#272 Ludicolo
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex DP Entry
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Images
Male Female
Normal Sprite Shiny Sprite Normal Sprite Shiny Sprite
Name Jp. Name No. Gender Ratio Type
Ludicolo Runpapa
ルンパッパ
National: #272
Male :50%
Female :50%
Ability: Swift Swim & Rain Dish
Swift Swim: When rainy, The Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Heavy Rain.
Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn.
Classification Height Weight Capture Rate Base Egg Steps
Carefree Pokémon 4'11" 121.3lbs 45 3,840
Experience Growth Base Happiness Effort Values Earned Colour Safari Zone Flee Rate
1,059,860 Points
Medium Slow
70 3 Sp. Defense Point(s)
Green 0
Damage Taken
*1 *1 *0.25 *1 *1 *1 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
No Hold Item
Water 1
Plant
Evolutionary Chain
Flavour Text
Diamond If it hears festive music, all its muscles fill with energy. It can't help breaking out into a dance.
Pearl
Platinum If it hears festive music, all its muscles fill with energy. It can't help breaking out into a dance.
HeartGold If it hears festive music, it begins moving in rhythm in order to amplify its power.
SoulSilver

Location
Game Location
Ruby Trade from Sapphire/Emerald
Sapphire Evolve Lombre
Emerald Evolve Lombre
FireRed Trade from Sapphire/Emerald
LeafGreen Trade from Sapphire/Emerald
Colosseum Trade from Sapphire/Emerald
XD Trade from Sapphire/Emerald
Diamond Evolve from Lombre
Pearl Evolve from Lombre
Platinum Evolve Lombre
HeartGold Evolve Lombre
SoulSilver Evolve Lombre
Trainer Locations  Details

Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Astonish301001530
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Growl--10040--
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
Mega Drain4010015--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Nature Power----20--
An attack that makes use of nature's power. Its effects vary depending on the user's environment.

TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch 150 100 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03 Water Pulse 60 100 20 20
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 85 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM09 Bullet Seed 10 100 30 --
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13 Ice Beam 95 100 10 10
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70 5 10
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15 Hyper Beam 150 90 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM19 Giga Drain 60 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 Solarbeam 120 100 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100 20 30
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53 Energy Ball 80 100 10 10
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def.
TM56 Fling ?? 100 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM60 Drain Punch 60 100 5 --
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
TM68 Giga Impact 150 90 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70 Flash -- 100 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift ?? 100 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM86 Grass Knot ?? 100 20 --
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87 Swagger -- 90 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM03 Surf 95 100 15 --
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04 Strength 80 100 15 --
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
HM05 HGSS Whirlpool 15 70 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
HM06 Rock Smash 40 100 15 50
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders.
HM07 Waterfall 80 100 15 20
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall.
HM08 Rock Climb 90 85 20 20
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Platinum/HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Dive 80 100 10 --
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Fire Punch 75 100 15 10
The foe is punched with a fiery fist. It may leave the target with a burn.
Ice Punch 75 100 15 10
The foe is punched with an icy fist. It may leave the target frozen.
Icy Wind 55 95 15 100
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
Thunderpunch 75 100 15 10
The foe is punched with an electrified fist. It may leave the target with paralysis.
Zen Headbutt 80 90 15 20
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Snore 40 100 15 30
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
Synthesis -- -- 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
Uproar 50 100 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Mud-slap 20 100 10 100
The user hurls mud in the foe's face to inflict damage and lower its accuracy.
Seed Bomb 80 100 15 --
The user slams a barrage of hard- shelled seeds down on the foe from above.

HeartGold/SoulSilver Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Headbutt 70 100 15 30
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.

Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Synthesis----5--Details
The user restores its own HP. The amount of HP regained varies with the weather.
Razor Leaf559525--Details
Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.
Sweet Scent--10020--Details
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc.
Leech Seed--9010--Details
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
Flail??10015--Details
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Water Gun4010025--Details
The foe is blasted with a forceful shot of water.
Tickle--10020--Details
The user tickles the foe into laughing, reducing its Attack and Defense stats.
Counter - HGSS Only??10020--Details
A retaliation move that counters any physical attack, inflicting double the damage taken.

Pre-Evolution Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Absorb2010025--
Lv. 5
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Fake Out4010010100
Lv. 11
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Fury Swipes188015--
Lv. 15
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Water Sport----15--
Lv. 19
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Zen Headbutt80901520
Lv. 27
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Uproar5010010--
Lv. 35
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Hydro Pump120805--
Lv. 43
The foe is blasted by a huge volume of water launched under great pressure.
Mist----30--
Lv. 11
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.
Bubblebeam651002010
Pt Lv. 25
A spray of bubbles is forcefully ejected at the foe. It may also lower the target's Speed stat.
Zen Headbutt80901520
Pt Lv. 31
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Uproar5010010--
Pt Lv. 37
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
Hydro Pump120805--
Pt Lv. 45
The foe is blasted by a huge volume of water launched under great pressure.

3rd Gen Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Means
Absorb2010025--
RSE
FRLG
Lv1
Lv1
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.

Base/Max Pokéathlon Stats
SpeedPowerSkillStaminaJump

Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 80 70 70 90 100 70
Max Stats
Hindering Nature
Lv. 50 140 - 187 67 - 109 67 - 109 85 - 127 94 - 136 67 - 109
Lv. 100 270 - 364 130 - 215 130 - 215 166 - 251 184 - 269 130 - 215
Max Stats
Neutral Nature
Lv. 50 140 - 187 75 - 122 75 - 122 95 - 142 105 - 152 75 - 122
Lv. 100 270 - 364 145 - 239 145 - 239 185 - 279 205 - 299 145 - 239
Max Stats
Beneficial Nature
Lv. 50 140 - 187 82 - 134 82 - 134 104 - 156 115 - 167 82 - 134
Lv. 100 270 - 364 159 - 262 159 - 262 203 - 306 225 - 328 159 - 262

<--- #271
Lombre
#273
Seedot
--->

 
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