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Pokémon Game Picture
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National No.
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Sinnoh No.
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English name
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Japanese Name
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456
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134
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Finneon
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Keikouo
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Ability: Swift Swim & Storm Drain
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Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Storm Drain: Water-type moves are drawn to this Pokémon. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Wing Fish Pokémon
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1'04"
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15.4 lbs
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Evolution Chain
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 --Lv. 31--> 
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Damage Taken
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| x1 |
x0.5 |
x0.5 |
x2 |
x2 |
x0.5 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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| Rindo Berry - 5%
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600,000 Points Erratic
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70
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Blue
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Flavour Text
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Diamond
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After long exposure to sunlight, the patterns on its tail fins shine vividly when darkness arrives.
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Pearl
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The way its two tail fins flutter while it swims has earned it the nickname “BEAUTIFLY of the Sea.”
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Platinum
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The line running down its side can store sunlight. It shines vividly at night.
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Location (DP Details)
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Game
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Rarity
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Location
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Diamond
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Uncommon
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Routes 205-South, 218, 219, 220 & 221, Fuego Ironworks, Iron Mountain, Canalave City, Valley Windworks (Fish w/ Good Rod)
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Details
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Pearl
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Uncommon
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Routes 205-South, 218, 219, 220 & 221, Fuego Ironworks, Iron Mountain, Canalave City, Valley Windworks (Fish w/ Good Rod)
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Details
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Platinum
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Common
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Route 205 South, Route 218, Route 219, Route 220, Route 221, Canalave City, Valley Windworks, Fuego Ironworks, Iron Island (Fish With Good Rod)
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Details
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| Diamond/Pearl/Platinum Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Pound | |  | 40 | 100 | 35 | -- | | Pounds the foe with forelegs or tail. | | 6 | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 10 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | 13 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | 17 | Gust | |  | 40 | 100 | 35 | -- | | Strikes the foe with a gust of wind whipped up by wings. | | 22 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | 26 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | 29 | Safeguard | |  | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | 33 | Aqua Ring | |  | -- | -- | 20 | -- | | Restores HP every turn | | 38 | Whirlpool | |  | 15 | 70 | 15 | -- | | Traps and hurts the foe in a whirlpool for 2 to 5 turns. | | 42 | U-turn | |  | 70 | 100 | 20 | -- | | User switches out automatically after attack | | 45 | Bounce | |  | 85 | 85 | 5 | 30 | | Bounces up, then down the next turn. May paralyze. | | 49 | Silver Wind | |  | 60 | 100 | 5 | 10 | | A powdery attack that may raise abilities. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | |  | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM20 | Safeguard | |  | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM55 | Brine | |  | 65 | 100 | 10 | -- | | Power doubles if foe's HP is less than half | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM62 | Silver Wind | |  | 60 | 100 | 5 | 10 | | A powdery attack that may raise abilities. | | TM66 | Payback | |  | 50 | 100 | 10 | -- | | Power doubles if user receives damage first | | TM70 | Flash | |  | -- | 100 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | TM77 | Psych Up | |  | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM89 | U-turn | |  | 70 | 100 | 20 | -- | | User switches out automatically after attack | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM03 | Surf | |  | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM05 | Defog | |  | -- | -- | 15 | -- | | Lowers foe's evasiveness | | HM07 | Waterfall | |  | 80 | 100 | 15 | 20 | | Charges the foe with speed to climb waterfalls. |
| Platinum Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Air Cutter | |  | 55 | 95 | 25 | -- | | Hacks with razorlike wind. High critical-hit ratio. | | Dive | |  | 80 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. | | Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Ominous Wind | |  | 60 | 100 | 5 | 10 | | May raise all user's stats one stage | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Swift | |  | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Aqua Tail | |  | 90 | 90 | 10 | -- | | No Added Effect | | Bounce | |  | 85 | 85 | 5 | 30 | | Bounces up, then down the next turn. May paralyze. | | Twister | |  | 40 | 100 | 20 | 20 | | Whips up a vicious twister to tear at the foe. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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1 Speed Point(s)
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190
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Egg Groups | Lists Of Groups | Group Names | | Water 2 |
| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
49 |
49 |
56 |
49 |
61 |
66 |
Min-Max Hindering Nature |
Lv50 Lv100 |
109 - 156
208 - 302 |
48 - 90
92 - 177 |
54 - 97
105 - 189 |
48 - 90
92 - 177 |
59 - 101
114 - 198 |
63 - 106
123 - 207 |
Min-Max Neutral Nature |
Lv50 Lv100 |
109 - 156
208 - 302 |
54 - 101
103 - 197 |
61 - 108
117 - 211 |
54 - 101
103 - 197 |
66 - 113
127 - 221 |
71 - 118
137 - 231 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
109 - 156
208 - 302 |
59 - 111
113 - 216 |
67 - 118
128 - 232 |
59 - 111
113 - 216 |
72 - 124
139 - 243 |
78 - 129
150 - 254 |
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