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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Klinklang | Gigigear ギギギアル |
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Locations | ||
Pokémon Typing Adventure | Function Tower Caps Lock Museum |
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Pokémon Rumble Blast | World Axle B2F Factory | |
Pokémon Rumble U | Model Train Room - Working Gears |
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PokéPark 2: Worlds Beyond | Tech Area - Unawarehouse | |
Pokémon Mystery Dungeon: Gates to Infinity |
Glacier Palace Western Spire Glacier Palace Great Spire Rusty Mountain Cape at the Edge PokeForest Strongest Trail |
Learn with Pokémon: Typing Adventure Details | ||
Image | Base Name | |
Klinklang GIGIGIARU |
PokéPark 2: Worlds Beyond Details | |||||
Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
Find Klink, Klang and Klinklang after they disappear from the door mechanics | No |
Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
••• | •••• | ••• |
Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
Toy Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Double Team | - | 1 | - | Short-Distance | Medium | Increases user's Evasion | |
Bind | ★ | 3 | Close | Short-Distance | Medium | No additional effect |
East Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Swagger | - | 1 | Wave | Wide | Medium | Increases strength but confuses user | |
Screech | - | 1 | Wave | Wide | Medium | Lowers opponent's Defense | |
Rock Smash | ★★ | 1 | Close | Wide | Medium | Lowers opponent's Defense | |
Facade | ★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition | |
Metal Sound | - | 1 | All Directions | Wide | Slow | Lowers opponent's Defense | |
Charge | - | 1 | - | Long Distance | Slow | Increases user's Defense. Increases power of Electric-type moves | |
Thundershock | ★★ | 1 | Close | Short-Distance | Fast | May paralyse the opponent | |
Thunder Wave | - | 1 | Wave | Wide | Medium | Paralyses opponent | |
Vicegrip | ★★ | 2 | Close | Wide | Medium | No additional effect | |
Volt Switch | ★★ | 2 | Assault | Wide | Medium | No additional effect | |
Mirror Shot | ★★ | 1 | Projectile | Wide | Medium | No additional effect | |
Round | ★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
West Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Charge Beam | ★★★ | 2 | Wave | Wide | Slow | May raise the user's Attack | |
Rest | - | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP | |
Autotomize | - | 1 | - | Wide | Medium | Increases user's Speed | |
Substitute | - | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute | |
Hidden Power | ★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species | |
Lock-on | - | 1 | - | Short-Distance | Fast | Makes sure you hit the opponent | |
Rock Polish | - | 1 | - | Short-Distance | Medium | Increases the user's Speed |
North Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Gear Grind | ★★★★ | 1 | Projectile | Wide | Slow | No additional effect | |
Shift Gear | - | 1 | - | Wide | Slow | Increases user's Attack and Speed | |
Thunderbolt | ★★★★ | 3 | Distant Point | Long Distance | Slow | No additional effect | |
Toxic | - | 1 | Distant Point | Wide | Medium | Badly poisons the opponent | |
Discharge | ★★★★ | 1 | All Directions | Wide | Slow | May paralyse the opponent | |
Protect | - | 1 | - | Wide | Fast | Protects the user from damage | |
Flash Cannon | ★★★★ | 1 | Projectile | Short-Distance | Fast | Lowers opponent's Defense |
Other Moves - Move School | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Return | ★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle | |
Thunder | ★★★★★ | 1 | Distant Point | Wide | Medium | May paralyse opponent | |
Giga Impact | ★★★★★ | 1 | Close | Long Distance | Medium | No additional effect | |
Zap Cannon | ★★★★★ | 1 | Projectile | Wide | Medium | May make the opponent unable to move | |
Hyper Beam | ★★★★★ | 1 | Wave | Wide | Slow | No additional effect | |
Frustration | ★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
Pokémon Mystery Dungeon: Gates to Infinity Data | |||||
Evolutionary Chain | |||||
Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
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— | Vicegrip | The target is gripped and squeezed from both sides to inflict damage. | ||||||||
— | Charge | The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | ||||||||
— | Thundershock | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | ||||||||
— | Gear Grind | The user attacks by throwing two steel gears at its target. | ||||||||
6 | Charge | The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | ||||||||
11 | Thundershock | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | ||||||||
16 | Gear Grind | The user attacks by throwing two steel gears at its target. | ||||||||
21 | Bind | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ||||||||
25 | Charge Beam | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||||||||
31 | Autotomize | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||||||
36 | Mirror Shot | The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. | ||||||||
40 | Screech | An earsplitting screech harshly reduces the target's Defense stat. | ||||||||
44 | Discharge | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | ||||||||
48 | Metal Sound | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||||||
54 | Shift Gear | The user rotates its gears, raising its Attack and sharply raising its Speed. | ||||||||
60 | Lock-on | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | ||||||||
66 | Zap Cannon | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||||||
72 | Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
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Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | ||||||||
Hidden Power | A unique attack that varies in type and intensity depending on the Pokémon using it. | ||||||||
Hyper Beam | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | ||||||||
Protect | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | ||||||||
Thunderbolt | A strong electric blast is loosed at the target. It may also leave the target with paralysis. | ||||||||
Thunder | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | ||||||||
Return | A full-power attack that grows more powerful the more the user likes its Trainer. | ||||||||
Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | ||||||||
Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | ||||||||
Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | ||||||||
Rest | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||||||
Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ||||||||
Charge Beam | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | ||||||||
Giga Impact | The user charges at the target using every bit of its power. The user must rest on the next turn. | ||||||||
Rock Polish | The user polishes its body to reduce drag. It can sharply raise the Speed stat. | ||||||||
Volt Switch | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | ||||||||
Thunder Wave | A weak electric charge is launched at the target. It causes paralysis if it hits. | ||||||||
Swagger | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | ||||||||
Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | ||||||||
Flash Cannon | The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. | ||||||||
Trick Room | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||||||
Wild Charge | The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | ||||||||
Rock Smash | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
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