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#231 Phanpy | |
| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Black & White Pokédex, Click here |
| Images |
| D/P/Pt |
HGSS |
| Normal Sprite |
Shiny Sprite |
Normal Sprite |
Shiny Sprite |
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| Name |
Jp. Name |
No. |
Gender Ratio |
Type |
| Phanpy |
Gomazou ゴマゾウ |
| National: | #231 | | Johto: | #200 |
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| Ability: Pickup |
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Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. In Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. |
| Classification |
Height |
Weight |
Capture Rate |
Base Egg Steps |
| Long Nose Pokémon |
1'08" |
74.0lbs |
120 |
5,120 |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Colour |
Safari Zone Flee Rate |
1,000,000 Points Medium Fast |
70 |
1 HP Point(s)
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Blue |
0 |
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Flavour Text
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Diamond
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It is strong despite its compact size. It can easily pick up and carry an adult human on its back.
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| Pearl |
| Platinum
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| HeartGold |
It swings its long snout around playfully, but because it is so strong, that can be dangerous.
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| SoulSilver |
As a sign of affection, it bumps with its snout. However, it is so strong, it may send you flying.
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Location (In-Depth Details)
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Game
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Location
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| Ruby |
Safari Zone Acro Bike Area
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| Sapphire
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Safari Zone Acro Bike Area
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| Emerald
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Safari Zone Acro Bike Area
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| FireRed
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Canyon Entrance, Seavault Canyon
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| LeafGreen
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Canyon Entrance, Seavault Canyon
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| Colosseum
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Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen/XD
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| XD
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Oasis PokéSpot
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| Diamond
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Swarm in Route 207
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Details
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| Pearl
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Swarm in Route 207
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Details
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| Platinum
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Route 207 - (Swarm)
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Details
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| HeartGold
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Route 45, Mt. Silver
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Details
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| SoulSilver
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Trade from DPtHG
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| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |
| — | Odor Sleuth |  |  | -- | -- | 40 | -- | | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | | — | Tackle |  |  | 35 | 95 | 35 | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | — | Growl |  |  | -- | 100 | 40 | -- | | The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | | — | Defense Curl |  |  | -- | -- | 40 | -- | | The user curls up to conceal weak spots and raise its Defense stat. | | 6 | Flail |  |  | ?? | 100 | 15 | -- | | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | | 10 | Take Down |  |  | 90 | 85 | 20 | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 15 | Rollout |  |  | 30 | 90 | 20 | -- | | The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | | 19 | Natural Gift |  |  | ?? | 100 | 15 | -- | | The user draws power to attack by using its held Berry. The Berry determines its type and power. | | 24 | Slam |  |  | 80 | 75 | 20 | -- | | The foe is slammed with a long tail, vines, etc., to inflict damage. | | 28 | Endure |  |  | -- | -- | 10 | -- | | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | 33 | Charm |  |  | -- | 100 | 20 | -- | | The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | | 37 | Last Resort |  |  | 130 | 100 | 5 | -- | | This move can be used only after the user has used all the other moves it knows in the battle. | | 42 | Double-edge |  |  | 120 | 100 | 15 | -- | | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| TM & HM Attacks | |
| TM05 |
Roar |
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-- |
100 |
20 |
-- |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | | TM06 |
Toxic |
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 |
-- |
85 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 |
Hidden Power |
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?? |
100 |
15 |
-- |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 |
Protect |
 |
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-- |
-- |
10 |
-- |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 |
Frustration |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the less the user likes its Trainer. | | TM23 |
Iron Tail |
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100 |
75 |
15 |
30 |
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | | TM26 |
Earthquake |
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100 |
100 |
