#085 Dodrio
General Location Attacks Stats
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture Name Other Names No. Type
GameBoy Game Boy Color
Dodrio
Japan: Dodorio
ドードリオ
French: Dodrio
German: Dodri
Korean: 두트리오
#085
Classification Height Weight Capture Rate
Triple Bird Pokémon 5'11"
1.8m
187.8lbs
85.2kg
45
Experience Growth Effort Values Earned
1,000,000 Points
Medium Fast
60 Hit Points
110 Attack
70 Defense
60 Special
100 Speed
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1
Evolutionary Chain
Locations - In-Depth Details
Red Cerulean CaveDetails
Green (Jp.)Blue (Intl.) Cerulean CaveDetails
Blue (Jp.) Cerulean CaveDetails
Yellow Route 17Details

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Peck 35 100 35 --
A standard FLYING-type attack. It is favored by Pokémon that have beaks and/or horns.
Growl -- 100 40 --
A technique that lowers the target's ATTACK power. Can normally be used up to six times.
Fury Attack 15 85 20 --
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times.
20 Growl -- 100 40 --
A technique that lowers the target's ATTACK power. Can normally be used up to six times.
24 Fury Attack 15 85 20 --
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times.
30 Drill Peck 80 100 20 --
A standard FLYING-type attack. It is strong and highly likely to hit the target.
39 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
45 Tri Attack 80 100 10 --
A NORMAL-type attack. A triangular field of energy is created and launched at the target.
51 Agility -- 100 30 --
A special technique that greatly boosts the user's SPEED. Can normally be used up to three times.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM04 Whirlwind -- 85 20 --
Generates a powerful wind that blows away wild Pokémon. Useful in the wild only.
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM08 Body Slam 85 100 15 10
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM15 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM33 Reflect -- 100 20 --
Reduces damage from physical attacks by about half. A special PSYCHIC-type technique.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM40 Skull Bash 100 100 15 --
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam.
TM43 Sky Attack 140 90 5 --
The strongest FLYING-type attack. Energy is stored in the first turn, then fired the next turn.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM49 Tri Attack 80 100 10 --
A NORMAL-type attack. A triangular field of energy is created and launched at the target.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM02 Fly 70 95 15 --
The Pokémon flies high, then strikes in the next turn. Used for flying to places already visited.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 400 60 110 70 60 100
Max Stats Lv. 50 120 - 166 115 - 161 75 - 121 65 - 111 105 - 151
Lv. 100 230 - 323 225 - 318 145 - 238 125 - 218 205 - 298

<--- #084
Doduo
#086
Seel
--->

 
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