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#098 Krabby | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P |
Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Krabby |
Crab クラブ |
| National: | #098 | | Johto: | #166 |
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| Ability: Hyper Cutter & Shell Armor |
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Shell Armor: Opponent’s moves cannot Critical Hit. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| River Crab Pokémon |
1'04" |
14.3lbs |
225 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
1 Attack Point(s)
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Red |
90 |
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Flavour Text
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Diamond
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It lives in burrows dug on sandy beaches. Its pincers fully grow back if they are broken in battle.
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| Pearl |
| Platinum
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| HeartGold |
If it senses danger approaching, it cloaks itself with bubbles from its mouth so it will look bigger.
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| SoulSilver |
The pincers break off easily. If it loses a pincer, it somehow becomes incapable of walking sideways.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Trade from FireRed/LeafGreen
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| Sapphire
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Trade from FireRed/LeafGreen
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| Emerald
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Trade from FireRed/LeafGreen
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| FireRed
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Routes 4, 10, 11, 12, 13, 19, 20, 21, 24 & 25, Cerulean City, Cinnabar Island, Lavender Town, Pallet Town, Seafoam Island Basements 3 & 4, SS Anne (Fish)
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| LeafGreen
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Routes 4, 10, 11, 12, 13, 19, 20, 21, 24 & 25, Bond Bridge, Cerulean City, Cinnabar Island, Five Isle Meadow, Green Path, Icefall Cave Floor 1 Inner, Kindle Road, Lavender Town, Memorial Pillar, One Island, Outcast Island, Pallet Town, Resort Gorgeous, Seafoam Island Basements 3 & 4, SS Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, Water Labyrinth, Water Path (Fish), Seafoam Island Basements 3 & 4 (Surf)
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| Colosseum
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Trade from FireRed/LeafGreen
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| XD
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Trade from FireRed/LeafGreen
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| Diamond
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Swarm in Route 226
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Details
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| Pearl
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Swarm in Route 226
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Details
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| Platinum
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Route 226 - (Swarm)
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Details
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| HeartGold
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Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, The Cliff Cave Safari Zone
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Details
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| SoulSilver
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Route 19, Route 40, Cherrygrove City, Olivine City, Cianwood City, Union Cave, Whirl Islands, The Cliff Cave, Seafoam Islands Safari Zone
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Details
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| PokéWalker
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Blue Lake
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Details
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| Trainer Locations | |
Details |
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Mud Sport |  |  | -- | -- | 15 | -- | | The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | | — | Bubble |  |  | 20 | 100 | 30 | 10 | | A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | | 5 | Vicegrip |  |  | 55 | 100 | 30 | -- | | Huge, impressive pincers grip and squeeze the foe. | | 9 | Leer |  |  | -- | 100 | 30 | -- | | The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | | 11 | Harden |  |  | -- | -- | 30 | -- | | The user stiffens all the muscles in its body to raise its Defense stat. | | 15 | Bubblebeam |  |  | 65 | 100 | 20 | 10 | | A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat. | | 19 | Mud Shot |  |  | 55 | 95 | 15 | 100 | | The user attacks by hurling a blob of mud at the foe. It also reduces the target's Speed. | | 21 | Metal Claw |  |  | 50 | 95 | 35 | 10 | | The foe is raked with steel claws. It may also raise the user's Attack stat. | | 25 | Stomp |  |  | 65 | 100 | 20 | 30 | | The foe is stomped with a big foot. It may also make the target flinch. | | 29 | Protect |  |  | -- | -- | 10 | -- | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | 31 | Guillotine |  |  | ?? | 30 | 5 | -- | | A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. | | 35 | Slam |  |  | 80 | 75 | 20 | -- | | The foe is slammed with a long tail, vines, etc., to inflict damage. | | 39 | Brine |  |  | 65 | 100 | 10 | -- | | If the foe's HP is down to about half, this attack will hit with double the power. | | 41 | Crabhammer |  |  | 90 | 85 | 10 | -- | | The foe is hammered with a large pincer. This move has a high critical-hit ratio. | | 45 | Flail |  |  | ?? | 100 | 15 | -- | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| TM & HM Attacks | |
