#053 Persian
General Location Attacks Stats Egg Moves 5th Gen Dex 3rd Gen Dex Spin Off Dex Entry
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the DS Generation Pokédex, Click here
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Pokémon Game Picture National No. Hoenn No. English name Japanese Name
Ruby/Sapphire
053 242 Persian ペルシアン
Persian
FireRed/LeafGreen
Ability: Limber
Persian cannot be Paralyzed
Emerald
Gender Ratio
Male: 50 % Female: 50 %
Classification Type 1 Type 2 Height Weight
Classy Cat Pokémon
3'03" 70.5 lbs
Evolution Chain
--Lv. 28-->

Wild Hold Item Dex Category Colour Category Footprint
None Yellow

Flavour Text
Ruby PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the POKéMON's surrounding vicinity. It becomes docile if grabbed by the whiskers.
Sapphire PERSIAN has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the POKéMON's surrounding vicinity. It becomes docile if grabbed by the whiskers.
Emerald A PERSIAN's six bold whiskers sense air movements to determine what is in its vicinity. It becomes docile if grabbed by the whiskers.
Fire Red Has a vicious temperament. Beware if it raises its tail straight up. It is a signal that it is about to pounce and bite.
Leaf Green Although its fur has many admirers, it is tough to raise as a pet because of its fickle meanness.

Location
Game Rarity Location
Ruby None Trade from FireRed/LeafGreen/Emerald/XD
Sapphire None Trade from FireRed/LeafGreen/Emerald/XD
Emerald Evolve Evolve Meowth
FireRed Rare Bond Bridge, Canyon Entrance, Cape Brink, Five Isle Meadow, Kindle Road, Ruin Valley, Seavault Canyon, Treasure Beach, Water Path
LeafGreen Rare Bond Bridge, Canyon Entrance, Cape Brink, Five Isle Meadow, Kindle Road, Ruin Valley, Seavault Canyon, Treasure Beach, Water Path
Colosseum None Trade from FireRed/LeafGreen/Emerald/XD
XD Evolve Evolve Meowth

Ruby/Sapphire/Emerald/Colosseum/XD Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Scratch
4010035--
Scratches the foe with sharp claws.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Bite
601002530
Bites with vicious fangs. May cause flinching.
11Bite
601002530
Bites with vicious fangs. May cause flinching.
20Pay Day
4010020100
Throws coins at the foe. Money is recovered after.
29Faint Attack
60--20--
Draws the foe close, then strikes without fail.
38Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
46Fury Swipes
188015--
Rakes the foe with sharp claws, etc., 2 to 5 times.
53Slash
7010020--
Slashes with claws, etc. Has a high critical-hit ratio.
59Fake Out
4010010--
A 1st-turn, 1st-strike move that causes flinching.

Fire Red/Leaf Green Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Scratch
4010035--
Scratches the foe with sharp claws.
Growl
--10040--
Growls cutely to reduce the foe's ATTACK.
Bite
601002530
Bites with vicious fangs. May cause flinching.
10Bite
601002530
Bites with vicious fangs. May cause flinching.
18Pay Day
4010020100
Throws coins at the foe. Money is recovered after.
25Faint Attack
60--20--
Draws the foe close, then strikes without fail.
34Screech
--8540--
Emits a screech to sharply reduce the foe's DEFENSE.
42Fury Swipes
188015--
Rakes the foe with sharp claws, etc., 2 to 5 times.
49Slash
7010020--
Slashes with claws, etc. Has a high critical-hit ratio.
55Fake Out
4010010--
A 1st-turn, 1st-strike move that causes flinching.
61Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.

TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03Water Pulse
601002020
Attacks with ultrasonic waves. May confuse the foe
TM05Roar
--10020--
Makes the foe flee to end the battle.
TM06Toxic
--8510100
Poisons the foe with an intensifying toxin.
TM10Hidden Power
??10015--
The effectiveness varies with the user.
TM11Sunny Day
----5--
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
--10020--
Taunts the foe into only using attack moves.
TM15Hyper Beam
150905--
Powerful, but leaves the user immobile the next turn.
TM17Protect
----10--
Evades attack, but may fail if used in succession.
TM18Rain Dance
----5--
Boosts the power of WATER- type moves for 5 turns.
TM21Frustration
??10020--
An attack that is stronger if the TRAINER is disliked.
TM23Iron Tail
100751530
Attacks with a rock-hard tail. May lower DEFENSE.
TM24Thunderbolt
951001510
A strong electrical attack that may paralyze the foe.
TM25Thunder
120701030
A lightning attack that may cause paralysis.
TM27Return
??10020--
An attack that increases in power with friendship.
TM28Dig
6010010--
Digs underground the first turn and strikes next turn.
TM30Shadow Ball
801001520
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
----15--
Creates illusory copies to raise evasiveness.
TM34Shock Wave
60--20--
A fast and unavoidable electric attack.
TM40Aerial Ace
60--20--
An extremely speedy and unavoidable attack.
TM41Torment
--10015--
Torments the foe and stops successive use of a move.
TM42Facade
7010020--
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
701002030
An attack with effects that vary by location.
TM44Rest
----10--
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
--10015--
Makes the opposite gender less likely to attack.
TM46Thief
4010010100
While attacking, it may steal the foe's held item.
TM49Snatch
--10010--
Steals the effects of the move the foe uses next.
HM01Cut
509530--
Cuts the foe with sharp scythes, claws, etc.
HM05Flash
--7020--
Looses a powerful blast of light that cuts accuracy.

Fire Red/Leaf Green/Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Body Slam
851001530
A full-body slam that may cause paralysis.
Double-edge
12010015--
A life-risking tackle that also hurts the user.
Mimic
--10010--
Copies a move used by the foe during one battle.
Dream Eater
10010015--
Takes one half the damage inflicted on a sleeping foe.
Substitute
----10--
Creates a decoy using 1/4 of the user's maximum HP.

Emerald Tutor Attacks
Attack NameTypeAtt.Acc.PPEffect %
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Snore
401001530
A loud attack that can be used only while asleep.
Icy Wind
559515100
A chilling attack that lowers the foe's SPEED.
Endure
----10--
Endures any attack for 1 turn, leaving at least 1HP.
Mud-slap
2010010100
Hurls mud in the foe's face to reduce its accuracy.
Swagger
--9015100
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk
----10--
Uses an own move randomly while asleep.
Swift
60--20--
Sprays star-shaped rays that never miss.
Defense Curl
----40--
Curls up to conceal weak spots and raise DEFENSE.

Egg Moves
Attack NameTypeAtt.Acc.PPEffect %
Spite
--10010--
Spitefully cuts the PP of the foe's last move.
Charm
--10020--
Charms the foe and sharply reduces its ATTACK.
Hypnosis
--6020--
A hypnotizing move that may induce sleep.
Amnesia
----20--
Forgets about something and sharply raises SP. DEF.
Psych Up
----10--
Copies the foe's effect(s) and gives to the user.
Assist
--10020--
Attacks randomly with one of the partner's moves.

Egg Steps to Hatch
Effort Points from Battling it
Catch Rate
5,120 Steps Speed: 2 Points 90

Egg Groups
Lists Of Groups
Group Names
Ground

Stats
 HP AttackDefenseSp. AttackSp. DefenseSpeed
Base Stats6570606565115
Max Stats
Hindering Nature
334215 197206206296
Max Stats
Neutral Nature
334239219229229329
Max Stats
Beneficial Nature
334262240251251361

 
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