After you have done the Warden's second task of bringing him a Sandshrew, he will allow you to start bringing Objects into the Safari Zone. These Objects can be placed anywhere in the Safari Zone just by pressing A when you're playing through the Safari Zone
However, these Objects are not superficial and just for aesthetics, these items have the ability of drawing out certain Pokémon in each area if you place them right.
You can place up to 30 items in each of the six Safari Zone areas so use them wisely to get the desired outcome for the Pokémon you wish. You can then see if the items have lured any Pokémon in the tile customisation computer. These Pokémon are typically of higher levels than the normal Pokémon.
As time goes on, Baoba will continue to call you to provide you with more items. If you leave the areas open for set amount of days, the Objects you place in each area level up so they count as more. Once they're levelled up, you can switch without worry. As the areas level up, the amount of Objects that you require for the Pokémon decreases. For example, Lairon in the Cliff area requires 24 Peak Objects, but after 30 days, it only needs 12 Objects, having each block count as 2 Objects. The table below shows how this works.
| Block Amount |
Grassland |
Forest |
Peak |
Water |
| * 1 |
Day 0 until Day 10 |
Day 0 until Day 20 |
Day 0 until Day 30 |
Day 0 until Day 40 |
| * 2 |
Day 10 until Day 50 |
Day 20 until Day 60 |
Day 30 until Day 70 |
Day 40 until Day 80 |
| * 3 |
Day 50 until Day 100 |
Day 60 until Day 110 |
Day 70 until Day 120 |
Day 80 until Day 130 |
| * 4 |
Day 100 until Day 140 |
Day 110 until Day 150 |
Day 120 until Day 160 |
Day 130 until Day 170 |
| * 5 |
Day 140 until Day 200 |
Day 150 until Day 210 |
Day 160 until Day 220 |
Day 170 until Day 230 |
| * 6 |
Day 200 until Day 250 |
Day 210 until Day 250 |
Day 220 until Day 250 |
Day 230 until Day 250 |
| * 7 |
Day 250 onwards |
Day 250 onwards |
Day 250 onwards |
Day 250 onwards |