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#617 Accelgor | |
| Images |
| Normal Sprite |
Shiny Sprite |
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| Name |
Other Names |
No. |
Gender Ratio |
Type |
| Accelgor |
| Japan: | Agirudaa アギルダー |
| French: | Limaspeed |
| German: | Hydragil |
| Korean: | 어지리더 |
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| National: | #617 |
| BW Unova: | #123 |
| B2W2 Unova: | #158 |
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| Abilities: Hydration - Sticky Hold - Unburden (Hidden Ability) |
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Sticky Hold: This Pokémon’s item cannot be taken.
Hidden Ability (Available): Unburden: Speed is doubled once the held item is consumed. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Shell Out Pokémon |
2’07”
0.8m |
55.8lbs
25.3kg |
75 |
3,840 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Flee Flag |
1,000,000 Points Medium Fast |
70 |
2 Speed Point(s)
|
84 |
| Locations |
| Black |
Evolve Shelmet |
| White |
Evolve Shelmet |
| Black 2 |
Evolve Shelmet |
| White 2 |
Evolve Shelmet |
| Trainer Locations | |
Details |
| Flavor Text |
| Black |
When its body dries out, it weakens. So, to prevent dehydration, it wraps itself in many layers of thin membrane. |
| White |
Having removed its heavy shell, it becomes very light and can fight with ninja-like movements. |
| Black 2 |
When its body dries out, it weakens. So it wraps a membrane around itself for protection while it spits poison. |
| White 2 |
| Black/White/Black 2/White 2 Level Up | |
| — |
Leech Life |
 |
 |
20 |
100 |
15 |
-- |
| The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| — |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
| The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| — |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| — |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 4 |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
| The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| 8 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 13 |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| 16 |
Struggle Bug |
 |
 |
30 |
100 |
20 |
-- |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 20 |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 25 |
Swift |
 |
 |
60 |
-- |
20 |
-- |
| Star-shaped rays are shot at the opposing team. This attack never misses. |
| 28 |
Me First |
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 |
?? |
-- |
20 |
-- |
| The user tries to cut ahead of the target to steal and use the target's intended move with greater power. |
| 32 |
Agility |
 |
 |
-- |
-- |
30 |
-- |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| 37 |
Giga Drain |
 |
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75 |
100 |
10 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| 40 |
U-turn |
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70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| 44 |
Bug Buzz |
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90 |
100 |
10 |
-- |
| The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 49 |
Recover |
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-- |
-- |
10 |
-- |
| Restoring its own cells, the user restores its own HP by half of its max HP. |
| 52 |
Power Swap |
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-- |
-- |
10 |
-- |
| The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
| 56 |
Final Gambit |
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 |
?? |
100 |
5 |
-- |
| The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| TM & HM Attacks | |
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM09 |
Venoshock |
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65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | | TM10 |
Hidden Power |
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 |
?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 |
Rain Dance |
 |
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-- |
-- |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. | | TM21 |
Frustration |
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 |
?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM36 |
Sludge Bomb |
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90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. It may also poison the target. | | TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
| A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | | TM48 |
Round |
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60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | | TM52 |
Focus Blast |
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 |
120 |
70 |
5 |
-- |
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | | TM53 |
Energy Ball |
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80 |
100 |
10 |
-- |
| The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | | TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user must rest on the next turn. | | TM76 |
Struggle Bug |
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 |
30 |
100 |
20 |
-- |
| While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. | | TM87 |
Swagger |
 |
 |
-- |
90 |
15 |
-- |
| The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | | TM89 |
U-turn |
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 |
70 |
100 |
20 |
-- |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Egg Moves (Details) | | Endure |
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-- |
-- |
10 |
-- |
Details |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | Baton Pass |
 |
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-- |
-- |
40 |
-- |
Details |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. | | Double-edge |
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120 |
100 |
15 |
-- |
Details |
| A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | | Encore |
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-- |
100 |
5 |
-- |
Details |
| The user compels the target to keep using only the move it last used for three turns. | | Guard Split |
 |
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-- |
-- |
10 |
-- |
Details |
| The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | | Mind Reader |
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-- |
-- |
5 |
-- |
Details |
| The user senses the target's movements with its mind to ensure its next attack does not miss the target. | | Mud-slap |
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 |
20 |
100 |
10 |
-- |
Details |
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | | Spikes |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | | Feint |
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30 |
100 |
10 |
-- |
Details |
| An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. | | Pursuit |
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40 |
100 |
20 |
-- |
Details |
| An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Black 2/White 2 Move Tutor Attacks | |
| Bug Bite |  |  | 60 | 100 | 20 | -- | | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | | Gastro Acid |  |  | -- | 100 | 10 | -- | | The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability. | | Giga Drain |  |  | 75 | 100 | 10 | -- | | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | | Knock Off |  |  | 20 | 100 | 20 | -- | | The user slaps down the target's held item, preventing that item from being used in the battle. | | Signal Beam |  |  | 75 | 100 | 15 | 10 | | The user attacks with a sinister beam of light. It may also confuse the target. | | Sleep Talk |  |  | -- | -- | 10 | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | Snore |  |  | 40 | 100 | 15 | -- | | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Pre-Evolution Only Moves | | Acid |
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40 |
100 |
30 |
-- |
 | Lv. 4 | |
| The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. | | Bide |
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?? |
-- |
10 |
-- |
 | Lv. 8 | |
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | | Curse |
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-- |
-- |
10 |
-- |
 | Lv. 13 | |
| A move that works differently for the Ghost type than for all other types. | | Yawn |
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-- |
-- |
10 |
-- |
 | Lv. 25 | |
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | | Protect |
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-- |
-- |
10 |
-- |
 | Lv. 28 | |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | Acid Armor |
 |
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-- |
-- |
40 |
-- |
 | Lv. 32 | |
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | | Body Slam |
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85 |
100 |
15 |
30 |
 | Lv. 40 | |
| The user drops onto the target with its full body weight. It may also leave the target with paralysis. | | Guard Swap |
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-- |
-- |
10 |
-- |
 | Lv. 52 | |
| The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
80 |
70 |
40 |
100 |
60 |
145 |
Max Stats Hindering Nature |
Lv. 50 |
140 - 187 |
67 - 109 |
40 - 82 |
94 - 136 |
58 - 100 |
135 - 177 |
| Lv. 100 |
270 - 364 |
130 - 215 |
76 - 161 |
184 - 269 |
112 - 197 |
265 - 350 |
Max Stats Neutral Nature |
Lv. 50 |
140 - 187 |
75 - 122 |
45 - 92 |
105 - 152 |
65 - 112 |
150 - 197 |
| Lv. 100 |
270 - 364 |
145 - 239 |
85 - 179 |
205 - 299 |
125 - 219 |
295 - 389 |
Max Stats Beneficial Nature |
Lv. 50 |
140 - 187 |
82 - 134 |
49 - 101 |
115 - 167 |
71 - 123 |
165 - 216 |
| Lv. 100 |
270 - 364 |
159 - 262 |
93 - 196 |
225 - 328 |
137 - 240 |
324 - 427 |
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