#098 Krabby
General Location Attacks Stats
Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
GameBoy Game Boy Color
Name Other Names No. Type
Krabby
Japan: Crab
クラブ
French: Krabby
German: Krabby
Korean: 크랩
#098
Classification Height Weight Capture Rate
River Crab Pokémon 1'04"
0.4m
14.3lbs
6.5kg
225
Experience Growth Effort Values Earned
1,000,000 Points
Medium Fast
30 Hit Points
105 Attack
90 Defense
25 Special
50 Speed
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1
Evolutionary Chain
Locations - In-Depth Details
Red Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Safari ZoneDetails
Green (Jp.)Blue (Intl.) Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Cerulean Cave, Safari Zone, Seafoam IslandsDetails
Blue (Jp.) Route 6, Route 11, Route 12, Route 13, Route 17, Route 18, Route 24, Route 25, Cerulean City, Vermilion City, Fuchsia City, Safari Zone, Seafoam IslandsDetails
Yellow Route 10, Route 25, Seafoam IslandsDetails

Generation I Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Bubble 20 100 30 30
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED.
Leer -- 100 30 --
A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
20 Vice Grip 55 100 30 --
A NORMAL-type attack used only by Pokémon with pincers. The target is gripped and injured.
25 Guillotine ?? 30 5 --
A single-hit knockout attack. Learned only by Pokémon that have large pincers.
30 Stomp 65 100 20 33
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it connects.
35 Crabhammer 90 85 10 --
A move that is used only by Pokémon with pincers. Likely to get a critical hit.
40 Harden -- 100 30 --
Raises the user's DEFENSE. Useful when battling physically strong Pokémon.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03 Swords Dance -- 100 30 --
A special move that greatly boosts the user's ATTACK power. Can normally be used up to three times.
TM06 Toxic -- 85 10 --
A technique that badly poisons the target. The amount of damage from the poison increases every turn.
TM08 Body Slam 85 100 15 33
A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects.
TM09 Take Down 90 85 20 --
A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM10 Double-Edge 100 100 15 --
A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker.
TM11 Bubble Beam 65 100 20 33
A WATER-type attack. Has a one-in-three chance of reducing the target's SPEED.
TM12 Water Gun 40 100 25 --
A WATER-type attack. Stronger than BUBBLE. Many WATER-type Pokémon learn this move.
TM13 Ice Beam 95 100 10 10
An ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM14 Blizzard 120 90 5 10
The strongest ICE-type attack. Has a one-in-ten chance of freezing the target solid.
TM20 Rage 20 100 20 --
A non-stop attack move. The user's ATTACK power increases every time it sustains damage.
TM31 Mimic -- 100 10 --
A move for learning one of the opponent's moves, for use during that battle only.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy.
TM34 Bide -- 100 10 --
The user waits for several turns. At the end, it returns double the damage it received.
TM40 Skull Bash 100 100 15 --
In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM50 Substitute -- 100 10 --
Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks.
HM01 Cut 50 95 30 --
A NORMAL-type attack. Also used for cutting small bushes to open new paths.
HM03 Surf 95 100 15 --
A WATER-type attack. The power of this technique is strong and highly accurate.
HM04 Strength 80 100 15 --
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders.


Stats
  HP Attack Defense Special Speed
Base Stats - Total: 300 30 105 90 25 50
Max Stats Lv. 50 90 - 136 110 - 156 95 - 141 30 - 76 55 - 101
Lv. 100 170 - 263 215 - 308 185 - 278 55 - 148 105 - 198

<--- #097
Hypno
#099
Kingler
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