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Pokémon Game Picture
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National No.
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Sinnoh No.
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English name
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Japanese Name
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319
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---
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Sharpedo
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Samehada
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Ability: Rough Skin
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Rough Skin: The opponent is hurt by 1/16th of his maxium Hit Points of recoil when using an attack, that requires physical contact, against this Pokémon. |
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Brutal Pokémon
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5'11"
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195.8 lbs
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Evolution Chain
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 --Lv. 30--> 
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Damage Taken
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| x1 |
x0.5 |
x0.5 |
x2 |
x2 |
x0.5 |
x2 |
x1 |
x1 |
x1 |
x0 |
x2 |
x1 |
x0.5 |
x1 |
x0.5 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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Pal Park Location
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| DeepSeaTooth - 5%
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1,250,000 Points Slow
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35
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Blue
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Ocean
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Flavour Text
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Diamond
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Its fangs rip through sheet iron. It swims at 75 mph and is known as “The Bully of the Sea.”
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Pearl
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Location (DP Details)
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Game
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Rarity
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Location
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Ruby
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Common
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Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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Sapphire
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Common
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Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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Emerald
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Common
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Routes 103, 118, 122, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, Mossdeep City, Pacifidlog Town (Fish)
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FireRed
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None
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Trade from Ruby/Sapphire/Emerald/XD
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LeafGreen
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None
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Trade from Ruby/Sapphire/Emerald/XD
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald/XD
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XD
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Evolve
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Evolve Carvanha
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Diamond
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Uncommon
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Routes 213 & 222 (Fish w/ Super Rod)
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Details
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Pearl
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Uncommon
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Routes 213 & 222 (Fish w/ Super Rod)
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Details
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Platinum
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Common
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Evolve Carvanha
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| Diamond/Pearl Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Bite | |  | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | — | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | — | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 6 | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 8 | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 11 | Scary Face | |  | -- | 90 | 10 | -- | | Frightens with a scary face to sharply reduce SPEED. | | 16 | Ice Fang | |  | 65 | 95 | 15 | 10 | | Has a chance of freezing and flinching the foe | | 18 | Screech | |  | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 21 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | 26 | Assurance | |  | 50 | 100 | 10 | -- | | Power doubles if foe already receives damage that turn | | 28 | Crunch | |  | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower DEF. | | 30 | Slash | |  | 70 | 100 | 20 | -- | | Slashes with claws, etc. Has a high critical-hit ratio. | | 34 | Aqua Jet | |  | 40 | 100 | 20 | -- | | Always strikes first | | 40 | Taunt | |  | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | 45 | Agility | |  | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. | | 50 | Skull Bash | |  | 100 | 100 | 15 | 100 | | Tucks in the head, then attacks on the next turn. | | 56 | Night Slash | |  | 70 | 100 | 15 | -- | | High critical hit ratio |
