#085 Dodrio
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
D/P/Pt HGSS
Male Female Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Dodrio Dodorio
ドードリオ
National: #085
Johto: #205
Male :50%
Female :50%
Ability: Run Away & Early Bird
Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1.5, which rounds down to one turn. When the number of turns to sleep is one, half of this rounded down is zero, and the Pokémon wakes up instantly.
Classification Height Weight Capture Rate Base Egg Steps
Triple Bird Pokémon 5'11" 188.0lbs 45 5,120
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,000,000 Points
Medium Fast
70 2 Attack Point(s)
Brown 60
Damage Taken
*1 *1 *1 *2 *0.5 *2 *1 *1 *0 *1 *1 *0.5 *2 *0 *1 *1 *1
Wild Hold Item Egg Groups

Sharp Beak
- 5%
Flying
Evolutionary Chain
Flavour Text
Diamond When DODUO evolves into this odd breed, one of its heads splits into two. It runs at nearly 40 mph.
Pearl
Platinum
HeartGold It collects data and plans three times as wisely, but it may think too much and fall into a state of immobility.
SoulSilver If one of the heads gets to eat, the others will be satisfied, too, and they will stop squabbling.

Location (In-Depth Details)
Game Location
Ruby Safari Zone Mach Bike Area
Sapphire Safari Zone Mach Bike Area
Emerald Safari Zone Mach Bike Area
FireRed Evolve Doduo
LeafGreen Evolve Doduo
Colosseum Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
XD Snagged from Chaser Furgy in Citadark Isle
Diamond Evolve from Doduo
Pearl Evolve from Doduo
Platinum Evolve Doduo
HeartGold Route 26, Route 28, Mt. Silver
Safari Zone (Special Items)
Details
SoulSilver Route 27, Route 28, Mt. Silver
Safari Zone (Special Items)
Details
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pluck6010020--
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
Peck3510035--
The foe is jabbed with a sharply pointed beak or horn.
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Rage2010020--
While this move is in use, it gains attack power each time the user is hit in battle.
5Quick Attack4010030--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
10Rage2010020--
While this move is in use, it gains attack power each time the user is hit in battle.
14Fury Attack158520--
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
19Pursuit4010020--
An attack move that inflicts double damage if used on a foe that is switching out of battle.
23Uproar5010010--
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
28Acupressure----30--
The user applies pressure to stress points, sharply boosting one of its stats.
34Tri Attack801001020
The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target.
41Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
47Drill Peck8010020--
A corkscrewing attack with the sharp beak acting as a drill.
54Endeavor??1005--
An attack move that cuts down the foe's HP to equal the user's HP.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12 Taunt -- 100 20 --
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90 25 10
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback 50 100 10 --
If the user can use this attack after the foe attacks, its power is doubled.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100 20 --
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM02 Fly 90 95 15 --
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Air Cutter 55 95 25 --
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
Knock Off 20 100 20 --
The user slaps down the foe's held item, preventing the item from being used during the battle.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Swift 60 -- 20 --
Star-shaped rays are shot at the foe. This attack never misses.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Endeavor ?? 100 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sky Attack 140 90 5 30
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Quick Attack4010030--Details
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Supersonic--5520--Details
The user generates odd sound waves from its body. It may confuse the target.
Haze----30--Details
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Faint Attack60--20--Details
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Endeavor??1005--Details
An attack move that cuts down the foe's HP to equal the user's HP.
Mirror Move----20--Details
The user counters the foe by mimicking the move last used by the foe.
Brave Bird12010015--Details
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Double Hit359010--
Lv. 32
The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 60 110 70 60 60 100
Max Stats
Hindering Nature
Lv. 50 120 - 167 103 - 145 67 - 109 58 - 100 58 - 100 94 - 136
Lv. 100 230 - 324 202 - 287 130 - 215 112 - 197 112 - 197 184 - 269
Max Stats
Neutral Nature
Lv. 50 120 - 167 115 - 162 75 - 122 65 - 112 65 - 112 105 - 152
Lv. 100 230 - 324 225 - 319 145 - 239 125 - 219 125 - 219 205 - 299
Max Stats
Beneficial Nature
Lv. 50 120 - 167 126 - 178 82 - 134 71 - 123 71 - 123 115 - 167
Lv. 100 230 - 324 247 - 350 159 - 262 137 - 240 137 - 240 225 - 328

<--- #084
Doduo
#086
Seel
--->

 
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