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Pokémon Game Picture
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National No.
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Sinnoh No.
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English name
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Japanese Name
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117
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---
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Seadra
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Seadra
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Ability: Poison Point & Sniper
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Poison Point: The opponent has a 30% chance of being induced with POISON when using an attack, that requires physical contact, against this Pokémon.
Sniper: Power of critical-hit moves is tripled instead of doubled. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Dragon Pokémon
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3'11"
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55.0 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x0.5 |
x0.5 |
x2 |
x2 |
x0.5 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| Dragon Scale - 5%
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1,000,000 Points Medium Fast
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70
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Blue
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Ocean
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Flavour Text
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Diamond
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Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.
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Pearl
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Location (DP Details)
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Game
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Rarity
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Location
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Ruby
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Evolve
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Evolve Horsea
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Sapphire
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Evolve
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Evolve Horsea
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Emerald
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Evolve
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Evolve Horsea
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FireRed
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Common
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Routes 19, 20, 21, 24 & 25, Cerulan City, Cinnabar Island, Lavender Town, One Island, Pallet Town, Berry Forest, Bond Bridge, Cape Brink, Five Isle Meadow, Green Path, Icefall Cave Floor 1, Kindle Road, Memorial Pillar, Outcast Island, Resort Gorgeous, Ruin Valley, Seafoam Island Basements 3 & 4, S.S. Anne, Tanoby Ruins, Trainer Tower, Treasure Beach, Water Labyrinth, Water Path (Fish)
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LeafGreen
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Evolve
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Evolve Horsea
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen
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XD
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None
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/
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Diamond
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Common
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Route 226 (Fish w/ Super Rod)
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Details
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Pearl
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Common
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Route 226 (Fish w/ Super Rod)
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Details
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Platinum
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Common
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Route 226 (Fish With Super Rod)
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Details
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| Diamond/Pearl Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Bubble | |  | 20 | 100 | 30 | 10 | | An attack using bubbles. May lower the foe's SPEED. | | — | Smokescreen | |  | -- | 100 | 20 | -- | | Lowers the foe's accuracy using smoke, ink, etc. | | — | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 4 | Smokescreen | |  | -- | 100 | 20 | -- | | Lowers the foe's accuracy using smoke, ink, etc. | | 8 | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | 11 | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 14 | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 18 | Bubblebeam | |  | 65 | 100 | 20 | 10 | | Forcefully sprays bubbles that may lower SPEED. | | 23 | Agility | |  | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. | | 26 | Twister | |  | 40 | 100 | 20 | 20 | | Whips up a vicious twister to tear at the foe. | | 30 | Brine | |  | 65 | 100 | 10 | -- | | Power doubles if foe's HP is less than half | | 40 | Hydro Pump | |  | 120 | 80 | 5 | -- | | Blasts water at high power to strike the foe. | | 48 | Dragon Dance | |  | -- | -- | 20 | -- | | A mystical dance that ups ATTACK and SPEED. | | 57 | Dragon Pulse | |  | 90 | 100 | 10 | -- | | No Added Effect |
| Platinum Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Bubble | |  | 20 | 100 | 30 | 10 | | An attack using bubbles. May lower the foe's SPEED. | | — | Smokescreen | |  | -- | 100 | 20 | -- | | Lowers the foe's accuracy using smoke, ink, etc. | | — | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 4 | Smokescreen | |  | -- | 100 | 20 | -- | | Lowers the foe's accuracy using smoke, ink, etc. | | 8 | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | 11 | Water Gun | |  | 40 | 100 | 25 | -- | | Squirts water to attack the foe. | | 14 | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 18 | Bubblebeam | |  | 65 | 100 | 20 | 10 | | Forcefully sprays bubbles that may lower SPEED. | | 23 | Agility | |  | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. | | 26 | Twister | |  | 40 | 100 | 20 | 20 | | Whips up a vicious twister to tear at the foe. | | 30 | Brine | |  | 65 | 100 | 10 | -- | | Power doubles if foe's HP is less than half | | 40 | Hydro Pump | |  | 120 | 80 | 5 | -- | | Blasts water at high power to strike the foe. | | 48 | Dragon Dance | |  | -- | -- | 20 | -- | | A mystical dance that ups ATTACK and SPEED. | | 57 | Dragon Pulse | |  | 90 | 100 | 10 | -- | | No Added Effect |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | |  | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM55 | Brine | |  | 65 | 100 | 10 | -- | | Power doubles if foe's HP is less than half | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM59 | Dragon Pulse | |  | 90 | 100 | 10 | -- | | No Added Effect | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | TM91 | Flash Cannon | |  | 80 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | HM03 | Surf | |  | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM07 | Waterfall | |  | 80 | 100 | 15 | 20 | | Charges the foe with speed to climb waterfalls. |
| Platinum Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Dive | |  | 80 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. | | Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Swift | |  | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Bounce | |  | 85 | 85 | 5 | 30 | | Bounces up, then down the next turn. May paralyze. | | Outrage | |  | 120 | 100 | 15 | -- | | A rampage of 2 to 3 turns that confuses the user. | | Signal Beam | |  | 75 | 100 | 15 | 10 | | A strange beam attack that may confuse the foe. | | Twister | |  | 40 | 100 | 20 | 20 | | Whips up a vicious twister to tear at the foe. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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1 Defense Point(s) 1 Sp. Attack Point(s)
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75
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
55 |
65 |
95 |
95 |
45 |
85 |
Min-Max Hindering Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
63 - 105
121 - 206 |
90 - 132
175 - 260 |
90 - 132
175 - 260 |
45 - 87
85 - 170 |
81 - 123
157 - 242 |
Min-Max Neutral Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
70 - 117
135 - 229 |
100 - 147
195 - 289 |
100 - 147
195 - 289 |
50 - 97
95 - 189 |
90 - 137
175 - 269 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
115 - 162
220 - 314 |
77 - 128
148 - 251 |
110 - 161
214 - 317 |
110 - 161
214 - 317 |
55 - 106
104 - 207 |
99 - 150
192 - 295 |
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