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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Noctowl Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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164 | 319 | Noctowl |
ヨルノズク Yorunozuku |
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Ability: Insomnia & Keen Eye | |||||
Insomnia: Prevents Noctowl from being put to Sleep Keen Eye: Noctowl's Accuracy cannot be Lowered by Opponent |
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Gender Ratio | ||||||
Male: 50 % | Female: 50 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Owl Pokémon | 5'03" | 89.9 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
None | Brown |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *2 | *0.5 | *2 | *1 | *1 | *0 | *1 | *1 | *0.5 | *2 | *0 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | NOCTOWL never fails at catching prey in darkness. This POKéMON owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight. | ||
Sapphire | NOCTOWL never fails at catching prey in darkness. This POKéMON owes its success to its superior vision that allows it to see in minimal light, and to its soft, supple wings that make no sound in flight. | ||
Emerald | It unfailingly catches prey in darkness. NOCTOWL owe their success to superior vision that allows them to see in minimal light, and to their supple and silent wings. | ||
FireRed | When it needs to think, it rotates its head 180 degrees to sharpen its intellectual power. | ||
LeafGreen | Its eyes are specially adapted. They concentrate even faint light and enable it to see in the dark. |
Location | |||
Game | Location | ||
Ruby | Trade from Emerald/Colosseum | ||
Sapphire | Trade from Emerald/Colosseum | ||
Emerald | Evolve Hoothoot | ||
FireRed | Trade from Emerald/Colosseum | ||
LeafGreen | Trade from Emerald/Colosseum | ||
Colosseum | Snagged from Rider Nover in Pyrite Town | ||
XD | /Emerald/Colosseum |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Foresight | -- | 100 | 40 | -- | ||||
Negates the foe's efforts to heighten evasiveness. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
6 | Foresight | -- | 100 | 40 | -- | ||||
Negates the foe's efforts to heighten evasiveness. | |||||||||
11 | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
16 | Hypnosis | -- | 60 | 20 | -- | ||||
A hypnotizing move that may induce sleep. | |||||||||
25 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
33 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
41 | Confusion | 50 | 100 | 25 | 10 | ||||
A psychic attack that may cause confusion. | |||||||||
57 | Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Growl | -- | 100 | 40 | -- | ||||
Growls cutely to reduce the foe's ATTACK. | |||||||||
— | Foresight | -- | 100 | 40 | -- | ||||
Negates the foe's efforts to heighten evasiveness. | |||||||||
— | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
6 | Foresight | -- | 100 | 40 | -- | ||||
Negates the foe's efforts to heighten evasiveness. | |||||||||
11 | Peck | 35 | 100 | 35 | -- | ||||
Attacks the foe with a jabbing beak, etc. | |||||||||
16 | Hypnosis | -- | 60 | 20 | -- | ||||
A hypnotizing move that may induce sleep. | |||||||||
25 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
33 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless charge attack that also hurts the user. | |||||||||
41 | Confusion | 50 | 100 | 25 | 10 | ||||
A psychic attack that may cause confusion. | |||||||||
57 | Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||
Creates a wall of light that weakens physical attacks. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
Makes the opposite gender less likely to attack. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
Strikes the foe with hard wings spread wide. | |||||||||
HM02 | Fly | 70 | 95 | 15 | -- | ||||
Flies up on the first turn, then strikes the next turn. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Mud-slap | 20 | 100 | 10 | 100 | ||||
Hurls mud in the foe's face to reduce its accuracy. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. |
Egg Moves | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Mirror Move | -- | -- | 20 | -- | ||||
Counters the foe's attack with the same move. | ||||||||
Supersonic | -- | 55 | 20 | -- | ||||
Emits bizarre sound waves that may confuse the foe. | ||||||||
Faint Attack | 60 | -- | 20 | -- | ||||
Draws the foe close, then strikes without fail. | ||||||||
Wing Attack | 60 | 100 | 35 | -- | ||||
Strikes the foe with wings spread wide. | ||||||||
Whirlwind | -- | 100 | 20 | -- | ||||
Blows away the foe with wind and ends the battle. | ||||||||
Sky Attack | 140 | 90 | 5 | 30 | ||||
Searches out weak spots, then strikes the next turn. | ||||||||
Featherdance | -- | 100 | 15 | -- | ||||
Envelops the foe with down to sharply reduce ATTACK. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
3,840 Steps | HP: 2 Points | 90 |
Egg Groups | |
Lists Of Groups | Group Names |
Flying |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 100 | 50 | 50 | 76 | 96 | 70 |
Max Stats Hindering Nature | 404 | 179 | 179 | 225 | 261 | 215 |
Max Stats Neutral Nature | 404 | 199 | 199 | 251 | 291 | 239 |
Max Stats Beneficial Nature | 404 | 218 | 218 | 276 | 320 | 262 |