#168 Ariados
General Location Attacks Stats Egg Moves SpinOff Dex
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
Normal Sprite Shiny Sprite
Name Other Names No. Gender Ratio Type
Ariados
Japan: Ariados
アリアドス
French: Migalos
German: Ariados
Korean: 아리아도스
National: #168
BW Unova: #---
B2W2 Unova: #---
Male :50%
Female :50%
Abilities: Swarm - Insomnia - Sniper (Hidden Ability)
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability.
Hidden Ability (Available):
Sniper: Power of critical-hit moves is tripled instead of doubled.
Classification Height Weight Capture Rate Base Egg Steps
Long Leg Pokémon 3’07”
1.1m
73.9lbs
33.5kg
90 3,840
Experience Growth Base Happiness Effort Values Earned Flee FlagEntree Forest Level
800,000 Points
Fast
70 2 Attack Point(s)
97 Level 22
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
Bug
Evolutionary Chain
Locations - In-Depth Details
Black DreamyardDetails
White DreamyardDetails
Black 2 Route 22 (Swarm)Details
White 2 Trade Required
Trainer Locations  Details

Flavor Text
Black It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends.
White
Black 2
White 2

Black/White/Black 2/White 2 Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bug Bite 60 100 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Poison Sting 15 100 35 30
The user stabs the target with a poisonous stinger. This may also poison the target.
String Shot -- 95 40 --
The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
5 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
8 Constrict 10 100 35 --
The target is attacked with long, creeping tentacles or vines. It may also lower the target's Speed stat.
12 Leech Life 20 100 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
15 Night Shade ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
19 Shadow Sneak 40 100 30 --
The user extends its shadow and attacks the target from behind. This move always goes first.
23 Fury Swipes 18 80 15 --
The target is raked with sharp claws or scythes for two to five times in quick succession.
28 Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the target is not readying an attack, however.
32 Spider Web -- -- 10 --
The user ensnares the target with thin, gooey silk so it can't flee from battle.
37 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41 Pin Missile 14 85 20 --
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
46 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
50 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
55 Cross Poison 70 100 20 10
A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100 10 --
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM76 Struggle Bug 30 100 20 --
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM81
B2W2 Only
X-scissor 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM84 Poison Jab 80 100 20 30
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Psybeam 65 100 20 10 Details
The target is attacked with a peculiar ray. It may also cause confusion.
Disable -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Sonicboom ?? 90 20 -- Details
The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Baton Pass -- -- 40 -- Details
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Pursuit 40 100 20 -- Details
An attack move that inflicts double damage if used on a target that is switching out of battle.
Signal Beam 75 100 15 10 Details
The user attacks with a sinister beam of light. It may also confuse the target.
Toxic Spikes -- -- 20 -- Details
The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Twineedle 25 100 20 20 Details
The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.
Electroweb 55 95 15 -- Details
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
Rage Powder -- -- 20 -- Details
The user scatters a cloud of irritating powder to draw attention to itself. Opponents aim only at the user.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Black 2/White 2 Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Bounce8585530
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Bug Bite6010020--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Electroweb559515--
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
Foul Play9510015--
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Signal Beam751001510
The user attacks with a sinister beam of light. It may also confuse the target.
Sleep Talk----10--
While it is asleep, the user randomly uses one of the moves it knows.
Gen III & IV Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Secret Power 70 100 20 30 Gen IV TM43
The user attacks the target with a secret power. Its added effects vary depending on the user's environment.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Natural Gift ?? 100 15 -- Gen IV TM83
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. It may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 90 70 60 60 40
Max Stats
Hindering Nature
Lv. 50 130 - 177 85 - 127 67 - 109 58 - 100 58 - 100 40 - 82
Lv. 100 250 - 344 166 - 251 130 - 215 112 - 197 112 - 197 76 - 161
Max Stats
Neutral Nature
Lv. 50 130 - 177 95 - 142 75 - 122 65 - 112 65 - 112 45 - 92
Lv. 100 250 - 344 185 - 279 145 - 239 125 - 219 125 - 219 85 - 179
Max Stats
Beneficial Nature
Lv. 50 130 - 177 104 - 156 82 - 134 71 - 123 71 - 123 49 - 101
Lv. 100 250 - 344 203 - 306 159 - 262 137 - 240 137 - 240 93 - 196

<--- #167
Spinarak
#169
Crobat
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