70 - 117 |
| Lv. 100 |
210 - 304 |
149 - 243 |
75 - 169 |
75 - 169 |
75 - 169 |
135 - 229 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
84 - 136 |
44 - 95 |
44 - 95 |
44 - 95 |
77 - 128 |
| Lv. 100 |
210 - 304 |
163 - 267 |
82 - 185 |
82 - 185 |
82 - 185 |
148 - 251 |
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