| Platinum Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Feint | |  | 50 | 100 | 10 | -- | | Only works when foe uses Protect or Detect | | — | Leer | |  | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Bite | |  | 60 | 100 | 25 | 30 | | Bites with vicious fangs. May cause flinching. | | — | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | — | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 6 | Rage | |  | 20 | 100 | 20 | -- | | Raises the user's ATTACK every time it is hit. | | 8 | Focus Energy | |  | -- | -- | 30 | -- | | Focuses power to raise the critical-hit ratio. | | 11 | Scary Face | |  | -- | 90 | 10 | -- | | Frightens with a scary face to sharply reduce SPEED. | | 16 | Ice Fang | |  | 65 | 95 | 15 | 10 | | Has a chance of freezing and flinching the foe | | 18 | Screech | |  | -- | 85 | 40 | -- | | Emits a screech to sharply reduce the foe's DEFENSE. | | 21 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | 26 | Assurance | |  | 50 | 100 | 10 | -- | | Power doubles if foe already receives damage that turn | | 28 | Crunch | |  | 80 | 100 | 15 | 20 | | Crunches with sharp fangs. May lower DEF. | | 30 | Slash | |  | 70 | 100 | 20 | -- | | Slashes with claws, etc. Has a high critical-hit ratio. | | 34 | Aqua Jet | |  | 40 | 100 | 20 | -- | | Always strikes first | | 40 | Taunt | |  | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | 45 | Agility | |  | -- | -- | 30 | -- | | Relaxes the body to sharply boost SPEED. | | 50 | Skull Bash | |  | 100 | 100 | 15 | 100 | | Tucks in the head, then attacks on the next turn. | | 56 | Night Slash | |  | 70 | 100 | 15 | -- | | High critical hit ratio |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | |  | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM05 | Roar | |  | -- | 100 | 20 | -- | | Makes the foe flee to end the battle. | | TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM07 | Hail | |  | -- | -- | 10 | -- | | Summons a hailstorm that strikes every turn. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM12 | Taunt | |  | -- | 100 | 20 | -- | | Taunts the foe into only using attack moves. | | TM13 | Ice Beam | |  | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | |  | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM41 | Torment | |  | -- | 100 | 15 | -- | | Torments the foe and stops successive use of a move. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM55 | Brine | |  | 65 | 100 | 10 | -- | | Power doubles if foe's HP is less than half | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM66 | Payback | |  | 50 | 100 | 10 | -- | | Power doubles if user receives damage first | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM72 | Avalanche | |  | 60 | 100 | 10 | -- | | Power doubles if user receives damage first | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM79 | Dark Pulse | |  | 80 | 100 | 15 | 20 | | May cause foe to flinch | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM84 | Poison Jab | |  | 80 | 100 | 20 | 30 | | May poison foe | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | HM03 | Surf | |  | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM04 | Strength | |  | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | |  | 40 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. | | HM07 | Waterfall | |  | 80 | 100 | 15 | 20 | | Charges the foe with speed to climb waterfalls. |
| Platinum Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Dive | |  | 80 | 100 | 10 | -- | | Dives underwater the first turn and strikes next turn. | | Fury Cutter | |  | 10 | 95 | 20 | -- | | An attack that intensifies on each successive hit. | | Icy Wind | |  | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Zen Headbutt | |  | 80 | 90 | 15 | 20 | | May cause foe to flinch | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Spite | |  | -- | 100 | 10 | -- | | Spitefully cuts the PP of the foe's last move. | | Swift | |  | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Uproar | |  | 50 | 100 | 10 | -- | | Causes an uproar for 2 to 5 turns and prevents sleep. | | Ancientpower | |  | 60 | 100 | 5 | 10 | | An attack that may raise all stats. | | Bounce | |  | 85 | 85 | 5 | 30 | | Bounces up, then down the next turn. May paralyze. | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. |
| Pre-Evolution Moves |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means |
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| Take Down | |  | 90 | 85 | 20 | -- | Lv. 38 | | A reckless charge attack that also hurts the user. |
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Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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5,120 Steps
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2 Attack Point(s)
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60
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Egg Groups | Lists Of Groups | Group Names | | Water 2 |
| Stats |
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HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
70 |
120 |
40 |
95 |
40 |
95 |
Min-Max Hindering Nature |
Lv50 Lv100 |
130 - 177
250 - 344 |
112 - 154
220 - 305 |
40 - 82
76 - 161 |
90 - 132
175 - 260 |
40 - 82
76 - 161 |
90 - 132
175 - 260 |
Min-Max Neutral Nature |
Lv50 Lv100 |
130 - 177
250 - 344 |
125 - 172
245 - 339 |
45 - 92
85 - 179 |
100 - 147
195 - 289 |
45 - 92
85 - 179 |
100 - 147
195 - 289 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
130 - 177
250 - 344 |
137 - 189
269 - 372 |
49 - 101
93 - 196 |
110 - 161
214 - 317 |
49 - 101
93 - 196 |
110 - 161
214 - 317 |
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