10 |
-- |
| The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 |
Return |
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?? |
100 |
20 |
-- |
| A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 |
Double Team |
 |
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-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM37 |
Sandstorm |
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-- |
-- |
10 |
-- |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | | TM39 |
Rock Tomb |
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50 |
80 |
10 |
100 |
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | | TM42 |
Facade |
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70 |
100 |
20 |
-- |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 |
Secret Power |
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70 |
100 |
20 |
30 |
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 |
Rest |
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-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 |
Attract |
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-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM58 |
Endure |
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-- |
-- |
10 |
-- |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM76 |
Stealth Rock |
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-- |
-- |
20 |
-- |
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | | TM78 |
Captivate |
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-- |
100 |
20 |
-- |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM80 |
Rock Slide |
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75 |
90 |
10 |
30 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | | TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. | | TM83 |
Natural Gift |
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?? |
100 |
15 |
-- |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 |
Swagger |
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90 |
15 |
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| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 |
Substitute |
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-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | | HM04 |
Strength |
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80 |
100 |
15 |
-- |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | | HM06 |
Rock Smash |
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40 |
100 |
15 |
50 |
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | |
| Knock Off |
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20 |
100 |
20 |
-- |
| The user slaps down the foe's held item, preventing the item from being used during the battle. |
| Snore |
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40 |
100 |
15 |
30 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Ancientpower |
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60 |
100 |
5 |
10 |
| The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Earth Power |
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90 |
100 |
10 |
10 |
| The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
| Endeavor |
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?? |
100 |
5 |
-- |
| An attack move that cuts down the foe's HP to equal the user's HP. |
| Gunk Shot |
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120 |
70 |
5 |
30 |
| The user shoots filthy garbage at the foe to attack. It may also poison the target. |
| Mud-slap |
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20 |
100 |
10 |
100 |
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
| Rollout |
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30 |
90 |
20 |
-- |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
| Seed Bomb |
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80 |
100 |
15 |
-- |
| The user slams a barrage of hard- shelled seeds down on the foe from above. |
| Superpower |
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120 |
100 |
5 |
-- |
| The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
| HeartGold/SoulSilver Move Tutor Attacks | |
| Headbutt |
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70 |
100 |
15 |
30 |
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
| Egg Moves (Details) | | Focus Energy |  |  | -- | -- | 30 | -- | Details | | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | | Body Slam |  |  | 85 | 100 | 15 | 30 | Details | | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | | Ancientpower |  |  | 60 | 100 | 5 | 10 | Details | | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | | Snore |  |  | 40 | 100 | 15 | 30 | Details | | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | | Counter |  |  | ?? | 100 | 20 | -- | Details | | A retaliation move that counters any physical attack, inflicting double the damage taken. | | Fissure |  |  | ?? | 30 | 5 | -- | Details | | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | | Endeavor |  |  | ?? | 100 | 5 | -- | Details | | An attack move that cuts down the foe's HP to equal the user's HP. | | Ice Shard |  |  | 40 | 100 | 30 | -- | Details | | The user flash freezes chunks of ice and hurls them. This move always goes first. | | Head Smash - HGSS Only |  |  | 150 | 80 | 5 | -- | Details | | The user delivers a life-endangering attack at full power. The user also takes terrible damage. |
| Base/Max Pokéathlon Stats |
| Speed | Power | Skill | Stamina | Jump |
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| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
90 |
60 |
60 |
40 |
40 |
40 |
Max Stats Hindering Nature |
Lv. 50 |
150 - 197 |
58 - 100 |
58 - 100 |
40 - 82 |
40 - 82 |
40 - 82 |
| Lv. 100 |
290 - 384 |
112 - 197 |
112 - 197 |
76 - 161 |
76 - 161 |
76 - 161 |
Max Stats Neutral Nature |
Lv. 50 |
150 - 197 |
65 - 112 |
65 - 112 |
45 - 92 |
45 - 92 |
45 - 92 |
| Lv. 100 |
290 - 384 |
125 - 219 |
125 - 219 |
85 - 179 |
85 - 179 |
85 - 179 |
Max Stats Beneficial Nature |
Lv. 50 |
150 - 197 |
71 - 123 |
71 - 123 |
49 - 101 |
49 - 101 |
49 - 101 |
| Lv. 100 |
290 - 384 |
137 - 240 |
137 - 240 |
93 - 196 |
93 - 196 |
93 - 196 |
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