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#456 Finneon | |
| Images |
| Male |
Female |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Finneon |
| Japan: | Keikouo ケイコウオ |
| French: | Écayon |
| German: | Finneon |
| Korean: | 형광어 |
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| National: | #456 |
| BW Unova: | #--- |
| B2W2 Unova: | #--- |
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| Abilities: Swift Swim - Storm Drain - Water Veil (Hidden Ability) |
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Storm Drain: Water-type moves are drawn to this Pokémon. Water-type moves will do no damage and the Pokémon's SP ATK is raised one stage
Hidden Ability (Available): Water Veil: This Pokémon cannot be BURN condition while having this ability. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Wing Fish Pokémon |
1’04”
0.4m |
15.4lbs
7.0kg |
190 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag | Entree Forest Level |
600,000 Points Erratic |
70 |
1 Speed Point(s)
|
41 |
Level 10 |
| Locations - In-Depth Details |
| Black |
Route 17, 18, P2 Laboratory(Fish) | Details |
| White |
Route 17, 18, P2 Laboratory(Fish) | Details |
| Black 2 |
Route 4, 17, 18, P2 Lab, Virbank City, Virbank Complex | Details |
| White 2 |
Route 4, 17, 18, P2 Lab, Virbank City, Virbank Complex | Details |
| Dream World |
Sparkling Sea - Beginning |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
The line running down its side can store sunlight. It shines vividly at night. |
| White |
| Black 2 |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Pound |
 |
 |
40 |
100 |
35 |
-- |
| The target is physically pounded with a long tail or a foreleg, etc. |
| 6 |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 10 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| 13 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| 17 |
Gust |
 |
 |
40 |
100 |
35 |
-- |
| A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| 22 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. It may also confuse the target. |
| 26 |
Captivate |
 |
 |
-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| 29 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. |
| 33 |
Aqua Ring |
 |
 |
-- |
-- |
20 |
-- |
| The user envelops itself in a veil made of water. It regains some HP on every turn. |
| 38 |
Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
| Traps foes in a violent swirling whirlpool for four to five turns. |
| 42 |
U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 45 |
Bounce |
 |
 |
85 |
85 |
5 |
30 |
| The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
| 49 |
Silver Wind |
 |
 |
60 |
100 |
5 |
-- |
| The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| 54 |
Soak |
 |
 |
-- |
100 |
20 |
-- |
| The user shoots a torrent of water at the target and changes the target's type to Water. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 |
Hail |
 |
 |
-- |
-- |
10 |
-- |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 |
Ice Beam |
 |
 |
95 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 |
Blizzard |
 |
 |
120 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM20 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status problems for five turns. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM55 |
Scald |
 |
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80 |
100 |
15 |
30 |
| The user shoots boiling hot water at its target. It may also leave the target with a burn. | | TM66 |
Payback |
 |
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50 |
100 |
10 |
-- |
| If the user moves after the target, this attack's power will be doubled. | | TM70 |
Flash |
 |
 |
-- |
100 |
20 |
-- |
| The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | | TM77 |
Psych Up |
 |
 |
-- |
-- |
10 |
-- |
| The user hypnotizes itself into copying any stat change made by the target. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM89 |
U-turn |
 |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM03 |
Surf |
 |
 |
95 |
100 |
15 |
-- |
| It swamps the area around the user with a giant wave. It can also be used for crossing water. | | HM05 |
Waterfall |
 |
 |
80 |
100 |
15 |
-- |
| The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | | HM06 |
Dive |
 |
 |
80 |
100 |
10 |
-- |
| Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
| Egg Moves (Details) | | Sweet Kiss |
 |
 |
-- |
75 |
10 |
-- |
Details |
| The user kisses the target with a sweet, angelic cuteness that causes confusion. | | Charm |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | | Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | Aqua Tail |
 |
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90 |
90 |
10 |
-- |
Details |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | | Splash |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user just flops and splashes around to no effect at all... | | Psybeam |
 |
 |
65 |
100 |
20 |
10 |
Details |
| The target is attacked with a peculiar ray. It may also cause confusion. | | Tickle |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | | Agility |
 |
 |
-- |
-- |
30 |
-- |
Details |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | Brine |
 |
 |
65 |
100 |
10 |
-- |
Details |
| If the target's HP is down to about half, this attack will hit with double the power. | | Aurora Beam |
 |
 |
65 |
100 |
20 |
-- |
Details |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | | Signal Beam |
 |
 |
75 |
100 |
15 |
10 |
Details |
| The user attacks with a sinister beam of light. It may also confuse the target. |
| Black 2/White 2 Move Tutor Attacks | |
| Aqua Tail |  |  | 90 | 90 | 10 | -- | | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | | Bounce |  |  | 85 | 85 | 5 | 30 | | The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. | | Icy Wind |  |  | 55 | 95 | 15 | -- | | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | | Signal Beam |  |  | 75 | 100 | 15 | 10 | | The user attacks with a sinister beam of light. It may also confuse the target. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | | Tailwind |  |  | -- | -- | 30 | -- | | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| Gen III & IV Only Moves (Details) | |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Gen IV TM43 |
| The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | | Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
Gen IV TM83 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | Defog |
 |
 |
-- |
-- |
15 |
-- |
Gen IV HM05 DPt |
| A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. | | Air Cutter |
 |
 |
55 |
95 |
25 |
-- |
Move Tutor - PtHGSS |
| The user launches razor-like wind to slash the opposing team. Critical hits land more easily. | | Ominous Wind |
 |
 |
60 |
100 |
5 |
10 |
Move Tutor - PtHGSS |
| The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | | Swift |
 |
 |
60 |
-- |
20 |
-- |
Move Tutor - PtHGSS |
| Star-shaped rays are shot at the opposing team. This attack never misses. | | Twister |
 |
 |
40 |
100 |
20 |
-- |
Move Tutor - PtHGSS |
| The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
49 |
49 |
56 |
49 |
61 |
66 |
Max Stats Hindering Nature |
Lv. 50 |
109 - 156 |
48 - 90 |
54 - 97 |
48 - 90 |
59 - 101 |
63 - 106 |
| Lv. 100 |
208 - 302 |
92 - 177 |
105 - 189 |
92 - 177 |
114 - 198 |
123 - 207 |
Max Stats Neutral Nature |
Lv. 50 |
109 - 156 |
54 - 101 |
61 - 108 |
54 - 101 |
66 - 113 |
71 - 118 |
| Lv. 100 |
208 - 302 |
103 - 197 |
117 - 211 |
103 - 197 |
127 - 221 |
137 - 231 |
Max Stats Beneficial Nature |
Lv. 50 |
109 - 156 |
59 - 111 |
67 - 118 |
59 - 111 |
72 - 124 |
78 - 129 |
| Lv. 100 |
208 - 302 |
113 - 216 |
128 - 232 |
113 - 216 |
139 - 243 |
150 - 254 |
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