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Pokémon Game Picture
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National No.
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Region No.
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English name
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Japanese Name
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413
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Sinnoh Dex: 046
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Wormadam
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ミノマダム Minomadamu
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Ability: Anticipation
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Anticipation: Warns when the foe knows 1-hit KO or super-effective moves.
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Gender Ratio
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Male: 0 %
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Female: 100 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Bagworm Pokémon
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1'08"
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14.3 lbs
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Evolution Chain
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Damage Taken
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| x1 |
x4 |
x0.5 |
x0.5 |
x0.25 |
x2 |
x0.5 |
x2 |
x0.25 |
x4 |
x1 |
x2 |
x2 |
x1 |
x1 |
x1 |
x1 |
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Damage Taken Sandy Cloak
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| x1 |
x2 |
x2 |
x0 |
x1 |
x2 |
x0.5 |
x0.5 |
x0.5 |
x2 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
x1 |
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Damage Taken Trash Cloak
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| x0.5 |
x4 |
x1 |
x1 |
x0.25 |
x0.5 |
x1 |
x0 |
x1 |
x1 |
x0.5 |
x0.5 |
x1 |
x0.5 |
x0.5 |
x0.5 |
x0.5 |
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Wild Hold Item
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Base EXP
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Base Happinness
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Colour Category
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| SilverPowder - 5%
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1,000,000 Points Medium Fast
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70
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Gray
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Flavour Text
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Diamond
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When BURMY evolved, its cloak became a part of this Pokémon's body. The cloak is never shed.
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Pearl
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Its appearance changes depending on where it evolved. The materials on hand become a part of its body.
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Platinum
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When evolving, its body takes in surrounding materials. As a result, there are many body variations.
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Location
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Game
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Rarity
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Location
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Diamond
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Evolve
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Evolve from Burmy
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Pearl
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Evolve
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Evolve from Burmy
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Platinum
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None
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Evolve Burmy
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HeartGold
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None
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Evolve Burmy
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SoulSilver
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None
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Evolve Burmy
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| Diamond/Pearl Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | 10 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 20 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | 23 | Confusion | |  | 50 | 100 | 25 | 10 | | A psychic attack that may cause confusion. | | 26 | Razor Leaf | |  | 55 | 95 | 25 | -- | | Cuts the enemy with leaves. High critical-hit ratio. | | 29 | Growth | |  | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 32 | Psybeam | |  | 65 | 100 | 20 | 10 | | Fires a peculiar ray that may confuse the foe. | | 35 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | 38 | Flail | |  | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | 41 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | 44 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | 47 | Leaf Storm | |  | 140 | 90 | 5 | 100 | | Lowers users SP.ATT two stages |
| Platinum/HeartGold/SoulSilver Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | 10 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 15 | Bug Bite | |  | 60 | 100 | 20 | -- | | Receives effect from foe's held berry | | 20 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | 23 | Confusion | |  | 50 | 100 | 25 | 10 | | A psychic attack that may cause confusion. | | 26 | Razor Leaf | |  | 55 | 95 | 25 | -- | | Cuts the enemy with leaves. High critical-hit ratio. | | 29 | Growth | |  | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 32 | Psybeam | |  | 65 | 100 | 20 | 10 | | Fires a peculiar ray that may confuse the foe. | | 35 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | 38 | Flail | |  | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | 41 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | 44 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | 47 | Leaf Storm | |  | 140 | 90 | 5 | 100 | | Lowers users SP.ATT two stages |
