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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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264
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013
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Linoone
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マッスグマ Massaguma
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Ability: PickUp
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Has a 10% chance of finding and holding an item after battle
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Rush Pokémon
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1'08"
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71.6 lbs
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Evolution Chain
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 --Lv. 20--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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RSE & FRLG
Oran Berry - 50%
Sitrus Berry - 5%
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Brown
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Flavour Text
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Ruby
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LINOONE always runs full speed and only in straight lines. If facing an obstacle, it makes a right-angle turn to evade it. This POKéMON is very challenged by gently curving roads.
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Sapphire
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When hunting, LINOONE will make a beeline straight for the prey at a full run. While this POKéMON is capable of topping 60 mph, it has to come to a screeching halt before it can turn.
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Emerald
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It is exceedingly fast if it only has to run in a straight line. When it spots pond-dwelling prey underwater, it quickly leaps in and catches it with its sharp claws.
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Fire Red
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When running in a straight line, it can top 60 miles per hour. However, it has a tough time with curved roads.
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Leaf Green
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When running in a straight line, it can top 60 miles per hour. However, it has a tough time with curved roads.
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Location
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Game
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Rarity
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Location
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Ruby
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Common
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Routes 118, 119, 120, 121 & 123
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Sapphire
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Common
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Routes 118, 119, 120, 121 & 123
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Emerald
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Uncommon
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Routes 118 & 119
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FireRed
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None
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Trade from Ruby/Sapphire/Emerald
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LeafGreen
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None
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Trade from Ruby/Sapphire/Emerald
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Colosseum
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None
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Trade from Ruby/Sapphire/Emerald
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XD
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None
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Trade from Ruby/Sapphire/Emerald
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| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | — | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | — | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 5 | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | 9 | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 13 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 17 | Odor Sleuth | | -- | 100 | 40 | -- | | Negates the foe's efforts to heighten evasiveness. | | 23 | Mud Sport | | -- | 100 | 15 | -- | | Covers the user in mud to raise electrical resistance. | | 29 | Fury Swipes | | 18 | 80 | 15 | -- | | Rakes the foe with sharp claws, etc., 2 to 5 times. | | 35 | Covet | | 40 | 100 | 40 | 100 | | Cutely begs to obtain an item held by the foe. | | 41 | Slash | | 70 | 100 | 20 | -- | | Slashes with claws, etc. Has a high critical-hit ratio. | | 47 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | 53 | Belly Drum | | -- | -- | 10 | -- | | Maximizes ATTACK while sacrificing HP. |
| Fire Red/Leaf Green Level Up |
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| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| — | Tackle | | 35 | 95 | 35 | -- | | Charges the foe with a full- body tackle. | | — | Growl | | -- | 100 | 40 | -- | | Growls cutely to reduce the foe's ATTACK. | | — | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | — | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 5 | Tail Whip | | -- | 100 | 30 | -- | | Wags the tail to lower the foe's DEFENSE. | | 9 | Headbutt | | 70 | 100 | 15 | 30 | | A ramming attack that may cause flinching. | | 13 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 17 | Odor Sleuth | | -- | 100 | 40 | -- | | Negates the foe's efforts to heighten evasiveness. | | 23 | Mud Sport | | -- | 100 | 15 | -- | | Covers the user in mud to raise electrical resistance. | | 29 | Fury Swipes | | 18 | 80 | 15 | -- | | Rakes the foe with sharp claws, etc., 2 to 5 times. | | 35 | Covet | | 40 | 100 | 40 | 100 | | Cutely begs to obtain an item held by the foe. | | 41 | Slash | | 70 | 100 | 20 | -- | | Slashes with claws, etc. Has a high critical-hit ratio. | | 47 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | 53 | Belly Drum | | -- | -- | 10 | -- | | Maximizes ATTACK while sacrificing HP. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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| TM03 | Water Pulse | | 60 | 100 | 20 | 20 | | Attacks with ultrasonic waves. May confuse the foe | | TM05 | Roar | | -- | 100 | 20 | -- | | Makes the foe flee to end the battle. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM13 | Ice Beam | | 95 | 100 | 10 | 10 | | Blasts the foe with an icy beam that may freeze it. | | TM14 | Blizzard | | 120 | 70 | 5 | 10 | | Hits the foe with an icy storm that may freeze it. | | TM15 | Hyper Beam | | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM18 | Rain Dance | | -- | -- | 5 | -- | | Boosts the power of WATER- type moves for 5 turns. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM23 | Iron Tail | | 100 | 75 | 15 | 30 | | Attacks with a rock-hard tail. May lower DEFENSE. | | TM24 | Thunderbolt | | 95 | 100 | 15 | 10 | | A strong electrical attack that may paralyze the foe. | | TM25 | Thunder | | 120 | 70 | 10 | 30 | | A lightning attack that may cause paralysis. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM28 | Dig | | 60 | 100 | 10 | -- | | Digs underground the first turn and strikes next turn. | | TM30 | Shadow Ball | | 80 | 100 | 15 | 20 | | Hurls a black blob that may lower the foe's SP. DEF. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM34 | Shock Wave | | 60 | -- | 20 | -- | | A fast and unavoidable electric attack. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | TM46 | Thief | | 40 | 100 | 10 | 100 | | While attacking, it may steal the foe's held item. | | HM01 | Cut | | 50 | 95 | 30 | -- | | Cuts the foe with sharp scythes, claws, etc. | | HM03 | Surf | | 95 | 100 | 15 | -- | | Creates a huge wave, then crashes it down on the foe. | | HM04 | Strength | | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | | A rock-crushing attack that may lower DEFENSE. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Thunder Wave | | -- | 100 | 20 | -- | | A weak jolt of electricity that paralyzes the foe. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Rollout | | 30 | 90 | 20 | -- | | An attack lasting 5 turns with rising intensity. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Icy Wind | | 55 | 95 | 15 | 100 | | A chilling attack that lowers the foe's SPEED. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Swift | | 60 | -- | 20 | -- | | Sprays star-shaped rays that never miss. | | Defense Curl | | -- | -- | 40 | -- | | Curls up to conceal weak spots and raise DEFENSE. | | Fury Cutter | | 10 | 95 | 20 | -- | | An attack that intensifies on each successive hit. |
| Egg Moves |
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| Attack Name | Type | Att. | Acc. | PP | Effect % |
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| Charm | | -- | 100 | 20 | -- | | Charms the foe and sharply reduces its ATTACK. | | Pursuit | | 40 | 100 | 20 | -- | | Inflicts bad damage if used on a foe switching out. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. | | Tickle | | -- | 100 | 20 | -- | | Makes the foe laugh to lower ATTACK and DEFENSE. | | Trick | | -- | 100 | 10 | -- | | Tricks the foe into trading held items. |
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Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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3,840 Steps
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Speed: 2 Points
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90
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Egg Groups | Lists Of Groups | Group Names | | Ground |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 78 | 70 | 61 | 50 | 61 | 100 | Max Stats Hindering Nature | 360 | 215 | 198 | 179 | 198 | 269 | Max Stats Neutral Nature | 360 | 239 | 221 | 199 | 221 | 299 | Max Stats Beneficial Nature | 360 | 262 | 243 | 218 | 243 | 328 |
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