|
|
|
Pokémon Game Picture
|
National No.
|
Hoenn No.
|
English name
|
Japanese Name
|
|
|
332
|
120
|
Cacturne
|
ノクタス Nokutasu
|
|
|
Ability: Sand Veil
|
|
Increases Evasion in Sandstorm
|
|
Gender Ratio
|
|
Male: 50 %
|
Female: 50 %
|
|
Classification
|
Type 1
|
Type 2
|
Height
|
Weight
|
|
Scarecrow Pokémon
|
|
|
4'03"
|
170.6 lbs
|
|
Evolution Chain
|
 --Lv. 32--> 
|
|
Wild Hold Item
|
Dex Category
|
Colour Category
|
Footprint
|
RSE & FRLG
Poison Barb - 5%
|
|
Green
|
|
|
Flavour Text
|
|
Ruby
|
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.
|
|
Sapphire
|
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving.
|
|
Emerald
|
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
|
|
Fire Red
|
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert's heat.
|
|
Leaf Green
|
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert's heat.
|
|
Location
|
|
Game
|
Rarity
|
Location
|
|
Ruby
|
Evolve
|
Evolve Cacnea
|
|
Sapphire
|
Evolve
|
Evolve Cacnea
|
|
Emerald
|
Evolve
|
Evolve Cacnea
|
|
FireRed
|
None
|
Trade from Ruby/Sapphire/Emerald
|
|
LeafGreen
|
None
|
Trade from Ruby/Sapphire/Emerald
|
|
Colosseum
|
None
|
Trade from Ruby/Sapphire/Emerald
|
|
XD
|
None
|
Trade from Ruby/Sapphire/Emerald
|
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| — | Poison Sting | | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | — | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Absorb | | 20 | 100 | 20 | -- | | An attack that absorbs half the damage inflicted. | | — | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 5 | Absorb | | 20 | 100 | 20 | -- | | An attack that absorbs half the damage inflicted. | | 9 | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 13 | Leech Seed | | -- | 90 | 10 | -- | | Plants a seed on the foe to steal HP on every turn. | | 17 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 21 | Pin Missile | | 14 | 85 | 20 | -- | | Sharp pins are fired to strike 2 to 5 times. | | 25 | Ingrain | | -- | 100 | 20 | -- | | Lays roots that restore HP. The user can't switch out. | | 29 | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | 35 | Spikes | | -- | -- | 20 | -- | | Sets spikes that hurt a foe switching out. | | 41 | Needle Arm | | 60 | 100 | 15 | 30 | | Attacks with thorny arms. May cause flinching. | | 47 | Cotton Spore | | -- | 85 | 40 | -- | | Spores cling to the foe, sharply reducing SPEED. | | 53 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. |
| Fire Red/Leaf Green Level Up |
|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| — | Revenge | | 60 | 100 | 10 | -- | | An attack that gains power if injured by the foe. | | — | Poison Sting | | 15 | 100 | 35 | 30 | | A toxic attack with barbs, etc., that may poison. | | — | Leer | | -- | 100 | 30 | -- | | Frightens the foe with a leer to lower DEFENSE. | | — | Absorb | | 20 | 100 | 20 | -- | | An attack that absorbs half the damage inflicted. | | — | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 5 | Absorb | | 20 | 100 | 20 | -- | | An attack that absorbs half the damage inflicted. | | 9 | Growth | | -- | -- | 40 | -- | | Forces the body to grow and heightens SP. ATK. | | 13 | Leech Seed | | -- | 90 | 10 | -- | | Plants a seed on the foe to steal HP on every turn. | | 17 | Sand-attack | | -- | 100 | 15 | -- | | Reduces the foe's accuracy by hurling sand in its face. | | 21 | Pin Missile | | 14 | 85 | 20 | -- | | Sharp pins are fired to strike 2 to 5 times. | | 25 | Ingrain | | -- | 100 | 20 | -- | | Lays roots that restore HP. The user can't switch out. | | 29 | Faint Attack | | 60 | -- | 20 | -- | | Draws the foe close, then strikes without fail. | | 35 | Spikes | | -- | -- | 20 | -- | | Sets spikes that hurt a foe switching out. | | 41 | Needle Arm | | 60 | 100 | 15 | 30 | | Attacks with thorny arms. May cause flinching. | | 47 | Cotton Spore | | -- | 85 | 40 | -- | | Spores cling to the foe, sharply reducing SPEED. | | 53 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | 59 | Destiny Bond | | -- | -- | 5 | -- | | If the user faints, the foe is also made to faint. |
| TM & HM Attacks |
