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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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020
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Johto Dex: 018
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Raticate
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ラッタ Ratta
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Ability: Run Away & Guts
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Run Away: Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Guts: Attack raises to 1.5 times when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). BURN’s effect of lowering Attack is not applied. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Mouse Pokémon
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2'04"
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40.8 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x2 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x0 |
x1 |
x1 |
x1 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| Chilan Berry - 5%
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1,000,000 Points Medium Fast
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70
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Brown
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Field
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Flavour Text
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Diamond
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It whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls.
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Pearl
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Platinum
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Location (In-Depth Details)
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/LeafGreen/XD
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Sapphire
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None
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Trade from FireRed/LeafGreen/XD
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Emerald
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None
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Trade from FireRed/LeafGreen/XD
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FireRed
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Few
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Routes 17, 18 & Pokémon Mansion
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LeafGreen
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Few
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Routes 17, 18 & Pokémon Mansion
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Colosseum
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None
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Trade from FireRed/LeafGreen/XD
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XD
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Only One
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Snagged from Chaser Furgy in Citadark Isle
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Diamond
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Common
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Routes 225 & 226
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Details
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Pearl
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Common
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Routes 225 & 226
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Details
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Platinum
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Uncommon
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Route 225, Route 226
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Details
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HeartGold
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Uncommon
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Route 7, Route 9, Route 10, Route 26, Route 27, Route 38, Route 39, Route 47, Union Cave, Mt. Mortar, Burnt Tower, Tohjo Falls Safari Zone
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Details
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SoulSilver
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Uncommon
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Route 7, Route 9, Route 10, Route 26, Route 27, Route 38, Route 39, Route 47, Union Cave, Mt. Mortar, Burnt Tower, Tohjo Falls Safari Zone
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Details
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| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Swords Dance | |  | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Tail Whip | |  | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | — | Quick Attack | |  | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | — | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 4 | Quick Attack | |  | 40 | 100 | 30 | -- | | An extremely fast attack that always strikes first. | | 7 | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 10 | Bite | |  | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | 13 | Pursuit | |  | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | 16 | Hyper Fang | |  | 80 | 90 | 15 | 10 | | Attacks with sharp fangs. May cause flinching. | | 19 | Sucker Punch | |  | 80 | 100 | 5 | -- | | Always strikes first, but fails if foe is not using attacking move | | 20 | Scary Face | |  | -- | 90 | 10 | -- | | Frightens with a scary face to sharply reduce SPEED. | | 24 | Crunch | |  | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower DEF. | | 29 | Assurance | |  | 50 | 100 | 10 | -- | | Power doubles if foe already receives damage that turn | | 34 | Super Fang | |  | ?? | 90 | 10 | -- | | Attacks with sharp fangs and cuts half the foe's HP. | | 39 | Double-edge | |  | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | 44 | Endeavor | |  | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM05 | Roar | |  | -- | 100 | 20 | -- | | Makes the foe flee to end the battle. | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM12 | Taunt | |  | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM24 | Thunderbolt | |  | 95 | 100 | 15 | 10 | | A strong electrical attack that may paralyze the foe. | | TM25 | Thunder | |  | 120 | 70 | 10 | 30 | | A lightning attack that may cause paralysis. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | |  | 80 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM30 | Shadow Ball | |  | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM34 | Shock Wave | |  | 60 | -- | 20 | -- | | A fast and unavoidable electric attack. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM57 | Charge Beam | |  | 50 | 90 | 10 | 70 | | High chance of raising user's SP.ATT one stage | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM73 | Thunder Wave | |  | -- | 100 | 20 | -- | | A weak jolt of electricity that paralyzes the foe. | | TM75 | Swords Dance | |  | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM86 | Grass Knot | |  | ?? | 100 | 20 | -- | | Power increases if foe is heavy | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM88 | Pluck | |  | 60 | 100 | 20 | -- | | Power doubles if foe is holding a berry | | TM89 | U-turn | |  | 70 | 100 | 20 | -- | | User switches out automatically after attack | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM01 | Cut | |  | 50 | 95 | 30 | -- | | Cuts the foe with sharp scythes, claws, etc. | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | |  | 40 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Sucker Punch | |  | 80 | 100 | 5 | -- | | Always strikes first, but fails if foe is not using attacking move | | Zen Headbutt | |  | 80 | 90 | 15 | 20 | | May cause foe to flinch | | Last Resort | |  | 130 | 100 | 5 | -- | | Only usable when all other attacks have been used | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Swift | |  | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Endeavor | |  | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. |
| HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Super Fang | |  | ?? | 90 | 10 | -- | | Attacks with sharp fangs and cuts half the foe's HP. | | Headbutt | |  | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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3,840 Steps
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2 Speed Point(s)
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127
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Egg Groups | Lists Of Groups | Group Names | | Ground |
| Max Pokéthlon Stats |
| Speed | Power | Technique | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
55 |
81 |
60 |
50 |
70 |
97 |
Min-Max Hindering Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
77 - 119
150 - 234 |
58 - 100
112 - 197 |
49 - 91
94 - 179 |
67 - 109
130 - 215 |
91 - 134
179 - 263 |
Min-Max Neutral Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
86 - 133
167 - 261 |
65 - 112
125 - 219 |
55 - 102
105 - 199 |
75 - 122
145 - 239 |
102 - 149
199 - 293 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
94 - 146
183 - 287 |
71 - 123
137 - 240 |
60 - 112
115 - 218 |
82 - 134
159 - 262 |
112 - 163
218 - 322 |
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