#083 Farfetch'd
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Farfetch'd
Japan: Kamonegi
カモネギ
French: Canarticho
German: Porenta
Korean: 파오리
National: #083
Central Kalos: #061
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Wild Duck Pokémon 2'07"
0.8m
33.1lbs
15.0kg
455,120
Abilities: Keen Eye - Inner Focus - Defiant (Hidden Ability)
Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Hidden Ability (Available):
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 1 Attack Point(s)
Not Eligible/Known
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Stick
- 5%
Flying
Field
Evolutionary Chain
Locations - In-Depth Details
X Route 22
Friend Safari
Details
Y Route 22
Friend Safari
Details
Flavor Text
X The plant stalk it holds is its weapon. The stalk is used like a sword to cut all sorts of things.
Y It always walks about with a plant stalk clamped in its beak. The stalk is used for building its nest.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
Peck 35 100 35 --
The target is jabbed with a sharply pointed beak or horn.
Sand Attack -- 100 15 --
Sand is hurled in the target's face, reducing its accuracy.
Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Fury Cutter 40 95 20 --
The target is slashed with scythes or claws. Its power increases if it hits in succession.
7 Fury Attack 15 85 20 --
The target is jabbed repeatedly with a horn or beak two to five times in a row.
9 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
13 Knock Off 65 100 25 --
The user slaps down the target's held item, preventing that item from being used in the battle.
19 Slash 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
21 Air Cutter 60 95 25 --
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
25 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
31 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
33 Night Slash 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
37 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
43 Feint 30 100 10 --
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
45 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
49 Air Slash 75 95 15 30
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
55 Brave Bird 120 100 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the target with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM51 Steel Wing 70 90 25 10
The target is hit with wings of steel. It may also raise the user's Defense stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM62 Acrobatics 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM77 Psych Up -- -- 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM89 U-turn 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 90 95 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Covet 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.
Curse -- -- 10 -- Details
A move that works differently for the Ghost type than for all other types.
Feather Dance -- 100 15 -- Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Foresight -- -- 40 -- Details
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Gust 40 100 35 -- Details
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Leaf Blade 90 100 15 -- Details
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
Mirror Move -- -- 20 -- Details
The user counters the target by mimicking the target's last move.
Mud-Slap 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
Revenge 60 100 10 -- Details
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
Roost -- -- 10 -- Details
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Simple Beam -- 100 15 -- Details
The user's mysterious psychic wave changes the target's Ability to Simple.
Steel Wing 70 90 25 10 Details
The target is hit with wings of steel. It may also raise the user's Defense stat.
Trump Card ?? -- 5 -- Details
The fewer PP this move has, the greater its attack power.

Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Work Up -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Pluck 60 100 20 -- Gen V TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Heat Wave 95 90 10 10 Move Tutor - B2W2
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
Helping Hand -- -- 20 -- Move Tutor - B2W2
The user assists an ally by boosting the power of its attack.
Iron Tail 100 75 15 30 Move Tutor - B2W2
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Last Resort 140 100 5 -- Move Tutor - B2W2
This move can be used only after the user has used all the other moves it knows in the battle.
Sky Attack 140 90 5 30 Move Tutor - B2W2
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
Snore 50 100 15 30 Move Tutor - B2W2
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Tailwind -- -- 15 -- Move Tutor - B2W2
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
Uproar 90 100 10 -- Move Tutor - B2W2
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Pluck 60 100 20 -- Gen IV TM88
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Defog -- -- 15 -- Gen IV HM05 DPt
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Swift 60 -- 20 -- Move Tutor - PtHGSS
Star-shaped rays are shot at the opposing team. This attack never misses.
Twister 40 100 20 20 Move Tutor - PtHGSS
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch.
Headbutt 70 100 15 30 Move Tutor - HGSS
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 352 52 65 55 58 62 60
Max Stats
Hindering Nature
Lv. 50 112 - 159 63 - 105 54 - 96 56 - 99 60 - 102 58 - 100
Lv. 100 214 - 308 121 - 206 103 - 188 108 - 193 116 - 200 112 - 197
Max Stats
Neutral Nature
Lv. 50 112 - 159 70 - 117 60 - 107 63 - 110 67 - 114 65 - 112
Lv. 100 214 - 308 135 - 229 115 - 209 121 - 215 129 - 223 125 - 219
Max Stats
Beneficial Nature
Lv. 50 112 - 159 77 - 128 66 - 117 69 - 121 73 - 125 71 - 123
Lv. 100 214 - 308 148 - 251 126 - 229 133 - 236 141 - 245 137 - 240

<--- #082
Magneton
#084
Doduo
--->

 
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