#099 Kingler
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Kingler
Japan: Kingler
キングラー
French: Krabboss
German: Kingler
Korean: 킹크랩
National: #099
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Pincer Pokémon 4'03"
1.3m
132.3lbs
60.0kg
605,120
Abilities: Hyper Cutter - Shell Armor - Sheer Force (Hidden Ability)
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available):
Sheer Force: Moves with a secondary effect are increased in power by 33% but lose their secondary effect
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Not Eligible/Known
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 3
Evolutionary Chain
Locations
X Evolve Krabby
Y Evolve Krabby
Trainer Locations  Details
Flavor Text
X The large and hard pincer has 10,000-horsepower strength. However, being so big, it is unwieldy to move.
Y Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers.

X / Y Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wide Guard -- -- 10 --
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises.
Mud Sport -- -- 15 --
The user covers itself with mud. It weakens Electric-type moves for five turns.
Bubble 40 100 30 10
A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats.
Vice Grip 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
5 Vice Grip 55 100 30 --
The target is gripped and squeezed from both sides to inflict damage.
9 Leer -- 100 30 100
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
11 Harden -- -- 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
15 Bubble Beam 65 100 20 10
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
19 Mud Shot 55 95 15 100
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
21 Metal Claw 50 95 35 10
The target is raked with steel claws. It may also raise the user's Attack stat.
25 Stomp 65 100 20 30
The target is stomped with a big foot. It may also make the target flinch.
32 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
37 Guillotine ?? 30 5 --
A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits.
44 Slam 80 75 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
51 Brine 65 100 10 --
If the target's HP is down to about half, this attack will hit with double the power.
56 Crabhammer 100 90 10 --
The target is hammered with a large pincer. Critical hits land more easily.
63 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM13 Ice Beam 90 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 110 70 5 10
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM60 Quash -- 100 15 --
The user suppresses the target and makes its move go last.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM81 X-Scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 90 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Agility -- -- 30 -- Details
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Ally Switch -- -- 15 -- Details
The user teleports using a strange power and switches its place with one of its allies.
Amnesia -- -- 20 -- Details
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Ancient Power 60 100 5 10 Details
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Bide ?? -- 10 -- Details
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Chip Away 70 100 20 -- Details
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
Endure -- -- 10 -- Details
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Haze -- -- 30 -- Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Knock Off 65 100 25 -- Details
The user slaps down the target's held item, preventing that item from being used in the battle.
Slam 80 75 20 -- Details
The target is slammed with a long tail, vines, etc., to inflict damage.
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.

Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Dive 80 100 10 -- Gen V HM06
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Icy Wind 55 95 15 100 Move Tutor - B2W2
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Iron Defense -- -- 15 -- Move Tutor - B2W2
The user hardens its body's surface like iron, sharply raising its Defense stat.
Snore 50 100 15 30 Move Tutor - B2W2
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower 120 100 5 100 Move Tutor - B2W2
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Water Pulse 60 100 20 20 Gen IV TM03
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Whirlpool 35 85 15 100 Gen IV HM05 HGSS
Traps foes in a violent swirling whirlpool for four to five turns.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. Its power increases if it hits in succession.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Swords Dance -- -- 20 -- Move Tutor - FRLG
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Substitute -- -- 10 -- Move Tutor - FRLG
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Snore 50 100 15 30 Move Tutor - Emerald
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Icy Wind 55 95 15 100 Move Tutor - Emerald
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Swagger -- 90 15 -- Move Tutor - Emerald
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Sleep Talk -- -- 10 -- Move Tutor - Emerald
While it is asleep, the user randomly uses one of the moves it knows.
Fury Cutter 40 95 20 -- Move Tutor - Emerald
The target is slashed with scythes or claws. Its power increases if it hits in succession.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 475 55 130 115 50 50 75
Max Stats
Hindering Nature
Lv. 50 115 - 162 121 - 163 108 - 150 49 - 91 49 - 91 72 - 114
Lv. 100 220 - 314 238 - 323 211 - 296 94 - 179 94 - 179 139 - 224
Max Stats
Neutral Nature
Lv. 50 115 - 162 135 - 182 120 - 167 55 - 102 55 - 102 80 - 127
Lv. 100 220 - 314 265 - 359 235 - 329 105 - 199 105 - 199 155 - 249
Max Stats
Beneficial Nature
Lv. 50 115 - 162 148 - 200 132 - 183 60 - 112 60 - 112 88 - 139
Lv. 100 220 - 314 291 - 394 258 - 361 115 - 218 115 - 218 170 - 273

<--- #098
Krabby
#100
Voltorb
--->

 
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