|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| TM01 | Focus Punch | | 150 | 100 | 20 | -- | | A powerful loyalty attack. The user flinches if hit. | | TM06 | Toxic | | -- | 85 | 10 | 100 | | Poisons the foe with an intensifying toxin. | | TM09 | Bullet Seed | | 10 | 100 | 30 | -- | | Shoots 2 to 5 seeds in a row to strike the foe. | | TM10 | Hidden Power | | ?? | 100 | 15 | -- | | The effectiveness varies with the user. | | TM11 | Sunny Day | | -- | -- | 5 | -- | | Boosts the power of FIRE- type moves for 5 turns. | | TM15 | Hyper Beam | | 150 | 90 | 5 | -- | | Powerful, but leaves the user immobile the next turn. | | TM17 | Protect | | -- | -- | 10 | -- | | Evades attack, but may fail if used in succession. | | TM19 | Giga Drain | | 60 | 100 | 5 | -- | | An attack that steals half the damage inflicted. | | TM21 | Frustration | | ?? | 100 | 20 | -- | | An attack that is stronger if the TRAINER is disliked. | | TM22 | Solarbeam | | 120 | 100 | 10 | -- | | Absorbs light in one turn, then attacks next turn. | | TM27 | Return | | ?? | 100 | 20 | -- | | An attack that increases in power with friendship. | | TM32 | Double Team | | -- | -- | 15 | -- | | Creates illusory copies to raise evasiveness. | | TM37 | Sandstorm | | -- | -- | 10 | -- | | Causes a sandstorm that rages for several turns. | | TM42 | Facade | | 70 | 100 | 20 | -- | | Boosts ATTACK when burned, paralyzed, or poisoned. | | TM43 | Secret Power | | 70 | 100 | 20 | 30 | | An attack with effects that vary by location. | | TM44 | Rest | | -- | -- | 10 | -- | | The user sleeps for 2 turns, restoring HP and status. | | TM45 | Attract | | -- | 100 | 15 | -- | | Makes the opposite gender less likely to attack. | | HM01 | Cut | | 50 | 95 | 30 | -- | | Cuts the foe with sharp scythes, claws, etc. | | HM04 | Strength | | 80 | 100 | 15 | -- | | Builds enormous power, then slams the foe. | | HM05 | Flash | | -- | 70 | 20 | -- | | Looses a powerful blast of light that cuts accuracy. |
| Fire Red/Leaf Green/Emerald Tutor Attacks |
|---|
| Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| Mega Punch | | 80 | 85 | 20 | -- | | A strong punch thrown with incredible power. | | Swords Dance | | -- | -- | 30 | -- | | A fighting dance that sharply raises ATTACK. | | Mega Kick | | 120 | 75 | 5 | -- | | An extremely powerful kick with intense force. | | Body Slam | | 85 | 100 | 15 | 30 | | A full-body slam that may cause paralysis. | | Double-edge | | 120 | 100 | 15 | -- | | A life-risking tackle that also hurts the user. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. | | Seismic Toss | | ?? | 100 | 20 | -- | | Inflicts damage identical to the user's level. | | Mimic | | -- | 100 | 10 | -- | | Copies a move used by the foe during one battle. | | Substitute | | -- | -- | 10 | -- | | Creates a decoy using 1/4 of the user's maximum HP. |
| Emerald Tutor Attacks |
|---|
| Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| Dynamicpunch | | 100 | 50 | 5 | 100 | | Powerful and sure to cause confusion, but inaccurate. | | Snore | | 40 | 100 | 15 | 30 | | A loud attack that can be used only while asleep. | | Endure | | -- | -- | 10 | -- | | Endures any attack for 1 turn, leaving at least 1HP. | | Mud-slap | | 20 | 100 | 10 | 100 | | Hurls mud in the foe's face to reduce its accuracy. | | Swagger | | -- | 90 | 15 | 100 | | Confuses the foe, but also sharply raises ATTACK. | | Sleep Talk | | -- | -- | 10 | -- | | Uses an own move randomly while asleep. | | Thunderpunch | | 75 | 100 | 15 | 10 | | An electrified punch that may paralyze the foe. | | Fury Cutter | | 10 | 95 | 20 | -- | | An attack that intensifies on each successive hit. |
| Egg Moves |
|---|
| Attack Name | Type | Att. | Acc. | PP | Effect % |
|---|
| Grasswhistle | | -- | 55 | 15 | -- | | Lulls the foe into sleep with a pleasant melody. | | Acid | | 40 | 100 | 30 | 10 | | Sprays a hide-melting acid. May lower DEFENSE. | | Teeter Dance | | -- | 100 | 20 | -- | | Confuses all POKéMON on the scene. | | Dynamicpunch | | 100 | 50 | 5 | 100 | | Powerful and sure to cause confusion, but inaccurate. | | Counter | | ?? | 100 | 20 | -- | | Retaliates any physical hit with double the power. |
|
Egg Steps to Hatch
|
Effort Points from Battling it
|
Catch Rate
|
|
5,120 Steps
|
Special Attack: 1 Point, Attack: 1 Point
|
60
|
Egg Groups | Lists Of Groups | Group Names | | Plant | | HumanShape |
| Stats | | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | | Base Stats | 70 | 115 | 60 | 115 | 60 | 55 | Max Stats Hindering Nature | 344 | 296 | 197 | 296 | 197 | 188 | Max Stats Neutral Nature | 344 | 329 | 219 | 329 | 219 | 209 | Max Stats Beneficial Nature | 344 | 361 | 240 | 361 | 240 | 229 |
|
|