#210 Granbull
General Location Attacks Stats Egg Moves
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Granbull
Japan: Granburu
グランブル
French: Granbull
German: Granbull
Korean: 그랑블루
National: #210
Central Kalos: #---
Coastal Kalos: #072
Mountain Kalos: #---
Male :25%
Female :75%
Classification Height Weight Capture Rate Base Egg Steps
Fairy Pokémon 4'07"
1.4m
107.4lbs
48.7kg
755,120
Abilities: Intimidate - Quick Feet - Rattled (Hidden Ability)
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Hidden Ability (Available):
Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
800,000 Points
Fast
70 2 Attack Point(s)
Not Eligible/Known
Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1 *1 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 
Field
Fairy
Evolutionary Chain
Locations
X Evolve Snubbull
Y Evolve Snubbull
Trainer Locations  Details
Flavor Text
X It is timid in spite of its looks. If it becomes enraged, however, it will strike with its huge fangs.
Y It can make most any Pokémon run away simply by opening its mouth wide to reveal its big fangs.

Generation VI Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
Ice Fang 65 95 15 10
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Fire Fang 65 95 15 10
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Thunder Fang 65 95 15 10
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
Tail Whip -- 100 30 --
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Charm -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
7 Bite 60 100 25 30
The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Lick 30 100 30 30
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
19 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
27 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
35 Rage 20 100 20 --
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
43 Play Rough 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
51 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
59 Crunch 80 100 15 20
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
67 Outrage 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM05 Roar -- -- 20 --
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24 Thunderbolt 90 100 15 10
A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25 Thunder 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26 Earthquake 100 100 10 --
The user sets off an earthquake that strikes those around it.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM30 Shadow Ball 80 100 15 20
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM35 Flamethrower 90 100 15 10
The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM38 Fire Blast 110 85 5 10
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM41 Torment -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 60 100 25 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM50 Overheat 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. Its power and effects depend on the item.
TM59 Incinerate 60 100 15 --
The user attacks opposing Pokemon with fire. If a Pokemon is holding a certain item, such as a berry, the item becomes burned up and unusable
TM66 Payback 50 100 10 --
If the user moves after the target, this attack's power will be doubled.
TM67 Retaliate 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM73 Thunder Wave -- 100 20 --
A weak electric charge is launched at the target. It causes paralysis if it hits.
TM78 Bulldoze 60 100 20 100
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM93 Wild Charge 90 100 15 --
The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash 40 100 15 50
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM94 (ΩRαS) Secret Power 70 100 20 30
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
TM95 Snarl 55 95 15 100
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
TM98 Power-Up Punch 40 100 20 100
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
TM99 Dazzling Gleam 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
HM04 Strength 80 100 15 --
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Close Combat 120 100 5 100 Details
The user fights the target up close without guarding itself. It also cuts the user's Defense and Sp. Def.
Crunch 80 100 15 20 Details
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
Double-Edge 120 100 15 -- Details
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Feint Attack 60 -- 20 -- Details
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
Fire Fang 65 95 15 10 Details
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
Focus Punch 150 100 20 -- Details
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Heal Bell -- -- 5 -- Details
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Ice Fang 65 95 15 10 Details
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.
Metronome -- -- 10 -- Details
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Mimic -- -- 10 -- Details
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Present ?? 90 15 -- Details
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Smelling Salts 70 100 10 -- Details
This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however.
Snore 50 100 15 30 Details
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Thunder Fang 65 95 15 10 Details
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Covet6010025--
The user endearingly approaches the target, then steals the target's held item.
Fire Punch751001510
The target is punched with a fiery fist. It may also leave the target with a burn.
Focus Punch15010020--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Heal Bell----5--
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Hyper Voice9010010--
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice Punch751001510
The target is punched with an icy fist. It may also leave the target frozen.
Iron Tail100751530
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Last Resort1401005--
This move can be used only after the user has used all the other moves it knows in the battle.
Low Kick??10020--
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
Outrage12010010--
The user rampages and attacks for two to three turns. It then becomes confused, however.
Shock Wave60--20--
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
Snore501001530
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Super Fang??9010--
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
Superpower1201005100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Thunder Punch751001510
The target is punched with an electrified fist. It may also leave the target with paralysis.
Water Pulse601002020
The user attacks the target with a pulsing blast of water. It may also confuse the target.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
BWB2W2
Take Down 90 85 20 --Lv. 43Lv. 43
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
Work Up -- -- 30 -- Gen V TM83
The user is roused, and its Attack and Sp. Atk stats increase.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Counter ?? 100 20 -- Move Tutor - FRLG
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Dynamic Punch 100 50 5 100 Move Tutor - Emerald
The user punches the target with full, concentrated power. It confuses the target if it hits.
Endure -- -- 10 -- Move Tutor - Emerald
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slap 20 100 10 100 Move Tutor - Emerald
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Defense Curl -- -- 40 -- Move Tutor - Emerald
The user curls up to conceal weak spots and raise its Defense stat.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 450 90 120 75 60 60 45
Max Stats
Hindering Nature
Lv. 50 150 - 197 112 - 154 72 - 114 58 - 100 58 - 100 45 - 87
Lv. 100 290 - 384 220 - 305 139 - 224 112 - 197 112 - 197 85 - 170
Max Stats
Neutral Nature
Lv. 50 150 - 197 125 - 172 80 - 127 65 - 112 65 - 112 50 - 97
Lv. 100 290 - 384 245 - 339 155 - 249 125 - 219 125 - 219 95 - 189
Max Stats
Beneficial Nature
Lv. 50 150 - 197 137 - 189 88 - 139 71 - 123 71 - 123 55 - 106
Lv. 100 290 - 384 269 - 372 170 - 273 137 - 240 137 - 240 104 - 207

<--- #209
Snubbull
#211
Qwilfish
--->

 
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