| TM03 |
Water Pulse |
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60 |
100 |
20 |
20 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | | TM06 |
Toxic |
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-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
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-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
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95 |
100 |
10 |
10 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
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120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | | TM17 |
Protect |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 |
Dig |
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80 |
100 |
10 |
-- |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM31 |
Brick Break |
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75 |
100 |
15 |
-- |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
100 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 |
Thief |
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40 |
100 |
10 |
-- |
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM54 |
False Swipe |
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40 |
100 |
40 |
-- |
| A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | | TM55 |
Brine |
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65 |
100 |
10 |
-- |
| If the foe's HP is down to about half, this attack will hit with double the power. | | TM56 |
Fling |
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?? |
100 |
10 |
-- |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM75 |
Swords Dance |
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-- |
-- |
30 |
-- |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM81 |
X-scissor |
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80 |
100 |
15 |
-- |
| The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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-- |
90 |
15 |
-- |
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM01 |
Cut |
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50 |
95 |
30 |
-- |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | | HM03 |
Surf |
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95 |
100 |
15 |
-- |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | | HM04 |
Strength |
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80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM05 HGSS |
Whirlpool |
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15 |
70 |
15 |
-- |
| Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | | HM06 |
Rock Smash |
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40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Dive |
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80 |
100 |
10 |
-- |
| A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Fury Cutter |
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10 |
95 |
20 |
-- |
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. |
| Icy Wind |
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55 |
95 |
15 |
100 |
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| Knock Off |
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20 |
100 |
20 |
-- |
| The user slaps down the foe's held item, preventing the item from being used during the battle. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Ancientpower |
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60 |
100 |
5 |
10 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Iron Defense |
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-- |
-- |
15 |
-- |
| The user hardens its body's surface like iron, sharply raising its Defense stat. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Superpower |
 |
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120 |
100 |
5 |
-- |
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| Egg Moves (Details) | | Dig |  |  | 80 | 100 | 10 | -- | Details | | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | Haze |  |  | -- | -- | 30 | -- | Details | | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | | Amnesia |  |  | -- | -- | 20 | -- | Details | | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | | Flail |  |  | ?? | 100 | 15 | -- | Details | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | Slam |  |  | 80 | 75 | 20 | -- | Details | | The foe is slammed with a long tail, vines, etc., to inflict damage. | | Knock Off |  |  | 20 | 100 | 20 | -- | Details | | The user slaps down the foe's held item, preventing the item from being used during the battle. | | Swords Dance |  |  | -- | -- | 30 | -- | Details | | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | | Tickle |  |  | -- | 100 | 20 | -- | Details | | The user tickles the foe into laughing, reducing its Attack and Defense stats. | | Ancientpower |  |  | 60 | 100 | 5 | 10 | Details | | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | | Agility - HGSS Only |  |  | -- | -- | 30 | -- | Details | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
30 |
105 |
90 |
25 |
25 |
50 |
Max Stats Hindering Nature |
Lv. 50 |
90 - 137 |
99 - 141 |
85 - 127 |
27 - 69 |
27 - 69 |
49 - 91 |
| Lv. 100 |
170 - 264 |
193 - 278 |
166 - 251 |
49 - 134 |
49 - 134 |
94 - 179 |
Max Stats Neutral Nature |
Lv. 50 |
90 - 137 |
110 - 157 |
95 - 142 |
30 - 77 |
30 - 77 |
55 - 102 |
| Lv. 100 |
170 - 264 |
215 - 309 |
185 - 279 |
55 - 149 |
55 - 149 |
105 - 199 |
Max Stats Beneficial Nature |
Lv. 50 |
90 - 137 |
121 - 172 |
104 - 156 |
33 - 84 |
33 - 84 |
60 - 112 |
| Lv. 100 |
170 - 264 |
236 - 339 |
203 - 306 |
60 - 163 |
60 - 163 |
115 - 218 |
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