| Diamond/Pearl Level Up (Ground Form) |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | 10 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 20 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | 23 | Confusion | |  | 50 | 100 | 25 | 10 | | A psychic attack that may cause confusion. | | 26 | Rock Blast | |  | 25 | 80 | 10 | -- | | Hurls boulders at the foe 2 to 5 times in a row. | | 29 | Harden | |  | -- | -- | 30 | -- | | Stiffens the body's muscles to raise DEFENSE. | | 32 | Psybeam | |  | 65 | 100 | 20 | 10 | | Fires a peculiar ray that may confuse the foe. | | 35 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | 38 | Flail | |  | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | 41 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | 44 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | 47 | Fissure | |  | ?? | 30 | 5 | -- | | A one-hit KO move that drops the foe in a fissure. |
| Diamond/Pearl Level Up (Steel Form) |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| — | Tackle | |  | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | 10 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | 20 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | 23 | Confusion | |  | 50 | 100 | 25 | 10 | | A psychic attack that may cause confusion. | | 26 | Mirror Shot | |  | 65 | 85 | 10 | 30 | | May lower opponent's accuracy one stage | | 29 | Metal Sound | |  | -- | 85 | 40 | -- | | Emits a horrible screech that sharply lowers SP. DEF. | | 32 | Psybeam | |  | 65 | 100 | 20 | 10 | | Fires a peculiar ray that may confuse the foe. | | 35 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | 38 | Flail | |  | ?? | 100 | 15 | -- | | Inflicts more damage when the user's HP is down. | | 41 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | 44 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | 47 | Iron Head | |  | 80 | 100 | 15 | 30 | | May cause opponent to flinch |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM09 | Bullet Seed | |  | 10 | 100 | 30 | -- | | Shoots 2 to 5 seeds in a row to strike the foe. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM19 | Giga Drain | |  | 60 | 100 | 10 | -- | | An attack that steals half the damage inflicted. | | TM20 | Safeguard | |  | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM22 | Solarbeam | |  | 120 | 100 | 10 | -- | | Absorbs light in one turn, then attacks next turn. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM29 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | TM30 | Shadow Ball | |  | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM48 | Skill Swap | |  | -- | -- | 10 | -- | | The user swaps special abilities with the target. | | TM53 | Energy Ball | |  | 80 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM70 | Flash | |  | -- | 100 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | TM77 | Psych Up | |  | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM85 | Dream Eater | |  | 100 | 100 | 15 | -- | | Takes one half the damage inflicted on a sleeping foe. | | TM86 | Grass Knot | |  | ?? | 100 | 20 | -- | | Power increases if foe is heavy | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Ground Form TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM20 | Safeguard | |  | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM26 | Earthquake | |  | 100 | 100 | 10 | -- | | A powerful quake, but has no effect on flying foes. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | |  | 80 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM29 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | TM30 | Shadow Ball | |  | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM37 | Sandstorm | |  | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM39 | Rock Tomb | |  | 50 | 80 | 10 | 100 | | Stops the foe from moving with rocks and cuts SPEED. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM48 | Skill Swap | |  | -- | -- | 10 | -- | | The user swaps special abilities with the target. | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM70 | Flash | |  | -- | 100 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | TM77 | Psych Up | |  | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM85 | Dream Eater | |  | 100 | 100 | 15 | -- | | Takes one half the damage inflicted on a sleeping foe. | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Steel Form TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| TM06 | Toxic | |  | -- | 85 | 10 | -- | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | |  | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | |  | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | |  | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | |  | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | |  | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM20 | Safeguard | |  | -- | -- | 25 | -- | | A mystical force prevents all status problems. | | TM21 | Frustration | |  | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM27 | Return | |  | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM29 | Psychic | |  | 90 | 100 | 10 | 10 | | A powerful psychic attack that may lower SP. DEF. | | TM30 | Shadow Ball | |  | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | |  | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM42 | Facade | |  | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | |  | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | |  | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | |  | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | |  | 40 | 100 | 10 | -- | | While attacking, it may steal the foe's held item. | | TM48 | Skill Swap | |  | -- | -- | 10 | -- | | The user swaps special abilities with the target. | | TM58 | Endure | |  | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | TM68 | Giga Impact | |  | 150 | 90 | 5 | -- | | User cannot attack next turn | | TM70 | Flash | |  | -- | 100 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. | | TM74 | Gyro Ball | |  | ?? | 100 | 5 | -- | | Power depends on foe's SPEED | | TM76 | Stealth Rock | |  | -- | -- | 20 | -- | | Causes damage when foe switches Pokémon | | TM77 | Psych Up | |  | -- | -- | 10 | -- | | Copies the foe's effect(s) and gives to the user. | | TM78 | Captivate | |  | -- | 100 | 20 | -- | | Lowers opposite gender foe's SP.ATT two stages | | TM82 | Sleep Talk | |  | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | TM83 | Natural Gift | |  | ?? | 100 | 15 | -- | | Power and type of move depends on the held berry | | TM85 | Dream Eater | |  | 100 | 100 | 15 | -- | | Takes one half the damage inflicted on a sleeping foe. | | TM87 | Swagger | |  | -- | 90 | 15 | -- | | Confuses the foe, but also sharply raises ATTACK. | | TM90 | Substitute | |  | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | TM91 | Flash Cannon | |  | 80 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage |
| Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Sucker Punch | |  | 80 | 100 | 5 | -- | | Always strikes first, but fails if foe is not using attacking move | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Synthesis | |  | -- | -- | 5 | -- | | Restores HP. The amount varies with the weather. | | Uproar | |  | 50 | 100 | 10 | -- | | Causes an uproar for 2 to 5 turns and prevents sleep. | | Endeavor | |  | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. | | Seed Bomb | |  | 80 | 100 | 15 | -- | | No Added Effect | | Signal Beam | |  | 75 | 100 | 15 | 10 | | A strange beam attack that may confuse the foe. |
| Sand Cloak - Platinum/HeartGold/SoulSilver Move Tutor Attacks |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
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| Sucker Punch | |  | 80 | 100 | 5 | -- | | Always strikes first, but fails if foe is not using attacking move | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Uproar | |  | 50 | 100 | 10 | -- | | Causes an uproar for 2 to 5 turns and prevents sleep. | | Earth Power | |  | 90 | 100 | 10 | 10 | | May lower foe's SP.DEF one stage | | Endeavor | |  | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. | | Mud-slap | |  | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Signal Beam | |  | 75 | 100 | 15 | 10 | | A strange beam attack that may confuse the foe. |
| Trash Cloak - Platinum/HeartGold/SoulSilver Move Tutor Attacks |
|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
|---|
| Sucker Punch | |  | 80 | 100 | 5 | -- | | Always strikes first, but fails if foe is not using attacking move | | Magnet Rise | |  | -- | -- | 10 | -- | | Causes Pokémon to Levitate | | Snore | |  | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Uproar | |  | 50 | 100 | 10 | -- | | Causes an uproar for 2 to 5 turns and prevents sleep. | | Endeavor | |  | ?? | 100 | 5 | -- | | Gains power if the user's HP is lower than the foe's HP. | | Gunk Shot | |  | 120 | 70 | 5 | 30 | | May poison foe | | Iron Defense | |  | -- | -- | 15 | -- | | Hardens the body's surface to sharply raise DEFENSE. | | Iron Head | |  | 80 | 100 | 15 | 30 | | May cause opponent to flinch | | Signal Beam | |  | 75 | 100 | 15 | 10 | | A strange beam attack that may confuse the foe. |
| HeartGold/SoulSilver Move Tutor Attacks |
|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
|---|
| String Shot | |  | -- | 95 | 40 | -- | | Binds the foe with string to reduce its SPEED. | | Worry Seed | |  | -- | 100 | 10 | -- | | Changes the ability of foe to insomnia | | Bug Bite | |  | 60 | 100 | 20 | -- | | Receives effect from foe's held berry |
| Sand Cloak - HeartGold/SoulSilver Move Tutor Attacks |
|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
|---|
| String Shot | |  | -- | 95 | 40 | -- | | Binds the foe with string to reduce its SPEED. | | Bug Bite | |  | 60 | 100 | 20 | -- | | Receives effect from foe's held berry |
| Trash Cloak - HeartGold/SoulSilver Move Tutor Attacks |
|---|
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % |
|---|
| String Shot | |  | -- | 95 | 40 | -- | | Binds the foe with string to reduce its SPEED. | | Bug Bite | |  | 60 | 100 | 20 | -- | | Receives effect from foe's held berry |
|
Base Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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3,840 Steps
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2 Sp. Defense Point(s)
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45
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Egg Groups | Lists Of Groups | Group Names | | Bug |
| Max Pokéthlon Stats - Plant Cloak |
| Speed | Power | Technique | Stamina | Jump |
 |  |  |  |  |
| Max Pokéthlon Stats - Sandy Cloak |
| Speed | Power | Technique | Stamina | Jump |
 |  |  |  |  |
| Max Pokéthlon Stats - Trash Cloak |
| Speed | Power | Technique | Stamina | Jump |
 |  |  |  |  |
| Stats |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
60 |
59 |
85 |
79 |
105 |
36 |
Min-Max Hindering Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
57 - 99
110 - 195 |
81 - 123
157 - 242 |
75 - 117
146 - 231 |
99 - 141
193 - 278 |
36 - 79
69 - 153 |
Min-Max Neutral Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
64 - 111
123 - 217 |
90 - 137
175 - 269 |
84 - 131
163 - 257 |
110 - 157
215 - 309 |
41 - 88
77 - 171 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
70 - 122
135 - 238 |
99 - 150
192 - 295 |
92 - 144
179 - 282 |
121 - 172
236 - 339 |
45 - 96
84 - 188 |
| Stats (Ground form) |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
60 |
79 |
105 |
59 |
85 |
36 |
Min-Max Hindering Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
75 - 117
146 - 231 |
99 - 141
193 - 278 |
57 - 99
110 - 195 |
81 - 123
157 - 242 |
36 - 79
69 - 153 |
Min-Max Neutral Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
84 - 131
163 - 257 |
110 - 157
215 - 309 |
64 - 111
123 - 217 |
90 - 137
175 - 269 |
41 - 88
77 - 171 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
92 - 144
179 - 282 |
121 - 172
236 - 339 |
70 - 122
135 - 238 |
99 - 150
192 - 295 |
45 - 96
84 - 188 |
| Stats (Steel form) |
| |
HP |
Attack |
Defense |
Sp. Attack |
Sp. Defense |
Speed |
| Base Stats |
60 |
69 |
95 |
69 |
95 |
36 |
Min-Max Hindering Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
66 - 108
128 - 213 |
90 - 132
175 - 260 |
66 - 108
128 - 213 |
90 - 132
175 - 260 |
36 - 79
69 - 153 |
Min-Max Neutral Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
74 - 121
143 - 237 |
100 - 147
195 - 289 |
74 - 121
143 - 237 |
100 - 147
195 - 289 |
41 - 88
77 - 171 |
Min-Max Beneficial Nature |
Lv50 Lv100 |
120 - 167
230 - 324 |
81 - 133
157 - 260 |
110 - 161
214 - 317 |
81 - 133
157 - 260 |
110 - 161
214 - 317 |
45 - 96
84 - 188 |
|
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