#168 Ariados
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Ariados Pokémon Sword & Shield data
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Images
D/P/Pt HGSS
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Ariados Ariados
アリアドス
National: #168
Johto: #033
Male :50%
Female :50%
Ability: Swarm & Insomnia
Swarm: When HP is below 1/3rd, Bug’s power increases to 1.5 times.
Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability.
Classification Height Weight Capture Rate Base Egg Steps
Long Leg Pokémon 3'07" 73.9lbs 90 3,840
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
800,000 Points
Fast
70 2 Attack Point(s)
Red 0
Damage Taken
*1 *2 *1 *1 *0.25 *1 *0.25 *0.5 *1 *2 *2 *0.5 *2 *1 *1 *1 *1
Wild Hold Item Egg Groups
No Hold Item
Bug
Evolutionary Chain
Flavour Text
Diamond It attaches silk to its prey and sets it free. Later, it tracks the silk to the prey and its friends.
Pearl
Platinum
HeartGold It spins string not only from its rear but also from its mouth. It's hard to tell which end is which.
SoulSilver A single strand of a special string is endlessly spun out of its rear. The string leads back to its nest.

Location (In-Depth Details)
Game Location
Ruby Trade from Emerald/FireRed/LeafGreen/Colosseum/XD
Sapphire Trade from Emerald/FireRed/LeafGreen/Colosseum/XD
Emerald Evolve Spinarak
FireRed Evolve Spinarak
LeafGreen Evolve Spinarak
Colosseum Snagged from Cipher Peon Lesar in Cipher Lab
XD Evolve Spinarak
Diamond Route 229 (Night) Details
Pearl Route 229 (Night) Details
Platinum Route 229 (Night) Details
HeartGold Route 2
Viridian Forest (Headbutt)
Details
SoulSilver Trade from DPtHG
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bug Bite6010020--
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.
Poison Sting151003530
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
String Shot--9540--
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
Constrict101003510
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
5Scary Face--9010--
The user frightens the foe with a scary face to sharply reduce its Speed stat.
8Constrict101003510
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
12Leech Life2010015--
A blood-draining attack. The user's HP is restored by half the damage taken by the target.
15Night Shade??10015--
The user makes the foe see a mirage. It inflicts damage matching the user's level.
19Shadow Sneak4010030--
The user extends its shadow and attacks the foe from behind. This move always goes first.
23Fury Swipes188015--
The foe is raked with sharp claws or scythes for two to five times in quick succession.
28Sucker Punch801005--
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
32Spider Web----10--
The user ensnares the foe with a thin, gooey silk so it can't flee from battle.
37Agility----30--
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41Pin Missile148520--
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
46Psychic901001010
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
50Poison Jab801002030
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100 10 --
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29 Psychic 90 100 10 10
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100 20 30
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Sucker Punch 80 100 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Bounce 85 85 5 30
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
Signal Beam 75 100 15 10
The user attacks with a sinister beam of light. It may also confuse the target.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
String Shot -- 95 40 --
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat.
Bug Bite 60 100 20 --
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Psybeam651002010Details
The foe is attacked with a peculiar ray. It may also leave the target confused.
Disable--8020--Details
For several turns, this move prevents the foe from using the move it last used.
Sonicboom??9020--Details
The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
Baton Pass----40--Details
The user switches places with a party Pokémon in waiting, passing along any stat changes.
Pursuit4010020--Details
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Signal Beam751001510Details
The user attacks with a sinister beam of light. It may also confuse the target.
Toxic Spikes----20--Details
The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle.
Poison Jab801002030Details
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 90 70 60 60 40
Max Stats
Hindering Nature
Lv. 50 130 - 177 85 - 127 67 - 109 58 - 100 58 - 100 40 - 82
Lv. 100 250 - 344 166 - 251 130 - 215 112 - 197 112 - 197 76 - 161
Max Stats
Neutral Nature
Lv. 50 130 - 177 95 - 142 75 - 122 65 - 112 65 - 112 45 - 92
Lv. 100 250 - 344 185 - 279 145 - 239 125 - 219 125 - 219 85 - 179
Max Stats
Beneficial Nature
Lv. 50 130 - 177 104 - 156 82 - 134 71 - 123 71 - 123 49 - 101
Lv. 100 250 - 344 203 - 306 159 - 262 137 - 240 137 - 240 93 - 196

<--- #167
Spinarak
#169
Crobat
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