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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Nidoran (M) Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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032 | 230 | Nidoran (M) |
ニドラン♂ Nidoran (M) |
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Ability: Poison Point | |||||
When a Pokémon makes contact with Nidoran, it has a 30% chance of being Poisoned | ||||||
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Gender Ratio | |||||
Male: 100 % | Female: 0 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Poison Pin Pokémon | 1'08" | 19.8 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Purple |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *0.5 | *1 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | The male NIDORAN has developed muscles for moving its ears. Thanks to them, the ears can be freely moved in any direction. Even the slightest sound does not escape this POKéMON's notice. | ||
Sapphire | The male NIDORAN has developed muscles for moving its ears. Thanks to them, the ears can be freely moved in any direction. Even the slightest sound does not escape this POKéMON's notice. | ||
Emerald | The male NIDORAN has developed muscles that freely move its ears in any direction. Even the slightest sound does not escape this POKéMON's notice. | ||
FireRed | Its large ears are flapped like wings when it is listening to distant sounds. It extends toxic barbs when angered. | ||
LeafGreen | It stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Route 3, Safari Zone Areas 1, 2 & 3 | ||
LeafGreen | Route 3, Safari Zone Areas 1 & 3 | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from FireRed/LeafGreen |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
8 | Focus Energy | -- | -- | 30 | -- | ||||
Focuses power to raise the critical-hit ratio. | |||||||||
12 | Double Kick | 30 | 100 | 30 | -- | ||||
A double-kicking attack that strikes the foe twice. | |||||||||
17 | Poison Sting | 15 | 100 | 35 | 30 | ||||
A toxic attack with barbs, etc., that may poison. | |||||||||
20 | Horn Attack | 65 | 100 | 25 | -- | ||||
Jabs the foe with sharp horns. | |||||||||
23 | Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | |||||||||
30 | Fury Attack | 15 | 85 | 20 | -- | ||||
Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
38 | Flatter | -- | 100 | 15 | -- | ||||
Confuses the foe, but raises its SP. ATK. | |||||||||
47 | Horn Drill | ?? | 30 | 5 | -- | ||||
A one-hit KO attack that uses a horn like a drill. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Leer | -- | 100 | 30 | -- | ||||
Frightens the foe with a leer to lower DEFENSE. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
8 | Focus Energy | -- | -- | 30 | -- | ||||
Focuses power to raise the critical-hit ratio. | |||||||||
12 | Double Kick | 30 | 100 | 30 | -- | ||||
A double-kicking attack that strikes the foe twice. | |||||||||
17 | Poison Sting | 15 | 100 | 35 | 30 | ||||
A toxic attack with barbs, etc., that may poison. | |||||||||
20 | Horn Attack | 65 | 100 | 25 | -- | ||||
Jabs the foe with sharp horns. | |||||||||
23 | Helping Hand | -- | 100 | 20 | -- | ||||
Boosts the power of the recipient's moves. | |||||||||
30 | Fury Attack | 15 | 85 | 20 | -- | ||||
Jabs the foe 2 to 5 times with sharp horns, etc. | |||||||||
38 | Flatter | -- | 100 | 15 | -- | ||||
Confuses the foe, but raises its SP. ATK. | |||||||||
47 | Horn Drill | ?? | 30 | 5 | -- | ||||
A one-hit KO attack that uses a horn like a drill. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
Attacks with ultrasonic waves. May confuse the foe | |||||||||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM28 | Dig | 60 | 100 | 10 | -- | ||||
Digs underground the first turn and strikes next turn. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM36 | Sludge Bomb | 90 | 100 | 10 | 30 | ||||
Sludge is hurled to inflict damage. May also poison. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
HM01 | Cut | 50 | 95 | 30 | -- | ||||
Cuts the foe with sharp scythes, claws, etc. | |||||||||
HM04 | Strength | 80 | 100 | 15 | -- | ||||
Builds enormous power, then slams the foe. | |||||||||
HM06 | Rock Smash | 20 | 100 | 15 | 50 | ||||
A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Body Slam | 85 | 100 | 15 | 30 | ||||
A full-body slam that may cause paralysis. | ||||||||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Counter | ?? | 100 | 20 | -- | ||||
Retaliates any physical hit with double the power. | ||||||||
Disable | -- | 55 | 20 | -- | ||||
Psychically disables one of the foe's moves. | ||||||||
Supersonic | -- | 55 | 20 | -- | ||||
Emits bizarre sound waves that may confuse the foe. | ||||||||
Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | ||||||||
Amnesia | -- | -- | 20 | -- | ||||
Forgets about something and sharply raises SP. DEF. | ||||||||
Confusion | 50 | 100 | 25 | 10 | ||||
A psychic attack that may cause confusion. | ||||||||
Beat Up | 10 | 100 | 10 | -- | ||||
Summons party POKéMON to join in the attack. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Attack: 1 Point | 235 |
Egg Groups | |
Lists Of Groups | Group Names |
Monster | |
Ground |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 46 | 57 | 40 | 40 | 40 | 50 |
Max Stats Hindering Nature | 296 | 191 | 161 | 161 | 161 | 179 |
Max Stats Neutral Nature | 296 | 213 | 179 | 179 | 179 | 199 |
Max Stats Beneficial Nature | 296 | 234 | 196 | 196 | 196 | 218 |