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#616 Shelmet | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Shelmet |
| Japan: | Chobomaki チョボマキ |
| French: | Escargaume |
| German: | Schnuthelm |
| Korean: | 쪼마리 |
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| National: | #616 |
| BW Unova: | #122 |
| B2W2 Unova: | #157 |
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| Abilities: Hydration - Shell Armor - Overcoat (Hidden Ability) |
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available): Overcoat: It will not take damage from weather effects. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Snail Pokémon |
1’04”
0.4m |
17.0lbs
7.7kg |
200 |
3,840 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,000,000 Points Medium Fast |
70 |
1 Defense Point(s)
|
142 |
| Locations - In-Depth Details |
| Black |
Route 8, Icirrus City, Moor of Icirrus (Spring, Summer, Autumn) | Details |
| White |
Route 8, Icirrus City, Moor of Icirrus (Spring, Summer, Autumn) | Details |
| Black 2 |
Route 6, 11 (All), Route 8, Icirrus City, Moor of Iccirus (Spring, Summer, Autumn) | Details |
| White 2 |
Route 6, 11 (All), Route 8, Icirrus City, Moor of Iccirus (Spring, Summer, Autumn) | Details |
| Dream World |
Pleasant Forest - Beginning (B2W2 only) |
Details |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
When attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid. |
| White |
It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown. |
| Black 2 |
When it and Karrablast are together, and both receive electrical stimulation, they both evolve. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| 4 |
Acid |
 |
 |
40 |
100 |
30 |
-- |
| The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
| 8 |
Bide |
 |
 |
?? |
-- |
10 |
-- |
| The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| 13 |
Curse |
 |
 |
-- |
-- |
10 |
-- |
| A move that works differently for the Ghost type than for all other types. |
| 16 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 20 |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 25 |
Yawn |
 |
 |
-- |
-- |
10 |
-- |
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 28 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 32 |
Acid Armor |
 |
 |
-- |
-- |
40 |
-- |
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| 37 |
Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 40 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
| 44 |
Bug Buzz |
 |
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90 |
100 |
10 |
-- |
| The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 49 |
Recover |
 |
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-- |
-- |
10 |
-- |
| Restoring its own cells, the user restores its own HP by half of its max HP. |
| 52 |
Guard Swap |
 |
 |
-- |
-- |
10 |
-- |
| The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| 56 |
Final Gambit |
 |
 |
?? |
100 |
5 |
-- |
| The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM09 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | | TM10 |
Hidden Power |
 |
 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
 |
-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
 |
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90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. | | TM42 |
Facade |
 |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM53 |
Energy Ball |
 |
 |
80 |
100 |
10 |
-- |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | | TM76 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Egg Moves (Details) | | Endure |
 |
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-- |
-- |
10 |
-- |
Details |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Baton Pass |
 |
 |
-- |
-- |
40 |
-- |
Details |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. | | Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Details |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Encore |
 |
 |
-- |
100 |
5 |
-- |
Details |
| The user compels the target to keep using only the move it last used for three turns. | | Guard Split |
 |
 |
-- |
-- |
10 |
-- |
Details |
| The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | | Mind Reader |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. | | Mud-slap |
 |
 |
20 |
100 |
10 |
-- |
Details |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | | Spikes |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | | Feint |
 |
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30 |
100 |
10 |
-- |
Details |
| An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | | Pursuit |
 |
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40 |
100 |
20 |
-- |
Details |
| An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Black 2/White 2 Move Tutor Attacks | |
| Bug Bite |  |  | 60 | 100 | 20 | -- | | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | | Gastro Acid |  |  | -- | 100 | 10 | -- | | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | | Giga Drain |  |  | 75 | 100 | 10 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Signal Beam |  |  | 75 | 100 | 15 | 10 | | The user attacks with a sinister beam of light. It may also confuse the target. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
50 |
40 |
85 |
40 |
65 |
25 |
Max Stats Hindering Nature |
Lv. 50 |
110 - 157 |
40 - 82 |
81 - 123 |
40 - 82 |
63 - 105 |
27 - 69 |
| Lv. 100 |
210 - 304 |
76 - 161 |
157 - 242 |
76 - 161 |
121 - 206 |
49 - 134 |
Max Stats Neutral Nature |
Lv. 50 |
110 - 157 |
45 - 92 |
90 - 137 |
45 - 92 |
70 - 117 |
30 - 77 |
| Lv. 100 |
210 - 304 |
85 - 179 |
175 - 269 |
85 - 179 |
135 - 229 |
55 - 149 |
Max Stats Beneficial Nature |
Lv. 50 |
110 - 157 |
49 - 101 |
99 - 150 |
49 - 101 |
77 - 128 |
33 - 84 |
| Lv. 100 |
210 - 304 |
93 - 196 |
192 - 295 |
93 - 196 |
148 - 251 |
60 - 163 |
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