Like in the Sinnoh Frontier, the Johto branch has two shops in which you have the ability to exchange your Battle Points for much needed goods and items. In this tropical setting of the Battle Frontier in Johto, these shops are done as stalls

The Training Stall

The first stall, to the left carries mostly training equipment. These come at various prices and will help you in your Battle Frontier battles. The contents of this stall are as follows;

Pic Name Effect Price
Protein Raises a single Pokémon's base Attack stat 1 B.P.
Iron Raises a single Pokémon's base Defence stat 1 B.P.
Carbos Raises a single Pokémon's base Speed stat 1 B.P.
Calcium Raises a single Pokémon's base Sp. Attack stat 1 B.P.
Zinc Raises a single Pokémon's base Sp. Defence stat 1 B.P.
H.P. Up Raises a single Pokémon's base HP stat 1 B.P.
Power Bracer Lowers Speed, increases EV for Attack 16 B.P.
Power Belt Lowers Speed, increases EV for Defence 16 B.P.
Power Lens Lowers Speed, increases EV for Sp. Attack 16 B.P.
Power Band Lowers Speed, increases EV for Sp. Defence 16 B.P.
Power Anklet Lowers Speed, increases EV for Speed 16 B.P.
Power Weight Lowers Speed, increases EV for HP 16 B.P.
Toxic Orb Induces Poison status to holder 16 B.P.
Flame Orb Induces Burn status to holder 16 B.P.
White Herb Cures any status effect; can only be used once 32 B.P.
Power Herb Allows user to omit first turn of charge-up required moves; can only be used once 32 B.P.
Brightpowder Raises Evasiveness 48 B.P.
Choice Band Boosts Attack by x1.5, but only allows the use of one attack until the Pokémon is called back 48 B.P.
Focus Band May prevent fainting by leaving the user with 1 HP from a KOing move 48 B.P.
Scope Lens Increases chances of landing a Critical Hit 48 B.P.
Muscle Band Increases chances of landing a Critical Hit 48 B.P.
Focus Sash Leaves 1 HP if hit by a KOing move when HP is full 48 B.P.
Choice Scarf Raises Speed by x1.5, but only allows the use of one attack until the Pokémon is called back 48 B.P.
Razor Claw Raises chances of landing a Critical Hit 48 B.P.
Razor Fang Raises chance of causing the foe to Flinch 48 B.P.
Rare Candy Raises a single Pokémon's Level by one 48 B.P.
The Move Stall

The second stall is offering many TMs at various prices. There are many commonly wanted TMs here so they will help you in your Battle Frontier battles. The contents of this stall are as follows and click the attack name to go to the AttackDex page;

# Name Type Effect Price
TM06 Toxic Poisons the foe with an intensifying toxin 32 B.P.
TM73 Thunder Wave A weak jolt of electricity that paralyzes the foe. 32 B.P.
TM61 Will-O-Wisp Inflicts a burn on the foe with intense fire. 32 B.P.
TM45 Attract Makes the opposite Gender less likely to attack. 32 B.P.
TM40 Aerial Ace An extremely speedy and unavoidable attack. 40 B.P.
TM31 Brick Break Destroys barriers such as REFLECT and causes damage. 40 B.P.
TM08 Bulk Up Bulks up the body to boost both ATTACK and DEFENSE. 48 B.P.
TM04 Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. 48 B.P.
TM81 X-Scissor No Added Effect 64 B.P.
TM30 Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. 64 B.P.
TM53 Energy Ball May lower foe's SP.DEF one stage 64 B.P.
TM36 Sludge Bomb Sludge is hurled to inflict damage. May also poison 80 B.P.
TM59 Dragon Pulse No Added Effect 80 B.P.
TM71 Stone Edge High critical hit ratio 80 B.P.
TM26 Earthquake A powerful quake, but has no effect on flying foes. 80 B.P.
The Scratch-Card Stall

The final stall offers you a new alternative to spending your Battle Points; gambling. With 1 Battle Point, you get three different scatchcards that could cause you to win up to 3 items, including berries, or you could leave with nothing. It's all up to chance

When you spend the Battle Point, you get to select 3 cards from your options on the Touch Screen. Once done, you will go in to the scratching mode. Using the stylus, you have to get three Pokémon to get the particular item that is lifted. As soon as you touch any part of any of the 9 blocks, you end up choosing that as one of your choices so touch carefully.

There is an extra Pokémon on the card, a Ditto. If you get a Ditto, it acts as a Wild-Card, transforming into any other Pokémon should you manage to get two of them. Essentially a fun way to spend 1 Battle Point, and you could get decent items out of it. We will provide a list of the available items as soon as possible

 
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