|
|
 |
#293 Whismur | |
| Images |
| Normal Sprite |
Shiny Sprite |
 |
 |
|
| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Whismur |
| Japan: | Gonyonyo ゴニョニョ |
| French: | Chuchmur |
| German: | Flurmel |
| Korean: | 소곤룡 |
|
| National: | #293 |
| BW Unova: | #--- |
| B2W2 Unova: | #--- |
|
|
 |
| Abilities: Soundproof - Rattled (Hidden Ability) |
Soundproof: Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified.
Hidden Ability (Available): Rattled: Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Whisper Pokémon |
2’00”
0.6m |
35.9lbs
16.3kg |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
1,059,860 Points Medium Slow |
70 |
1 HP Point(s)
|
155 |
Level 10 |
| Locations - In-Depth Details |
| Black |
Trade from White |
| White |
White Forest | Details |
| Black 2 |
Trade Required |
| White 2 |
Trade Required |
| Dream World |
Icy Cave - Beginning |
Details |
| Flavor Text |
| Black |
Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane. |
| White |
| Black 2 |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Pound |
 |
 |
40 |
100 |
35 |
-- |
| The target is physically pounded with a long tail or a foreleg, etc. |
| 5 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
| The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| 11 |
Astonish |
 |
 |
30 |
100 |
15 |
-- |
| The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| 15 |
Howl |
 |
 |
-- |
-- |
40 |
-- |
| The user howls loudly to raise its spirit, boosting its Attack stat. |
| 21 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
| The user generates odd sound waves from its body. It may confuse the target. |
| 25 |
Stomp |
 |
 |
65 |
100 |
20 |
-- |
| The target is stomped with a big foot. It may also make the target flinch. |
| 31 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly reduces the target's Defense stat. |
| 35 |
Roar |
 |
 |
-- |
100 |
20 |
-- |
| The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| 41 |
Synchronoise |
 |
 |
70 |
100 |
15 |
-- |
| Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| 45 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| 45 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| 51 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
| The user lets loose a horribly echoing shout with the power to inflict damage. |
| TM & HM Attacks | |
| TM05 |
Roar |
 |
 |
-- |
100 |
20 |
-- |
| The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 |
Solarbeam |
 |
 |
120 |
100 |
10 |
-- |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM30 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
-- |
| The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM35 |
Flamethrower |
 |
 |
95 |
100 |
15 |
10 |
| The target is scorched with an intense blast of fire. It may also leave the target with a burn. | | TM38 |
Fire Blast |
 |
 |
120 |
85 |
5 |
10 |
| The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM49 |
Echoed Voice |
 |
 |
40 |
100 |
15 |
-- |
| The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | | TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. Its power and effects depend on the item. | | TM59 |
Incinerate |
 |
 |
30 |
100 |
15 |
-- |
| The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | | TM67 |
Retaliate |
 |
 |
70 |
100 |
5 |
-- |
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | | TM83 |
Work Up |
 |
 |
-- |
-- |
30 |
-- |
| The user is roused, and its Attack and Sp. Atk stats increase. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Egg Moves (Details) | | Take Down |
 |
 |
90 |
85 |
20 |
-- |
Details |
| A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | | Snore |
 |
 |
40 |
100 |
15 |
-- |
Details |
| An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Extrasensory |
 |
 |
80 |
100 |
30 |
-- |
Details |
| The user attacks with an odd, unseeable power. It may also make the target flinch. | | Smellingsalt |
 |
 |
60 |
100 |
10 |
-- |
Details |
| This attack inflicts double damage on a target with paralysis. It also cures the target's paralysis, however. | | Smokescreen |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. | | Endeavor |
 |
 |
?? |
100 |
5 |
-- |
Details |
| An attack move that cuts down the target's HP to equal the user's HP. | | Hammer Arm |
 |
 |
100 |
90 |
10 |
-- |
Details |
| The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. | | Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | | Circle Throw |
 |
 |
60 |
90 |
10 |
-- |
Details |
| The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| Black 2/White 2 Move Tutor Attacks | |
| Endeavor |  |  | ?? | 100 | 5 | -- | | An attack move that cuts down the target's HP to equal the user's HP. | | Fire Punch |  |  | 75 | 100 | 15 | 10 | | The target is punched with a fiery fist. It may also leave the target with a burn. | | Hyper Voice |  |  | 90 | 100 | 10 | -- | | The user lets loose a horribly echoing shout with the power to inflict damage. | | Ice Punch |  |  | 75 | 100 | 15 | 10 | | The target is punched with an icy fist. It may also leave the target frozen. | | Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Thunderpunch |  |  | 75 | 100 | 15 | 10 | | The target is punched with an electrified fist. It may also leave the target with paralysis. | | Uproar |  |  | 90 | 100 | 10 | -- | | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | | Zen Headbutt |  |  | 80 | 90 | 15 | -- | | The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
| Gen III & IV Only Moves (Details) | |
| Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
Gen IV TM03 |
| The user attacks the target with a pulsing blast of water. It may also confuse the target. | | Shock Wave |
 |
 |
60 |
-- |
20 |
-- |
Gen IV TM34 |
| The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | | Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
Move Tutor - PtHGSS |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | | Rollout |
 |
 |
30 |
90 |
20 |
-- |
Move Tutor - PtHGSS |
| The user continually rolls into the target over five turns. It becomes stronger each time it hits. | | Headbutt |
 |
 |
70 |
100 |
15 |
-- |
Move Tutor - HGSS |
| The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | | Dynamicpunch |
 |
 |
100 |
50 |
5 |
100 |
Move Tutor - Emerald |
| The user punches the target with full, concentrated power. It confuses the target if it hits. | | Psych Up |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - Emerald |
| The user hypnotizes itself into copying any stat change made by the target. | | Defense Curl |
 |
 |
-- |
-- |
40 |
-- |
Move Tutor - Emerald |
| The user curls up to conceal weak spots and raise its Defense stat. | | Mega Punch |
 |
 |
80 |
85 |
20 |
-- |
Move Tutor - FRLG |
| The target is slugged by a punch thrown with muscle-packed power. | | Mega Kick |
 |
 |
120 |
75 |
5 |
-- |
Move Tutor - FRLG |
| The target is attacked by a kick launched with muscle-packed power. | | Body Slam |
 |
 |
85 |
100 |
15 |
30 |
Move Tutor - FRLG |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Counter |
 |
 |
?? |
100 |
20 |
-- |
Move Tutor - FRLG |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | | Seismic Toss |
 |
 |
?? |
100 |
20 |
-- |
Move Tutor - FRLG |
| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | | Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
64 |
51 |
23 |
51 |
23 |
28 |
Max Stats Hindering Nature |
Lv. 50 |
124 - 171 |
50 - 92 |
25 - 67 |
50 - 92 |
25 - 67 |
29 - 72 |
| Lv. 100 |
238 - 332 |
96 - 180 |
45 - 130 |
96 - 180 |
45 - 130 |
54 - 139 |
Max Stats Neutral Nature |
Lv. 50 |
124 - 171 |
56 - 103 |
28 - 75 |
56 - 103 |
28 - 75 |
33 - 80 |
| Lv. 100 |
238 - 332 |
107 - 201 |
51 - 145 |
107 - 201 |
51 - 145 |
61 - 155 |
Max Stats Beneficial Nature |
Lv. 50 |
124 - 171 |
61 - 113 |
30 - 82 |
61 - 113 |
30 - 82 |
36 - 88 |
| Lv. 100 |
238 - 332 |
117 - 221 |
56 - 159 |
117 - 221 |
56 - 159 |
67 - 170 |
|
|