Name Type Cat. PP Att. Acc. Effect
Bone Club 20 65 85 Clubs the foe with a bone. May cause flinching.
Bone Rush 10 25 80 Strikes the foe with a bone in hand 2 to 5 times.
Bonemerang 10 50 90 Throws a bone boomerang that strikes twice.
Dig 10 80 100 Digs underground the first turn and strikes next turn.
Earth Power 10 90 100 May lower foe's SP.DEF one stage
Earthquake 10 100 100 A powerful quake, but has no effect on flying foes.
Fissure 5 -- 30 A one-hit KO move that drops the foe in a fissure.
Magnitude 30 -- 100 A ground-shaking attack of random intensity.
Mud Bomb 10 65 85 May lower foe's accuracy one stage
Mud Shot 15 55 95 Hurls mud at the foe and reduces SPEED.
Mud Sport 15 -- -- Covers the user in mud to raise electrical resistance.
Mud-slap 10 20 100 Hurls mud in the foe's face to reduce its accuracy.
Sand Tomb 15 15 70 Traps and hurts the foe in quicksand for 2 to 5 turns.
Sand-attack 15 -- 100 Reduces the foe's accuracy by hurling sand in its face.
Spikes 20 -- -- Sets spikes that hurt a foe switching out.
 
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