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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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024
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Johto Dex: 051
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Arbok
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アーボック Arbok
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Ability: Intimidate & Shed Skin
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Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Shed Skin: Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE). |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Cobra Pokémon
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11'06"
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143.3 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x1 |
x1 |
x1 |
x0.5 |
x1 |
x0.5 |
x0.5 |
x2 |
x1 |
x2 |
x0.5 |
x1 |
x1 |
x1 |
x1 |
x1 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| None
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1,000,000 Points Medium Fast
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70
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Purple
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Forest
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Flavour Text
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Diamond
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The pattern on its belly is for intimidation. It constricts foes while they are frozen in fear.
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Pearl
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Platinum
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HeartGold
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Transfixing prey with the face-like pattern on its belly, it binds and poisons the frightened victim.
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SoulSilver
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With a very vengeful nature, it won't give up the chase, no matter how far, once it targets its prey.
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Location (In-Depth Details)
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Game
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Rarity
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Location
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Ruby
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None
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Trade from FireRed/XD
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Sapphire
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None
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Trade from FireRed/XD
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Emerald
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None
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Trade from FireRed/XD
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FireRed
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Common
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Route 23 & Victory Road
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LeafGreen
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None
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Trade from FireRed/XD
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Colosseum
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None
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Trade from FireRed/XD
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XD
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Only One
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Snagged from Cipher Peon Smarton in Cipher Key Lair
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Diamond
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Rare
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Safari Game FR Inserted into DS
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Details
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Pearl
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Rare
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Safari Game FR Inserted into DS
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Details
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Platinum
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Uncommon
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Great Marsh (FireRed Inserted)
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Details
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HeartGold
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Rare
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Safari Zone
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Details
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SoulSilver
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Uncommon
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Route 3, Route 4, Route 26, Route 27 Safari Zone
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Details
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| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Ice Fang | |  | 65 | 95 | 15 | 10 | | Has a chance of freezing and flinching the foe | | — | Thunder Fang | |  | 65 | 95 | 15 | 10 | | Has a chance of paralyzing and flinching the foe | | — | Fire Fang | |  | 65 | 95 | 15 | 10 | | Has a chance of burning and flinching the foe | | — | Wrap | |  | 15 | 85 | 20 | -- | | Wraps and squeezes the foe 2 to 5 times with vines, etc. | | — | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Poison Sting | |  | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | — | Bite | |  | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | 4 | Poison Sting | |  | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | 9 | Bite | |  | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | 12 | Glare | |  | -- | 75 | 30 | -- | | Intimidates and frightens the foe into paralysis. | | 17 | Screech | |  | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 20 | Acid | |  | 40 | 100 | 30 | 10 | | Sprays a hide-melting acid. May lower SP. DEF. | | 22 | Crunch | |  | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower DEF. | | 28 | Stockpile | |  | -- | -- | 20 | -- | | Charges up power for up to 3 turns. | | 28 | Swallow | |  | -- | -- | 10 | -- | | Absorbs stockpiled power and restores HP. | | 28 | Spit Up | |  | ?? | 100 | 10 | -- | | Releases stockpiled power (the more the better). | | 34 | Mud Bomb | |  | 65 | 85 | 10 | 30 | | May lower foe's accuracy one stage | | 42 | Gastro Acid | |  | -- | 100 | 10 | -- | | Cancels effect of foe's ability | | 48 | Haze | |  | -- | -- | 30 | -- | | Creates a black haze that eliminates all stat changes. | | 56 | Gunk Shot | |  | 120 | 70 | 5 | 30 | | May poison foe |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM19 | Giga Drain | |  | 60 | 100 | 10 | -- | | An attack that steals half the damage inflicted. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | |  | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | |  | 80 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM36 | Sludge Bomb | |  | 90 | 100 | 10 | 30 | | Sludge is hurled to inflict damage. May also poison. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM41 | Torment | |  | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM49 | Snatch | |  | -- | -- | 10 | -- | | Steals the effects of the move the foe uses next. | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM66 | Payback | |  | 50 | 100 | 10 | -- | | Power doubles if user receives damage first | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM79 | Dark Pulse | |  | 80 | 100 | 15 | 20 | | May cause foe to flinch | | TM80 | Rock Slide | |  | 75 | 90 | 10 | 30 | | Large boulders are hurled. May cause flinching. | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM84 | Poison Jab | |  | 80 | 100 | 20 | 30 | | May poison foe | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Spite | |  | -- | 100 | 10 | -- | | Spitefully cuts the PP of the foe's last move. | | Aqua Tail | |  | 90 | 90 | 10 | -- | | No Added Effect | | Gastro Acid | |  | -- | 100 | 10 | -- | | Cancels effect of foe's ability | | Gunk Shot | |  | 120 | 70 | 5 | 30 | | May poison foe | | Seed Bomb | |  | 80 | 100 | 15 | -- | | No Added Effect |
| HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Headbutt | |  | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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2 Attack Point(s)
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90
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| Base/Max Pokéthlon Stats |
| Speed | Power | Technique | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
60 |
85 |
69 |
65 |
79 |
80 |
Min-Max Hindering Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
81 - 123
157 - 242 |
66 - 108
128 - 213 |
63 - 105
121 - 206 |
75 - 117
146 - 231 |
76 - 118
148 - 233 |
Min-Max Neutral Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
90 - 137
175 - 269 |
74 - 121
143 - 237 |
70 - 117
135 - 229 |
84 - 131
163 - 257 |
85 - 132
165 - 259 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
99 - 150
192 - 295 |
81 - 133
157 - 260 |
77 - 128
148 - 251 |
92 - 144
179 - 282 |
93 - 145
181 - 284 |
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