#641 Tornadus
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Images
Incarnate Forme Therian Forme
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Tornadus
Japan: Tornelos
トルネロス
French: Boréas
German: Boreos
Korean: 토네로스
National: #641
BW Unova: #147
B2W2 Unova: #198
Male :100%
Female :0%
Abilities: Prankster - Defiant (Hidden) (Incarnate Forme) - Regenerator (Therian Forme)
Prankster: Status category moves have their Speed Priority increased by 1
Hidden Ability: (Available)
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Therian Forme Ability:
Regenerator: When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored
Classification Height Weight Capture Rate Base Egg Steps
Cyclone Pokémon 4’11”
1.5m
138.9lbs
63kg
3 30,720
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,250,000 Points
Slow
90 Incarnate Forme
3 Attack Point(s)
Therian Forme
3 Speed Point(s)
128
Damage Taken
*1 *1 *1 *2 *0.5 *2 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
Tornadus cannot breed
Evolutionary Chain
Alternate Forms
Incarnate FormeTherian Forme
Tornadus is typically in Incarnate Forme but, if captured in Pokémon Dream Radar, it will be in the Therian Forme for Black 2 & White 2. All forms can be switched using the Reveal Glass
Locations - In-Depth Details
Black Roaming in Routes 1, 2, 3, 4, 5, 6, 16, 15, 14 (Morning), Roaming in Routes 7, 8, 9, 10, 11, 12, 13 (Evening)Details
White Trade from Black
Black 2 Trade Required
White 2 Trade Required
Dream Radar Complete Eureka Extension α Details
Trainer Locations  Details

Flavor Text
Black The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at 200 mph.
White Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.
Black 2 In every direction it flies, creating winds so powerful, they blow everything away.
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Astonish 30 100 15 --
The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Gust 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
7 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
13 Bite 60 100 25 --
The target is bitten with viciously sharp fangs. It may make the target flinch.
19 Revenge 60 100 10 --
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
25 Air Cutter 55 95 25 --
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
31 Extrasensory 80 100 30 --
The user attacks with an odd, unseeable power. It may also make the target flinch.
37 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
43 Air Slash 75 95 20 --
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
49 Crunch 80 100 15 --
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
55 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
61 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
67 Hurricane 120 70 10 30
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
73 Dark Pulse 80 100 15 --
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
79 Hammer Arm 100 90 10 --
The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
85 Thrash 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23 Smack Down 50 100 15 100
The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM34 Sludge Wave 95 100 10 10
It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM52 Focus Blast 120 70 5 --
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM58 Sky Drop 60 100 10 --
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
TM59 Incinerate 30 100 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63 Embargo -- 100 15 --
It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 --
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %Form
Dark Pulse8010015--
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Heat Wave100901010
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Icy Wind559515--
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Tail1007515--
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Knock Off2010020--
The user slaps down the target's held item, preventing that item from being used in the battle.
Role Play----10--
The user mimics the target completely, copying the target's natural Ability.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Snore4010015--
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower1201005--
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Tailwind----30--
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Uproar9010010--
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 79 115 70 125 80 111
Max Stats
Hindering Nature
Lv. 50 139 - 186 108 - 150 67 - 109 117 - 159 76 - 118 104 - 146
Lv. 100 268 - 362 211 - 296 130 - 215 229 - 314 148 - 233 204 - 288
Max Stats
Neutral Nature
Lv. 50 139 - 186 120 - 167 75 - 122 130 - 177 85 - 132 116 - 163
Lv. 100 268 - 362 235 - 329 145 - 239 255 - 349 165 - 259 227 - 321
Max Stats
Beneficial Nature
Lv. 50 139 - 186 132 - 183 82 - 134 143 - 194 93 - 145 127 - 179
Lv. 100 268 - 362 258 - 361 159 - 262 280 - 383 181 - 284 249 - 353
Stats - Therian Forme
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 79 100 80 110 90 121
Max Stats
Hindering Nature
Lv. 50 139 - 186 94 - 136 76 - 118 103 - 145 85 - 127 113 - 155
Lv. 100 268 - 362 184 - 269 148 - 233 202 - 287 166 - 251 222 - 306
Max Stats
Neutral Nature
Lv. 50 139 - 186 105 - 152 85 - 132 115 - 162 95 - 142 126 - 173
Lv. 100 268 - 362 205 - 299 165 - 259 225 - 319 185 - 279 247 - 341
Max Stats
Beneficial Nature
Lv. 50 139 - 186 115 - 167 93 - 145 126 - 178 104 - 156 138 - 190
Lv. 100 268 - 362 225 - 328 181 - 284 247 - 350 203 - 306 271 - 375

<--- #640
Virizion
#642
Thundurus
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